Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
DisloyalKitty77
Guan Yu
Platinum V
Level 160
God Stats
17W - 17L
1,822 SR
Queue Stats
327W - 308L
1,629 MMR
Solo
Janus
Janus
Silver I
Fear
Janus
Silver I
Level 156
God Stats
6W - 1L
1,146 SR
Queue Stats
49W - 24L
1,635 MMR
Party 1
Anhur
Anhur
Gold II
KURIZMA 562
Anhur
Gold II
Level 127
God Stats
23W - 9L
1,710 SR
Queue Stats
63W - 58L
1,614 MMR
Solo
Bellona
Bellona
Silver I
LuciferTheHated
Bellona
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,635 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,536 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,553 SR
1,627 MMR
Athena
Athena
Gold I
AttackFireGaint
Athena
Gold I
Level 66
God Stats
51W - 26L
1,771 SR
Queue Stats
981W - 972L
1,646 MMR
Solo
Susano
Susano
Gold I
JWAwesome44
Susano
Gold I
Level 160
God Stats
0W - 2L
1,306 SR
Queue Stats
264W - 252L
1,596 MMR
Solo
Hou Yi
Hou Yi
Silver I
TheRealLG
Hou Yi
Silver I
Level 109
God Stats
6W - 8L
1,488 SR
Queue Stats
19W - 18L
1,540 MMR
Party 2
King Arthur
King Arthur
Gold II
YeetusMcKleetus
King Arthur
Gold II
Level 123
God Stats
30W - 27L
1,655 SR
Queue Stats
367W - 360L
1,661 MMR
Solo
Discordia
Discordia
Platinum V
wezz1234
Discordia
Platinum V
Level 144
God Stats
17W - 18L
1,545 SR
Queue Stats
188W - 184L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
6 / 3 / 13
15,275
566
21,143
21,168
11,481
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 2 / 11
15,744
583
13,223
28,860
41,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Fear
Janus
20
3 / 3 / 8
15,986
592
16,738
11,695
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
3 / 2 / 10
17,053
632
11,928
15,731
6,834
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 8
17,150
635
34,016
33,020
39,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetTsukuyomiScyllaCthulhuApollo

VS

Bans
Nu WaDanzaburouTiamatCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
11,298
418
8,792
31,463
33,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
19
3 / 7 / 3
11,985
444
11,723
24,970
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
TheRealLG
Hou Yi
20
2 / 4 / 4
12,423
460
12,147
20,450
9,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
YeetusMcKleetus
King Arthur
20
2 / 8 / 2
12,690
470
15,440
29,767
36,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
wezz1234
Discordia
18
1 / 5 / 4
11,119
412
11,410
17,034
7,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
31
Kills
12
12
Deaths
31
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
3
13
4.17
L
4
7
3
0.79
W
6
2
11
5.75
W
Janus
Fear
Janus
3
3
8
2.33
L
Susano
3
7
3
0.64
W
3
2
10
4
W
13
2
8
8.5
L
Hou Yi
TheRealLG
Hou Yi
2
4
4
1
L
King Arthur
YeetusMcKleetus
King Arthur
2
8
2
0.38
L
Discordia
wezz1234
Discordia
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,048
Damage
59,512
110,474
Taken
123,684
103,639
Mitigated
96,157
60,676
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,143
9,557
0
6,927
21,168
11,481
6,308
2,997
18,029
0
99,582
L
8,792
2,606
0
2,900
31,463
33,344
0
6,009
25,380
34,796
0
W
13,223
2,152
5,103
14,895
28,860
41,116
858
6,815
21,823
0
67,088
W
Janus
Fear
Janus
16,738
1,148
0
3,134
11,695
4,762
2,568
2,884
8,343
143,958
0
L
Susano
11,723
1,264
0
6,162
24,970
9,689
0
3,412
21,460
0
88,264
W
11,928
5,308
0
10,877
15,731
6,834
5,967
2,891
12,709
0
150,997
W
34,016
17,821
0
19,740
33,020
39,446
1,081
5,536
27,090
0
150,615
L
Hou Yi
TheRealLG
Hou Yi
12,147
6,056
0
5,705
20,450
9,451
295
2,310
18,138
0
94,442
L
King Arthur
YeetusMcKleetus
King Arthur
15,440
900
0
3,917
29,767
36,657
0
3,816
25,711
0
99,793
L
Discordia
wezz1234
Discordia
11,410
141
0
1,870
17,034
7,016
0
1,023
16,011
88,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,208
Gold Earned
59,515
839
Minions Killed
680
0
Camps Cleared
0
2,801,611
Distance Traveled
2,668,030
26
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,275
566
125
5
0
546,363
3
L
Athena
11,298
418
49
2
0
578,539
10
W
Guan Yu
15,744
583
79
3
0
603,724
9
W
Janus
15,986
592
231
9
0
570,461
3
L
Susano
11,985
444
160
6
0
610,042
4
W
Anhur
17,053
632
213
8
0
496,277
6
W
Bellona
17,150
635
191
7
0
584,786
5
L
Hou Yi
12,423
460
164
6
0
488,965
13
L
King Arthur
12,690
470
172
6
0
472,165
3
L
Discordia
11,119
412
135
5
0
518,319
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role