Player Matchup

Mercury
Mercury
Baxsta01
Mercury
Level 59
God Stats
4W - 3L
1,445 SR
Queue Stats
96W - 116L
1,365 Elo+
Party 3
Apollo
Apollo
CancerDon8tor
Apollo
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 215L
1,401 Elo+
Party 3
Artemis
Artemis
Hellexy
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,219 Elo+
Party 2
Yemoja
Yemoja
OkiDoubi
Yemoja
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 17L
1,157 Elo+
Party 2
Aphrodite
Aphrodite
armywolf1001
Aphrodite
Level 28
God Stats
19W - 13L
1,596 SR
Queue Stats
75W - 92L
1,333 Elo+
Party 3
Team Averages
Level 45
1,508 SR
1,295 Elo+

VS

Team Averages
Level 67
1,478 SR
1,418 Elo+
Ymir
Ymir
AconitumUwU
Ymir
Level 25
God Stats
26W - 29L
1,523 SR
Queue Stats
26W - 29L
1,450 Elo+
Party 4
Da Ji
Da Ji
Azamandra
Da Ji
Level 58
God Stats
9W - 6L
1,556 SR
Queue Stats
76W - 107L
1,365 Elo+
Party 1
Tiamat
Tiamat
DodoFighter
Tiamat
Level 148
God Stats
8W - 14L
1,474 SR
Queue Stats
405W - 418L
1,461 Elo+
Party 4
Discordia
Discordia
Philpennier25
Discordia
Level 19
God Stats
7W - 12L
1,388 SR
Queue Stats
45W - 99L
1,353 Elo+
Party 1
Chernobog
Chernobog
Y0ruma
Chernobog
Level 84
God Stats
16W - 18L
1,451 SR
Queue Stats
277W - 296L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baxsta01
Mercury
10
2 / 1 / 3
6,041
604
2,599
5,892
2,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
6 / 0 / 1
6,677
668
5,289
5,164
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Hellexy
Artemis
8
1 / 0 / 3
5,018
502
4,179
2,644
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
OkiDoubi
Yemoja
9
1 / 0 / 3
5,442
544
2,375
2,421
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
armywolf1001
Aphrodite
9
0 / 0 / 0
5,227
523
283
3,910
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,698
470
1,574
6,499
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Da Ji
Azamandra
Da Ji
8
1 / 3 / 0
5,061
506
2,413
8,071
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
0 / 1 / 0
5,753
575
1,988
3,069
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Philpennier25
Discordia
8
0 / 3 / 1
4,772
477
2,843
3,225
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Y0ruma
Chernobog
7
0 / 1 / 0
4,068
407
565
3,402
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Da Ji
Azamandra
Da Ji
1
3
0
0.33
W
Mercury
Baxsta01
Mercury
2
1
3
3.5
W
6
0
1
6.5
L
Tiamat
0
1
0
0
W
Artemis
Hellexy
Artemis
1
0
3
2.5
W
Yemoja
OkiDoubi
Yemoja
1
0
3
2.5
L
Discordia
Philpennier25
Discordia
0
3
1
0.17
L
Chernobog
Y0ruma
Chernobog
0
1
0
0
W
Aphrodite
armywolf1001
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
9,383
20,031
Taken
24,266
7,526
Mitigated
8,787
9,466
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,574
118
0
1,194
6,499
2,877
0
1,922
4,577
12,963
0
L
Da Ji
Azamandra
Da Ji
2,413
446
0
2,538
8,071
2,625
0
210
7,821
0
23,442
W
Mercury
Baxsta01
Mercury
2,599
793
0
1,729
5,892
2,758
0
2,439
3,117
0
23,646
W
5,289
3,170
0
2,504
5,164
1,516
390
540
4,516
0
32,061
L
Tiamat
1,988
226
0
1,069
3,069
1,793
115
105
2,954
37,038
0
W
Artemis
Hellexy
Artemis
4,179
2,202
0
554
2,644
1,015
546
880
1,764
0
23,581
W
Yemoja
OkiDoubi
Yemoja
2,375
779
1,045
1,252
2,421
1,173
300
694
1,727
9,979
0
L
Discordia
Philpennier25
Discordia
2,843
385
0
0
3,225
769
0
0
3,225
14,411
0
L
Chernobog
Y0ruma
Chernobog
565
424
0
1,019
3,402
723
0
371
3,031
0
12,782
W
Aphrodite
armywolf1001
Aphrodite
283
30
128
2,254
3,910
1,064
164
1,198
2,502
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
24,352
253
Minions Killed
208
0
Camps Cleared
0
982,137
Distance Traveled
847,135
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,698
470
31
3
0
166,838
2
L
Da Ji
5,061
506
47
5
0
197,154
0
W
Mercury
6,041
604
49
5
0
191,169
3
W
Apollo
6,677
668
72
7
0
221,097
2
L
Tiamat
5,753
575
74
7
0
186,256
6
W
Artemis
5,018
502
48
5
0
166,598
3
W
Yemoja
5,442
544
7
1
0
190,134
0
L
Discordia
4,772
477
36
4
0
154,141
0
L
Chernobog
4,068
407
20
2
0
142,746
2
W
Aphrodite
5,227
523
77
8
0
213,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role