Player Matchup

Medusa
Medusa
PoZSquid5267
Medusa
Level 144
God Stats
12W - 6L
1,784 SR
Queue Stats
681W - 494L
1,587 Elo+
Party 2
Fafnir
Fafnir
antagonistxero
Fafnir
Level 80
God Stats
3W - 5L
1,568 SR
Queue Stats
319W - 302L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
hoodedgryphon
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
lonewolfnot
Jing Wei
Level 124
God Stats
0W - 3L
1,325 SR
Queue Stats
263W - 300L
1,491 Elo+
Solo
Danzaburou
Danzaburou
tyranyx
Danzaburou
Level 154
God Stats
2W - 2L
1,770 SR
Queue Stats
145W - 145L
1,556 Elo+
Party 2
Team Averages
Level 120
1,590 SR
1,555 Elo+

VS

Team Averages
Level 138
1,446 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
MerkerCam
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 149L
1,497 Elo+
Solo
Odin
Odin
dansbutt2
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Anubis
Anubis
feek
Anubis
Level 125
God Stats
8W - 4L
1,340 SR
Queue Stats
383W - 390L
1,522 Elo+
Party 3
Scylla
Scylla
xnaas
Scylla
Level 120
God Stats
4W - 6L
1,389 SR
Queue Stats
327W - 335L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 5 / 5
9,725
748
14,699
9,045
3,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 5
11,109
855
10,821
17,743
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
hoodedgryphon
Sylvanus
15
2 / 4 / 8
9,344
719
9,171
12,726
9,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
lonewolfnot
Jing Wei
16
2 / 4 / 4
9,460
728
6,605
8,580
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
tyranyx
Danzaburou
13
0 / 5 / 7
9,239
711
10,510
12,051
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 2 / 18
9,989
768
15,139
15,259
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
MerkerCam
Awilix
18
10 / 2 / 11
11,890
915
11,954
12,949
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
2 / 5 / 19
9,709
747
4,468
18,857
17,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
feek
Anubis
18
5 / 1 / 15
10,802
831
10,883
9,996
5,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
xnaas
Scylla
17
4 / 0 / 15
10,263
789
11,751
6,247
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
10
Kills
23
23
Deaths
10
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
18
5.5
W
Awilix
MerkerCam
Awilix
10
2
11
7.75
L
Medusa
2
5
5
0.9
L
4
5
5
1.3
W
Odin
2
5
19
2.3
W
Anubis
feek
Anubis
5
1
15
12.5
L
Sylvanus
hoodedgryphon
Sylvanus
2
4
8
1.5
L
Jing Wei
lonewolfnot
Jing Wei
2
4
4
1
L
Danzaburou
tyranyx
Danzaburou
0
5
7
0.7
W
Scylla
xnaas
Scylla
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,806
Damage
54,195
60,145
Taken
63,308
43,462
Mitigated
40,490
20,605
Healing
31,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,139
602
7,354
5,974
15,259
7,292
777
5,454
9,805
29,954
0
W
Awilix
MerkerCam
Awilix
11,954
4,075
2,737
2,507
12,949
7,363
48
3,509
9,440
0
24,145
L
Medusa
14,699
5,785
306
871
9,045
3,442
1,102
3,921
5,036
0
42,334
L
10,821
2,469
1,649
4,722
17,743
21,323
179
9,891
7,526
16,742
0
W
Odin
4,468
481
3,040
2,438
18,857
17,746
577
3,816
15,041
0
8,640
W
Anubis
feek
Anubis
10,883
572
1,950
3,514
9,996
5,446
1,482
5,448
4,548
33,906
0
L
Sylvanus
hoodedgryphon
Sylvanus
9,171
913
4,873
2,927
12,726
9,518
408
10,300
2,156
12,105
0
L
Jing Wei
lonewolfnot
Jing Wei
6,605
3,931
893
957
8,580
3,726
1,069
5,209
3,099
0
21,746
L
Danzaburou
tyranyx
Danzaburou
10,510
1,751
937
2,470
12,051
5,453
1,060
7,240
4,555
0
23,400
W
Scylla
xnaas
Scylla
11,751
680
1,624
842
6,247
2,643
2,204
1,765
4,482
24,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
52,653
142
Minions Killed
167
0
Camps Cleared
0
1,133,564
Distance Traveled
1,241,916
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,989
768
33
3
0
266,130
0
W
Awilix
11,890
915
21
2
0
273,758
1
L
Medusa
9,725
748
55
4
0
197,124
3
L
Fafnir
11,109
855
9
1
0
236,230
2
W
Odin
9,709
747
11
1
0
206,792
1
W
Anubis
10,802
831
61
5
0
256,075
4
L
Sylvanus
9,344
719
14
1
0
241,254
0
L
Jing Wei
9,460
728
44
3
0
237,781
5
L
Danzaburou
9,239
711
20
2
0
221,175
1
W
Scylla
10,263
789
41
3
0
239,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role