Player Matchup

Osiris
Osiris
AGted
Osiris
Level 41
God Stats
10W - 6L
1,613 SR
Queue Stats
530W - 504L
1,505 Elo+
Solo
Thor
Thor
LiminL
Thor
Level 45
God Stats
3W - 2L
1,608 SR
Queue Stats
123W - 63L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
MrCook224
Danzaburou
Level 39
God Stats
58W - 73L
1,631 SR
Queue Stats
515W - 471L
1,472 Elo+
Party 1
Sobek
Sobek
Ruyashiiiiii
Sobek
Level 28
God Stats
5W - 2L
1,503 SR
Queue Stats
41W - 35L
1,617 Elo+
Party 2
Chang'e
Chang'e
TheBestPatate
Chang'e
Level 61
God Stats
5W - 3L
1,608 SR
Queue Stats
111W - 97L
1,610 Elo+
Party 2
Team Averages
Level 43
1,593 SR
1,576 Elo+

VS

Team Averages
Level 64
1,499 SR
1,455 Elo+
Ganesha
Ganesha
DaddySolaire
Ganesha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Danziiiiii
Amaterasu
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 81L
1,468 Elo+
Solo
Tiamat
Tiamat
LilSheet6996
Tiamat
Level 33
God Stats
0W - 4L
1,564 SR
Queue Stats
1W - 6L
1,413 Elo+
Party 3
Guan Yu
Guan Yu
TheSleepyWalrus
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,413 Elo+
Party 3
Skadi
Skadi
celticwarrior484
Skadi
Level 14
God Stats
1W - 2L
1,432 SR
Queue Stats
2W - 6L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AGted
Osiris
14
4 / 3 / 1
8,367
598
9,079
9,806
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
LiminL
Thor
16
12 / 0 / 3
9,263
662
6,666
5,683
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MrCook224
Danzaburou
13
5 / 3 / 6
7,779
556
8,542
9,533
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 9
8,461
604
5,164
10,354
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
16
3 / 0 / 6
9,211
658
8,534
7,924
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaddySolaire
Ganesha
10
2 / 7 / 2
6,739
481
4,724
10,833
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Danziiiiii
Amaterasu
10
0 / 6 / 1
6,057
433
4,366
14,311
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
8
0 / 7 / 0
4,930
352
231
6,364
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 0
7,418
530
5,241
10,683
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 6 / 1
6,543
467
7,143
8,751
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
29
Kills
7
7
Deaths
29
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
AGted
Osiris
4
3
1
1.5
L
Ganesha
DaddySolaire
Ganesha
2
7
2
0.43
L
Amaterasu
Danziiiiii
Amaterasu
0
6
1
0.08
L
Tiamat
0
7
0
0
W
Thor
LiminL
Thor
12
0
3
13.5
W
Danzaburou
MrCook224
Danzaburou
5
3
6
2.67
W
5
1
9
9.5
W
Chang'e
3
0
6
6
L
3
3
0
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
21,705
43,300
Taken
50,942
23,644
Mitigated
27,203
17,190
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AGted
Osiris
9,079
4,332
0
2,460
9,806
7,151
870
0
9,351
0
47,381
L
Ganesha
DaddySolaire
Ganesha
4,724
221
272
1,304
10,833
7,381
24
3,165
7,668
19,899
0
L
Amaterasu
Danziiiiii
Amaterasu
4,366
1,770
0
3,948
14,311
5,318
0
3,967
10,135
0
32,462
L
Tiamat
231
118
0
454
6,364
1,780
0
4,363
1,828
11,188
0
W
Thor
LiminL
Thor
6,666
2,430
0
3,358
5,683
2,193
13
354
5,304
0
51,944
W
Danzaburou
MrCook224
Danzaburou
8,542
4,107
0
3,408
9,533
3,118
93
2,808
6,725
0
43,358
W
5,164
384
0
3,380
10,354
8,112
0
1,594
8,760
21,659
0
W
Chang'e
8,534
1,169
284
4,300
7,924
3,070
1,018
185
7,725
73,543
0
L
5,241
1,188
149
4,090
10,683
10,365
0
165
10,488
0
37,245
L
7,143
4,920
0
624
8,751
2,359
0
1,626
7,125
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
31,687
432
Minions Killed
222
0
Camps Cleared
0
1,304,492
Distance Traveled
1,238,906
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,367
598
88
6
0
232,706
2
L
Ganesha
6,739
481
10
1
0
247,165
1
L
Amaterasu
6,057
433
66
5
0
255,336
0
L
Tiamat
4,930
352
13
1
0
228,776
0
W
Thor
9,263
662
103
7
0
307,011
1
W
Danzaburou
7,779
556
78
6
0
230,195
0
W
Sobek
8,461
604
27
2
0
266,002
2
W
Chang'e
9,211
658
136
10
0
268,578
1
L
Guan Yu
7,418
530
76
5
0
270,083
1
L
Skadi
6,543
467
57
4
0
237,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role