Player Matchup

Merlin
Merlin
ABLove
Merlin
Level 160
God Stats
3W - 1L
1,729 SR
Queue Stats
38W - 20L
1,736 Elo+
Party 2
Mulan
Mulan
DarkBeginning
Mulan
Level 157
God Stats
3W - 1L
1,508 SR
Queue Stats
120W - 59L
1,837 Elo+
Party 2
Izanami
Izanami
Rubyl
Izanami
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
357W - 125L
1,863 Elo+
Party 2
Ymir
Ymir
die123Schaufel
Ymir
Level 160
God Stats
10W - 2L
1,247 SR
Queue Stats
94W - 41L
1,755 Elo+
Party 2
Team Averages
Level 159
1,550 SR
1,798 Elo+

VS

Team Averages
Level 91
1,448 SR
1,536 Elo+
Nemesis
Nemesis
Exlies
Nemesis
Level 58
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
PaiDoToze_RICKY1
Olorun
Level 142
God Stats
2W - 4L
1,540 SR
Queue Stats
172W - 185L
1,644 Elo+
Solo
Anhur
Anhur
Snakovitch
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
near2doom
Cu Chulainn
Level 36
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ABLove
Merlin
14
2 / 0 / 7
8,614
861
6,156
5,532
1,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 8
8,903
890
6,317
5,903
4,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Rubyl
Izanami
16
13 / 0 / 6
10,468
1,047
14,855
7,577
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 14
9,287
929
8,317
8,577
5,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exlies
Nemesis
12
0 / 5 / 0
6,487
649
2,389
9,014
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 6 / 0
7,162
716
4,146
10,735
4,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
11
0 / 7 / 0
6,504
650
4,961
11,055
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
near2doom
Cu Chulainn
11
0 / 6 / 0
6,349
635
3,600
12,156
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
24
Kills
0
0
Deaths
24
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
ABLove
Merlin
2
0
7
5.5
W
5
0
8
9
L
Nemesis
Exlies
Nemesis
0
5
0
0
L
0
6
0
0
W
Izanami
Rubyl
Izanami
13
0
6
16
L
Anhur
0
7
0
0
W
4
0
14
11
L
Cu Chulainn
near2doom
Cu Chulainn
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
15,096
27,589
Taken
42,960
15,083
Mitigated
16,269
10,742
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ABLove
Merlin
6,156
573
0
2,570
5,532
1,744
697
362
5,170
30,784
0
W
6,317
658
0
1,702
5,903
4,370
1,059
459
5,444
0
16,804
L
Nemesis
Exlies
Nemesis
2,389
727
0
575
9,014
3,449
0
2,846
6,168
0
12,816
L
4,146
1,662
273
2,313
10,735
4,093
0
4,480
6,255
35,244
0
W
Izanami
Rubyl
Izanami
14,855
8,622
0
3,810
7,577
3,112
4,935
844
6,733
0
52,829
L
Anhur
4,961
959
0
948
11,055
3,573
0
3,969
7,086
0
20,494
W
8,317
1,382
368
2,292
8,577
5,857
480
2,685
5,892
18,195
0
L
Cu Chulainn
near2doom
Cu Chulainn
3,600
685
0
1,394
12,156
5,154
0
3,656
8,500
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
26,502
181
Minions Killed
145
11
Camps Cleared
7
831,342
Distance Traveled
610,472
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,614
861
50
5
1
217,389
1
W
Mulan
8,903
890
24
2
3
224,059
0
L
Nemesis
6,487
649
30
3
2
185,130
1
L
Olorun
7,162
716
65
7
3
143,844
2
W
Izanami
10,468
1,047
93
9
5
197,488
2
L
Anhur
6,504
650
30
3
1
121,256
0
W
Ymir
9,287
929
14
1
2
192,406
2
L
Cu Chulainn
6,349
635
20
2
1
160,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role