Player Matchup

Arachne
Arachne
SummerTommy
Arachne
Level 25
God Stats
4W - 3L
1,556 SR
Queue Stats
15W - 17L
1,461 Elo+
Solo
Olorun
Olorun
arrestos-listo
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
im_the_toxicity
Zeus
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
264W - 285L
1,473 Elo+
Solo
Ares
Ares
rik_new_tiger08
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
salvantor
Sylvanus
Level 27
God Stats
37W - 23L
1,638 SR
Queue Stats
62W - 46L
1,523 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,491 Elo+

VS

Team Averages
Level 26
1,395 SR
1,356 Elo+
Hachiman
Hachiman
Daweba8
Hachiman
Level 6
God Stats
3W - 4L
1,266 SR
Queue Stats
5W - 8L
1,292 Elo+
Party 2
Erlang Shen
Erlang Shen
Dexi59
Erlang Shen
Level 29
God Stats
7W - 7L
1,507 SR
Queue Stats
102W - 131L
1,374 Elo+
Party 2
Kuzenbo
Kuzenbo
KovacsRicsi
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,424 Elo+
Party 2
Da Ji
Da Ji
Tucik03
Da Ji
Level 50
God Stats
28W - 28L
1,443 SR
Queue Stats
243W - 251L
1,356 Elo+
Party 2
Sol
Sol
Xanderules
Sol
Level 29
God Stats
6W - 10L
1,261 SR
Queue Stats
264W - 350L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SummerTommy
Arachne
10
4 / 5 / 0
6,794
453
5,839
10,452
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
1 / 10 / 2
5,733
382
4,671
11,854
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 0
6,479
432
4,029
10,400
2,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 7 / 2
6,446
430
1,917
11,107
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
salvantor
Sylvanus
11
4 / 4 / 3
7,090
473
7,155
14,126
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daweba8
Hachiman
10
2 / 5 / 3
6,450
430
5,257
9,086
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Dexi59
Erlang Shen
14
6 / 1 / 7
8,203
547
6,126
9,056
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
KovacsRicsi
Kuzenbo
10
3 / 3 / 7
6,994
466
5,993
8,595
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Tucik03
Da Ji
14
12 / 2 / 9
9,070
605
13,314
10,051
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 8
8,547
570
8,426
8,626
3,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
11
Kills
29
30
Deaths
12
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Daweba8
Hachiman
2
5
3
0.7
W
Erlang Shen
Dexi59
Erlang Shen
6
1
7
9.5
W
Kuzenbo
KovacsRicsi
Kuzenbo
3
3
7
2.17
L
Arachne
SummerTommy
Arachne
4
5
0
0.8
W
Da Ji
Tucik03
Da Ji
12
2
9
8.25
W
6
1
8
10
L
1
10
2
0.2
L
0
4
0
0
L
2
7
2
0.43
L
Sylvanus
salvantor
Sylvanus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,611
Damage
39,116
57,939
Taken
45,414
25,465
Mitigated
21,268
16,180
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Daweba8
Hachiman
5,257
3,509
0
250
9,086
2,652
0
4,242
4,844
0
21,940
W
Erlang Shen
Dexi59
Erlang Shen
6,126
3,019
0
3,857
9,056
4,028
1,520
2,460
6,596
0
40,247
W
Kuzenbo
KovacsRicsi
Kuzenbo
5,993
2,541
0
889
8,595
7,717
0
4,496
4,099
17,096
0
L
Arachne
SummerTommy
Arachne
5,839
4,339
0
3,384
10,452
3,982
440
3,049
7,403
0
25,356
W
Da Ji
Tucik03
Da Ji
13,314
3,746
0
330
10,051
3,702
0
2,875
7,176
0
53,634
W
8,426
4,329
243
4,753
8,626
3,169
4,586
3,699
4,927
49,281
0
L
4,671
2,668
414
2,311
11,854
3,772
239
2,999
8,855
18,035
0
L
4,029
847
0
2,834
10,400
2,705
707
930
9,470
42,315
0
L
1,917
197
0
661
11,107
7,001
242
4,309
6,798
10,214
0
L
Sylvanus
salvantor
Sylvanus
7,155
2,246
1,848
4,728
14,126
8,005
0
3,132
10,994
24,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
39,264
195
Minions Killed
295
0
Camps Cleared
0
1,112,503
Distance Traveled
1,275,586
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,450
430
42
3
0
237,782
0
W
Erlang Shen
8,203
547
79
5
0
286,542
0
W
Kuzenbo
6,994
466
15
1
0
239,750
0
L
Arachne
6,794
453
46
3
0
247,676
0
W
Da Ji
9,070
605
74
5
0
265,478
1
W
Sol
8,547
570
85
6
0
246,034
2
L
Olorun
5,733
382
25
2
0
210,713
2
L
Zeus
6,479
432
75
5
0
195,406
2
L
Ares
6,446
430
17
1
0
243,355
1
L
Sylvanus
7,090
473
32
2
0
215,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role