Player Matchup

Loki
Loki
Adaww
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DaNexter
Hera
Level 128
God Stats
15W - 7L
1,869 SR
Queue Stats
340W - 300L
1,568 Elo+
Party 1
Skadi
Skadi
Pontuswis
Skadi
Level 125
God Stats
12W - 6L
1,959 SR
Queue Stats
274W - 262L
1,596 Elo+
Party 1
Ymir
Ymir
Strause
Ymir
Level 49
God Stats
4W - 5L
1,585 SR
Queue Stats
87W - 77L
1,533 Elo+
Solo
Athena
Athena
hellfrosty
Athena
Level 20
God Stats
24W - 17L
1,666 SR
Queue Stats
59W - 46L
1,621 Elo+
Party 1
Team Averages
Level 89
1,716 SR
1,564 Elo+

VS

Team Averages
Level 75
1,604 SR
1,554 Elo+
Aphrodite
Aphrodite
LondonROG
Aphrodite
Level 148
God Stats
5W - 2L
1,547 SR
Queue Stats
8W - 6L
1,445 Elo+
Solo
Tiamat
Tiamat
MajkŁys
Tiamat
Level 143
God Stats
2W - 1L
1,809 SR
Queue Stats
20W - 25L
1,523 Elo+
Party 2
Yemoja
Yemoja
SayinCZ
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,627 Elo+
Party 2
Rama
Rama
iPortsMontages
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,627 Elo+
Party 2
Nemesis
Nemesis
madsi2009
Nemesis
Level 35
God Stats
7W - 3L
1,662 SR
Queue Stats
32W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Adaww
Loki
18
5 / 3 / 4
11,394
518
9,157
17,966
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
20
5 / 2 / 3
12,417
564
12,963
8,602
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Pontuswis
Skadi
17
2 / 7 / 9
10,768
489
16,779
16,229
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Strause
Ymir
15
8 / 4 / 5
10,223
465
16,369
20,667
17,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
hellfrosty
Athena
15
1 / 7 / 0
9,338
424
4,386
20,935
17,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LondonROG
Aphrodite
19
3 / 1 / 8
12,099
550
13,151
12,546
7,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MajkŁys
Tiamat
19
4 / 3 / 4
12,292
559
12,144
14,384
9,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
SayinCZ
Yemoja
14
0 / 6 / 10
9,887
449
5,961
13,608
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 6 / 2
13,648
620
20,532
27,699
10,518
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
madsi2009
Nemesis
19
6 / 5 / 5
12,556
571
12,534
16,277
8,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
21
Kills
23
23
Deaths
21
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
Adaww
Loki
5
3
4
2.33
L
Hera
5
2
3
3.25
W
Aphrodite
LondonROG
Aphrodite
3
1
8
7
W
Tiamat
MajkŁys
Tiamat
4
3
4
2
L
Skadi
Pontuswis
Skadi
2
7
9
0.93
W
Yemoja
SayinCZ
Yemoja
0
6
10
0.83
L
Ymir
Strause
Ymir
8
4
5
2.63
L
Athena
hellfrosty
Athena
1
7
0
0.14
W
10
6
2
1.83
W
Nemesis
madsi2009
Nemesis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
64,322
84,399
Taken
84,514
51,283
Mitigated
43,806
16,135
Healing
33,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Adaww
Loki
9,157
2,008
0
6,715
17,966
6,650
0
5,079
12,887
0
83,106
L
Hera
12,963
2,756
0
2,064
8,602
3,918
384
2,538
6,064
101,539
0
W
Aphrodite
LondonROG
Aphrodite
13,151
2,259
5,296
9,304
12,546
7,447
885
5,241
7,233
77,852
0
W
Tiamat
MajkŁys
Tiamat
12,144
1,018
0
3,361
14,384
9,931
583
5,170
8,956
85,998
0
L
Skadi
Pontuswis
Skadi
16,779
9,582
0
2,695
16,229
5,992
1,005
4,169
12,060
0
79,185
W
Yemoja
SayinCZ
Yemoja
5,961
1,685
2,631
820
13,608
7,795
214
8,781
4,793
18,748
0
L
Ymir
Strause
Ymir
16,369
3,557
0
4,601
20,667
17,022
199
9,437
11,230
49,428
1,844
L
Athena
hellfrosty
Athena
4,386
1,727
0
60
20,935
17,701
726
10,033
10,902
39,810
2,879
W
20,532
15,757
0
11,621
27,699
10,518
3,240
8,304
19,325
0
120,407
W
Nemesis
madsi2009
Nemesis
12,534
7,988
0
597
16,277
8,115
0
5,041
11,094
0
89,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,140
Gold Earned
60,482
624
Minions Killed
622
0
Camps Cleared
0
2,058,504
Distance Traveled
2,092,366
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,394
518
138
6
0
462,847
5
L
Hera
12,417
564
191
9
0
429,186
10
W
Aphrodite
12,099
550
127
6
0
382,949
0
W
Tiamat
12,292
559
161
7
0
461,091
3
L
Skadi
10,768
489
126
6
0
367,672
4
W
Yemoja
9,887
449
21
1
0
398,447
5
L
Ymir
10,223
465
74
3
0
424,129
5
L
Athena
9,338
424
95
4
0
374,670
9
W
Rama
13,648
620
185
8
0
369,777
0
W
Nemesis
12,556
571
128
6
0
480,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role