Player Matchup

Cthulhu
Cthulhu
RVNicolas
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ReadyChuck
Awilix
Level 28
God Stats
28W - 21L
1,325 SR
Queue Stats
608W - 533L
1,582 Elo+
Solo
Izanami
Izanami
Tytypls
Izanami
Level 27
God Stats
4W - 1L
1,683 SR
Queue Stats
11W - 5L
1,545 Elo+
Party 2
Sobek
Sobek
poohcastillo
Sobek
Level 17
God Stats
17W - 8L
1,555 SR
Queue Stats
219W - 216L
1,502 Elo+
Solo
Odin
Odin
the1st2smoke
Odin
Level 5
God Stats
2W - 0L
1,804 SR
Queue Stats
3W - 1L
1,560 Elo+
Party 2
Team Averages
Level 17
1,573 SR
1,538 Elo+

VS

Team Averages
Level 18
1,430 SR
1,445 Elo+
Ymir
Ymir
AL3554NDR0_9O9O
Ymir
Level 17
God Stats
17W - 21L
1,524 SR
Queue Stats
30W - 38L
1,494 Elo+
Party 1
Fenrir
Fenrir
FieldsBig_Daddy
Fenrir
Level 6
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 3
Ra
Ra
babyjody2013
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
bestvins
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
wsder54356677
Baron Samedi
Level 17
God Stats
5W - 7L
1,440 SR
Queue Stats
25W - 25L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RVNicolas
Cthulhu
12
10 / 1 / 7
7,883
717
7,500
7,089
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
ReadyChuck
Awilix
11
3 / 1 / 1
6,898
627
5,105
7,212
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tytypls
Izanami
12
6 / 1 / 1
7,133
648
5,151
5,485
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
6,262
569
1,437
5,929
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 3 / 2
6,594
599
5,283
7,400
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,773
525
2,514
6,954
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 8 / 1
5,184
471
1,643
9,439
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 9 / 0
4,139
376
417
5,129
1,187
Danzaburou
bestvins
Danzaburou
10
3 / 4 / 0
6,191
563
4,508
8,191
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
wsder54356677
Baron Samedi
12
4 / 2 / 1
6,951
632
5,163
7,674
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
24
Kills
8
8
Deaths
25
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
8
1
0.06
W
Cthulhu
RVNicolas
Cthulhu
10
1
7
13.5
W
Awilix
ReadyChuck
Awilix
3
1
1
3.5
W
Izanami
Tytypls
Izanami
6
1
1
6.5
L
0
9
0
0
L
Danzaburou
bestvins
Danzaburou
3
4
0
0.75
W
0
2
3
0.75
W
5
3
2
2
L
Baron Samedi
wsder54356677
Baron Samedi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
14,245
33,115
Taken
37,387
15,986
Mitigated
12,359
6,082
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,514
271
210
1,360
6,954
2,615
0
1,088
5,821
17,333
0
L
1,643
576
0
626
9,439
2,961
0
4,095
4,895
0
18,248
W
Cthulhu
RVNicolas
Cthulhu
7,500
823
0
406
7,089
4,212
262
2,737
4,352
26,729
0
W
Awilix
ReadyChuck
Awilix
5,105
3,072
0
1,532
7,212
2,298
0
1,829
5,383
0
33,234
W
Izanami
Tytypls
Izanami
5,151
3,255
0
1,180
5,485
1,936
2,652
480
5,005
0
50,247
L
417
104
0
0
5,129
1,187
81
1,361
3,590
4,649
0
L
Danzaburou
bestvins
Danzaburou
4,508
2,362
0
3,247
8,191
2,132
0
673
7,493
0
34,439
W
1,437
229
0
1,641
5,929
3,616
478
895
5,034
15,569
0
W
5,283
1,052
0
1,323
7,400
3,924
443
2,153
5,247
0
27,688
L
Baron Samedi
wsder54356677
Baron Samedi
5,163
393
157
3,090
7,674
3,464
0
1,088
6,385
36,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
28,238
289
Minions Killed
187
0
Camps Cleared
0
1,109,826
Distance Traveled
960,674
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,773
525
25
2
0
215,829
1
L
Fenrir
5,184
471
34
3
0
222,408
0
W
Cthulhu
7,883
717
51
5
0
240,834
1
W
Awilix
6,898
627
66
6
0
235,100
0
W
Izanami
7,133
648
99
9
0
196,889
0
L
Ra
4,139
376
4
0
0
156,455
4
L
Danzaburou
6,191
563
55
5
0
176,861
3
W
Sobek
6,262
569
26
2
0
212,667
0
W
Odin
6,594
599
47
4
0
224,336
0
L
Baron Samedi
6,951
632
69
6
0
189,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role