Player Matchup

Bellona
Bellona
DahleRnoob
Bellona
Level 24
God Stats
9W - 1L
1,667 SR
Queue Stats
94W - 81L
1,481 Elo+
Solo
Zeus
Zeus
Elder7K
Zeus
Level 15
God Stats
3W - 4L
1,288 SR
Queue Stats
50W - 64L
1,409 Elo+
Solo
Khepri
Khepri
Stash2472
Khepri
Level 29
God Stats
6W - 2L
1,663 SR
Queue Stats
41W - 38L
1,468 Elo+
Party 1
Medusa
Medusa
WishfulBuckle12
Medusa
Level 27
God Stats
27W - 22L
1,634 SR
Queue Stats
88W - 98L
1,481 Elo+
Party 1
Pele
Pele
cheel33
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,448 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,457 Elo+

VS

Team Averages
Level 14
1,500 SR
1,436 Elo+
Ra
Ra
Cookiebot2
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo
Bacchus
Bacchus
DankWilliamsSr
Bacchus
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 158L
1,456 Elo+
Party 3
Neith
Neith
Modcory
Neith
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 163L
1,479 Elo+
Party 3
Bellona
Bellona
brokephobia
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
vAxdrew
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DahleRnoob
Bellona
11
1 / 1 / 2
6,045
605
2,007
6,867
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Elder7K
Zeus
9
2 / 1 / 4
5,867
587
1,964
2,372
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Stash2472
Khepri
8
1 / 2 / 2
5,232
523
2,477
4,292
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 1 / 4
5,786
579
6,444
5,530
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
cheel33
Pele
11
13 / 3 / 3
7,501
750
6,823
6,965
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,651
465
1,533
4,641
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 4
5,177
518
2,619
6,811
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Modcory
Neith
9
5 / 2 / 0
5,639
564
5,612
6,533
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
brokephobia
Bellona
7
2 / 4 / 0
5,156
516
1,304
4,341
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
vAxdrew
Olorun
5
0 / 4 / 1
4,016
402
1,103
5,211
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
8
8
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Bellona
DahleRnoob
Bellona
1
1
2
2
L
0
3
4
0.67
W
Zeus
Elder7K
Zeus
2
1
4
4
L
Neith
Modcory
Neith
5
2
0
2.5
W
Khepri
Stash2472
Khepri
1
2
2
1
W
1
1
4
3
L
Bellona
brokephobia
Bellona
2
4
0
0.5
W
Pele
cheel33
Pele
13
3
3
4.83
L
Olorun
vAxdrew
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
12,171
26,026
Taken
27,537
10,962
Mitigated
11,355
8,292
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,533
668
40
115
4,641
928
0
482
4,085
14,935
0
W
Bellona
DahleRnoob
Bellona
2,007
584
0
3,551
6,867
4,202
1,858
1,419
5,384
0
33,386
L
2,619
278
0
1,181
6,811
4,643
0
1,616
5,157
12,793
0
W
Zeus
Elder7K
Zeus
1,964
455
0
359
2,372
711
1,518
775
1,597
18,237
0
L
Neith
Modcory
Neith
5,612
2,602
0
2,383
6,533
2,337
0
955
5,538
0
21,100
W
Khepri
Stash2472
Khepri
2,477
426
0
614
4,292
1,941
48
910
3,382
10,242
0
W
6,444
2,693
0
1,646
5,530
1,905
0
1,248
4,282
0
34,586
L
Bellona
brokephobia
Bellona
1,304
676
0
240
4,341
2,408
0
505
3,778
0
10,811
W
Pele
cheel33
Pele
6,823
2,601
0
2,122
6,965
2,203
70
743
6,126
0
32,854
L
Olorun
vAxdrew
Olorun
1,103
715
0
610
5,211
1,039
0
627
4,538
6,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
24,639
261
Minions Killed
125
0
Camps Cleared
0
936,007
Distance Traveled
860,198
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,651
465
27
3
0
174,714
3
W
Bellona
6,045
605
82
8
0
170,988
1
L
Bacchus
5,177
518
19
2
0
209,132
1
W
Zeus
5,867
587
50
5
0
161,381
0
L
Neith
5,639
564
43
4
0
172,005
2
W
Khepri
5,232
523
14
1
0
206,510
0
W
Medusa
5,786
579
60
6
0
195,445
0
L
Bellona
5,156
516
24
2
0
184,846
0
W
Pele
7,501
750
55
6
0
201,683
0
L
Olorun
4,016
402
12
1
0
119,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role