Player Matchup

Anubis
Anubis
Gold IV
Daymaree
Anubis
Gold IV
Level 124
God Stats
36W - 38L
1,727 SR
Queue Stats
67W - 93L
1,695 MMR
Solo
Anhur
Anhur
Platinum V
Scordus
Anhur
Platinum V
Level 143
God Stats
9W - 6L
1,673 SR
Queue Stats
32W - 28L
1,966 MMR
Party 2
Sobek
Sobek
Platinum IV
anthonio17
Sobek
Platinum IV
Level 158
God Stats
2W - 6L
1,484 SR
Queue Stats
130W - 153L
1,660 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,628 SR
1,773 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,660 SR
1,819 MMR
Tiamat
Tiamat
Gold I
NeroVitus
Tiamat
Gold I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum II
Trypticx
Athena
Platinum II
Level 100
God Stats
18W - 9L
1,768 SR
Queue Stats
173W - 127L
1,937 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
ÐoctorJ
Ah Muzen Cab
Platinum I
Level 123
God Stats
82W - 59L
1,713 SR
Queue Stats
219W - 184L
2,020 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daymaree
Anubis
12
1 / 7 / 3
9,159
611
9,802
11,144
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Scordus
Anhur
13
2 / 2 / 1
9,593
640
7,120
15,488
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
1 / 5 / 2
9,004
600
7,218
20,060
21,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PersephoneAphroditeSetThothChang'e

VS

Bans
DanzaburouHorusGuan YuHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NeroVitus
Tiamat
14
5 / 1 / 7
11,593
773
13,495
8,657
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Trypticx
Athena
13
1 / 2 / 13
10,879
725
6,501
15,303
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
15
8 / 1 / 5
11,099
740
21,188
7,541
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Daymaree
Anubis
1
7
3
0.36
W
Tiamat
NeroVitus
Tiamat
5
1
7
8.5
L
Anhur
Scordus
Anhur
2
2
1
1.25
W
Athena
Trypticx
Athena
1
2
13
3.75
L
Sobek
1
5
2
0.4
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
41,184
46,692
Taken
31,501
36,138
Mitigated
30,549
8,181
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Daymaree
Anubis
9,802
376
0
2,930
11,144
5,234
0
5,179
5,965
37,271
0
W
Tiamat
NeroVitus
Tiamat
13,495
907
0
2,934
8,657
14,156
123
4,887
3,382
39,683
0
L
Anhur
Scordus
Anhur
7,120
4,477
0
2,293
15,488
9,222
0
7,726
7,762
0
51,546
W
Athena
Trypticx
Athena
6,501
1,991
0
4,891
15,303
13,602
128
7,045
7,604
15,446
0
L
Sobek
7,218
388
0
2,958
20,060
21,682
0
7,127
12,933
19,557
0
W
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
21,188
7,357
0
1,698
7,541
2,791
2,620
3,812
3,458
0
88,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,756
Gold Earned
33,571
244
Minions Killed
208
0
Camps Cleared
0
773,569
Distance Traveled
924,044
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,159
611
77
5
0
210,451
6
W
Tiamat
11,593
773
43
3
0
307,360
2
L
Anhur
9,593
640
135
9
0
266,102
4
W
Athena
10,879
725
18
1
0
315,584
6
L
Sobek
9,004
600
32
2
0
297,016
3
W
Ah Muzen Cab
11,099
740
147
10
0
301,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role