Player Matchup

Anubis
Anubis
Bronze III
Ahfuuki
Anubis
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Crimsonalbino
Erlang Shen
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
MrMePersonGuy
Apollo
Bronze III
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,641 SR
1,555 MMR
Aphrodite
Aphrodite
Gold II
SweatiestRaptor
Aphrodite
Gold II
Level 124
God Stats
45W - 13L
1,799 SR
Queue Stats
176W - 176L
1,582 MMR
Party 1
Fenrir
Fenrir
Gold I
TheGrandBoss
Fenrir
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
senorwildcatTTV
Hercules
Gold II
Level 106
God Stats
161W - 146L
1,624 SR
Queue Stats
171W - 171L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahfuuki
Anubis
15
4 / 8 / 6
12,131
638
13,248
10,473
5,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Crimsonalbino
Erlang Shen
14
3 / 5 / 6
11,402
600
7,256
16,699
11,837
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 6
11,852
624
12,332
15,501
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
NoxSetHelPersephoneHou Yi

VS

Bans
ThothChang'eDanzaburouMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SweatiestRaptor
Aphrodite
18
4 / 1 / 10
12,689
668
11,602
9,207
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
4 / 6 / 8
12,346
650
11,577
15,794
11,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
17
8 / 3 / 7
14,272
751
10,126
21,513
26,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
10
Kills
16
16
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ahfuuki
Anubis
4
8
6
0.88
L
Erlang Shen
Crimsonalbino
Erlang Shen
3
5
6
1.2
L
3
3
6
2
W
Aphrodite
SweatiestRaptor
Aphrodite
4
1
10
9
W
Fenrir
4
6
8
1.33
W
Hercules
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
33,305
42,673
Taken
46,514
23,790
Mitigated
42,196
8,761
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ahfuuki
Anubis
13,248
630
0
993
10,473
5,551
0
2,555
7,918
55,736
0
L
Erlang Shen
Crimsonalbino
Erlang Shen
7,256
3,583
0
2,788
16,699
11,837
0
6,090
10,609
0
22,098
L
12,332
7,247
0
4,980
15,501
6,402
0
4,430
11,071
0
66,258
W
Aphrodite
SweatiestRaptor
Aphrodite
11,602
1,289
9,819
6,823
9,207
4,002
1,638
2,683
6,524
100,395
0
W
Fenrir
11,577
3,359
0
2,088
15,794
11,553
0
5,787
10,007
0
58,111
W
Hercules
10,126
2,996
0
5,351
21,513
26,641
1,257
4,925
16,588
860
23,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
39,307
203
Minions Killed
248
0
Camps Cleared
0
950,217
Distance Traveled
1,041,460
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,131
638
86
5
0
254,668
0
L
Erlang Shen
11,402
600
18
1
0
328,014
5
L
Apollo
11,852
624
99
5
0
367,535
4
W
Aphrodite
12,689
668
160
8
0
356,102
1
W
Fenrir
12,346
650
59
3
0
326,192
7
W
Hercules
14,272
751
29
2
0
359,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role