Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LEICHENBRUZLA
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 73L
1,345 Elo+
Solo
Ymir
Ymir
TrrrMartijn
Ymir
Level 144
God Stats
5W - 3L
1,667 SR
Queue Stats
148W - 137L
1,492 Elo+
Party 1
Fenrir
Fenrir
XIIReapZzXII
Fenrir
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 85L
1,468 Elo+
Party 1
Team Averages
Level 94
1,533 SR
1,461 Elo+

VS

Team Averages
Level 87
1,519 SR
1,441 Elo+
Sylvanus
Sylvanus
DD x ReCall
Sylvanus
Level 48
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
DD x SpAwN
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Party 2
Tiamat
Tiamat
NauzetK
Tiamat
Level 124
God Stats
15W - 21L
1,403 SR
Queue Stats
241W - 244L
1,447 Elo+
Solo
Ravana
Ravana
kokeinov
Ravana
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 468L
1,396 Elo+
Solo
Chaac
Chaac
o---Meliodas---o
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 5
6,360
578
4,415
6,340
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
 
Cernunnos
10
6 / 2 / 1
6,227
566
6,691
5,017
1,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
10
1 / 1 / 1
6,451
586
6,469
7,618
4,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 0 / 5
6,463
588
5,904
5,652
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
7 / 0 / 2
6,841
622
4,835
6,141
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DD x ReCall
Sylvanus
8
1 / 5 / 1
4,972
452
2,000
8,201
2,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DD x SpAwN
Danzaburou
9
1 / 4 / 0
5,149
468
2,389
6,936
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
NauzetK
Tiamat
10
0 / 3 / 0
5,587
508
3,164
7,019
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
kokeinov
Ravana
9
1 / 3 / 0
5,550
505
1,689
6,828
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 0
6,139
558
4,397
9,871
4,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
4
4
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
5
2.5
W
Cernunnos
 
Cernunnos
6
2
1
3.25
L
Sylvanus
DD x ReCall
Sylvanus
1
5
1
0.3
L
Danzaburou
DD x SpAwN
Danzaburou
1
4
0
0.25
W
Bellona
1
1
1
1.5
L
Tiamat
NauzetK
Tiamat
0
3
0
0
W
3
0
5
5.5
W
Fenrir
7
0
2
8
L
Ravana
kokeinov
Ravana
1
3
0
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
13,639
30,768
Taken
38,855
12,906
Mitigated
15,183
5,819
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,415
401
0
2,723
6,340
1,938
639
2,483
3,649
37,095
0
W
Cernunnos
 
Cernunnos
6,691
2,893
0
146
5,017
1,416
170
1,162
3,855
0
26,567
L
Sylvanus
DD x ReCall
Sylvanus
2,000
565
790
1,628
8,201
2,403
112
2,746
5,455
10,818
0
L
Danzaburou
DD x SpAwN
Danzaburou
2,389
1,100
0
1,869
6,936
1,831
46
2,754
4,182
0
16,636
W
Bellona
6,469
3,259
0
850
7,618
4,460
324
0
7,618
0
28,696
L
Tiamat
NauzetK
Tiamat
3,164
396
0
2,112
7,019
4,075
0
2,901
3,676
29,280
0
W
5,904
1,333
0
1,568
5,652
2,768
0
571
5,052
20,277
0
W
Fenrir
4,835
685
0
532
6,141
2,324
0
687
5,430
0
38,043
L
Ravana
kokeinov
Ravana
1,689
296
0
2,294
6,828
2,202
0
1,350
5,352
0
26,392
L
4,397
1,204
0
4,367
9,871
4,672
57
0
9,871
0
30,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
27,397
267
Minions Killed
245
0
Camps Cleared
0
1,056,331
Distance Traveled
1,002,288
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,360
578
73
7
0
198,087
0
W
Cernunnos
6,227
566
47
4
0
206,600
3
L
Sylvanus
4,972
452
20
2
0
177,565
4
L
Danzaburou
5,149
468
37
3
0
179,133
3
W
Bellona
6,451
586
49
4
0
194,738
2
L
Tiamat
5,587
508
63
6
0
223,263
4
W
Ymir
6,463
588
33
3
0
215,219
3
W
Fenrir
6,841
622
65
6
0
241,687
1
L
Ravana
5,550
505
58
5
0
216,806
1
L
Chaac
6,139
558
67
6
0
205,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role