Player Matchup

Odin
Odin
Evandroboizinho
Odin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 24L
1,366 Elo+
Solo
Fenrir
Fenrir
Felps_PL
Fenrir
Level 29
God Stats
10W - 16L
1,638 SR
Queue Stats
253W - 284L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Fenext04
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,316 Elo+
Party 1
Apollo
Apollo
LeanFive4
Apollo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 1
Sol
Sol
luca4565432
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,420 Elo+

VS

Team Averages
Level 15
1,459 SR
1,484 Elo+
Bellona
Bellona
K0pin
Bellona
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 69L
1,509 Elo+
Solo
Anubis
Anubis
M47EU5_POTTER_
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,378 Elo+
Solo
Hou Yi
Hou Yi
MadaraMerlin
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,561 Elo+
Solo
Kali
Kali
SenTryy96
Kali
Level 16
God Stats
1W - 1L
1,296 SR
Queue Stats
28W - 28L
1,462 Elo+
Solo
Yemoja
Yemoja
davidjrsxd
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 301L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,600
460
1,466
6,945
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Felps_PL
Fenrir
9
3 / 1 / 0
5,729
573
3,666
5,545
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Fenext04
Cthulhu
5
0 / 4 / 0
3,929
393
2,147
4,531
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
LeanFive4
Apollo
6
0 / 5 / 0
4,083
408
1,289
4,667
1,321
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 5 / 0
5,223
522
3,633
5,834
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K0pin
Bellona
9
6 / 0 / 7
6,187
619
4,379
3,800
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 4 / 0
4,977
498
970
3,633
1,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
11
3 / 2 / 2
6,496
650
3,236
6,562
2,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
3 / 0 / 7
6,579
658
3,288
6,705
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
davidjrsxd
Yemoja
10
5 / 0 / 4
6,384
638
3,259
4,637
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
5
Kills
19
20
Deaths
6
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Fenrir
Felps_PL
Fenrir
3
1
0
3
L
Cthulhu
Fenext04
Cthulhu
0
4
0
0
W
Bellona
K0pin
Bellona
6
0
7
9.5
L
Apollo
LeanFive4
Apollo
0
5
0
0
W
2
4
0
0.5
W
Hou Yi
3
2
2
2
W
Kali
3
0
7
6.5
W
Yemoja
davidjrsxd
Yemoja
5
0
4
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,201
Damage
15,132
27,522
Taken
25,337
10,512
Mitigated
11,434
4,402
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,466
683
0
168
6,945
3,119
0
1,361
5,584
0
11,322
L
Fenrir
Felps_PL
Fenrir
3,666
824
0
1,748
5,545
1,729
0
1,279
4,266
0
24,894
L
Cthulhu
Fenext04
Cthulhu
2,147
244
0
535
4,531
2,787
26
459
4,072
5,870
0
W
Bellona
K0pin
Bellona
4,379
1,195
0
816
3,800
2,402
66
1,074
2,526
0
15,691
L
Apollo
LeanFive4
Apollo
1,289
969
0
815
4,667
1,321
380
977
3,690
0
10,296
W
970
197
0
58
3,633
1,183
190
313
3,295
7,131
0
W
Hou Yi
3,236
1,537
0
2,620
6,562
2,112
1,313
3,128
3,434
0
34,254
W
Kali
3,288
2,207
0
4,218
6,705
2,432
424
309
6,396
0
31,960
W
Yemoja
davidjrsxd
Yemoja
3,259
1,216
398
1,531
4,637
3,305
450
469
4,143
17,649
0
L
3,633
1,269
0
1,136
5,834
1,556
335
153
5,681
18,585
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
30,623
156
Minions Killed
212
0
Camps Cleared
0
959,042
Distance Traveled
920,150
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,600
460
27
3
0
183,311
0
L
Fenrir
5,729
573
57
6
0
226,960
1
L
Cthulhu
3,929
393
5
1
0
195,727
1
W
Bellona
6,187
619
26
3
0
201,172
3
L
Apollo
4,083
408
26
3
0
173,908
0
W
Anubis
4,977
498
16
2
0
137,769
0
W
Hou Yi
6,496
650
73
7
0
171,067
2
W
Kali
6,579
658
69
7
0
206,365
2
W
Yemoja
6,384
638
28
3
0
203,777
3
L
Sol
5,223
522
41
4
0
179,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role