Player Matchup

Neith
Neith
KINGKILL3R1C
Neith
Level 16
God Stats
3W - 6L
1,479 SR
Queue Stats
8W - 26L
993 Elo+
Party 2
Mulan
Mulan
k1llua_G0dsp33d
Mulan
Level 27
God Stats
6W - 11L
1,402 SR
Queue Stats
164W - 225L
1,118 Elo+
Party 2
Chang'e
Chang'e
syroc92
Chang'e
Level 26
God Stats
2W - 1L
1,778 SR
Queue Stats
57W - 122L
1,122 Elo+
Party 2
Team Averages
Level 23
1,553 SR
1,078 Elo+

VS

Team Averages
Level 28
1,263 SR
1,332 Elo+
Hel
Hel
MammaJinFromBTS
Hel
Level 44
God Stats
10W - 12L
1,656 SR
Queue Stats
707W - 998L
1,250 Elo+
Party 1
Pele
Pele
katface16
Pele
Level 27
God Stats
1W - 4L
1,081 SR
Queue Stats
63W - 74L
1,276 Elo+
Solo
Vulcan
Vulcan
llZeRaccoonll
Vulcan
Level 12
God Stats
1W - 3L
1,052 SR
Queue Stats
114W - 165L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
11,119
741
13,223
13,966
4,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 2 / 6
12,040
803
12,640
12,566
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
syroc92
Chang'e
14
3 / 1 / 15
10,653
710
4,650
10,485
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,134
542
3,970
10,443
3,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
11
1 / 9 / 2
8,923
595
5,420
17,043
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 6 / 1
9,310
621
13,196
10,132
3,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
4
4
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
0
7
2
0.14
W
12
2
6
7.5
L
Pele
1
9
2
0.22
L
3
6
1
0.58
W
Chang'e
syroc92
Chang'e
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
22,586
37,017
Taken
37,618
18,300
Mitigated
10,860
15,004
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,223
3,234
1,159
6,422
13,966
4,645
1,894
7,593
6,373
0
61,468
L
3,970
369
1,321
1,533
10,443
3,126
90
987
9,331
15,836
0
W
12,640
1,850
0
2,496
12,566
10,353
221
4,324
8,242
0
58,992
L
Pele
5,420
1,802
159
2,627
17,043
4,650
184
2,289
14,504
0
28,444
L
13,196
3,158
0
59
10,132
3,084
192
1,459
8,573
32,565
0
W
Chang'e
syroc92
Chang'e
4,650
517
1,301
3,626
10,485
3,302
105
6,616
3,869
29,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
26,367
183
Minions Killed
109
0
Camps Cleared
0
855,541
Distance Traveled
650,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,119
741
67
4
0
288,026
2
L
Hel
8,134
542
25
2
0
201,331
0
W
Mulan
12,040
803
69
5
0
296,719
1
L
Pele
8,923
595
42
3
0
213,875
0
L
Vulcan
9,310
621
42
3
0
235,750
0
W
Chang'e
10,653
710
47
3
0
270,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role