Player Matchup

Thanatos
Thanatos
Mematounmanco
Thanatos
Level 26
God Stats
11W - 16L
1,573 SR
Queue Stats
66W - 58L
1,498 Elo+
Party 2
Izanami
Izanami
civmohr
Izanami
Level 75
God Stats
14W - 5L
1,679 SR
Queue Stats
62W - 55L
1,557 Elo+
Party 4
Artio
Artio
frofatty
Artio
Level 15
God Stats
4W - 1L
1,676 SR
Queue Stats
18W - 11L
1,615 Elo+
Party 4
Sun Wukong
Sun Wukong
hidooken
Sun Wukong
Level 32
God Stats
5W - 0L
1,476 SR
Queue Stats
35W - 31L
1,433 Elo+
Solo
Janus
Janus
raikozzfake
Janus
Level 68
God Stats
17W - 17L
1,397 SR
Queue Stats
190W - 192L
1,452 Elo+
Party 2
Team Averages
Level 43
1,560 SR
1,511 Elo+

VS

Team Averages
Level 63
1,474 SR
1,515 Elo+
Cthulhu
Cthulhu
KrystalGiroux
Cthulhu
Level 107
God Stats
8W - 12L
1,458 SR
Queue Stats
267W - 258L
1,546 Elo+
Solo
Hou Yi
Hou Yi
ObsoleteWolfe
Hou Yi
Level 120
God Stats
2W - 4L
1,167 SR
Queue Stats
119W - 109L
1,518 Elo+
Party 1
He Bo
He Bo
Rynnoo
He Bo
Level 31
God Stats
8W - 5L
1,461 SR
Queue Stats
119W - 139L
1,462 Elo+
Party 3
Aphrodite
Aphrodite
WitchyMercy
Aphrodite
Level 27
God Stats
3W - 2L
1,612 SR
Queue Stats
120W - 86L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
flubbajubba15
Ne Zha
Level 31
God Stats
25W - 26L
1,671 SR
Queue Stats
441W - 518L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mematounmanco
Thanatos
11
3 / 0 / 3
6,183
618
2,833
5,973
1,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
civmohr
Izanami
10
5 / 1 / 3
6,149
615
5,050
5,320
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artio
frofatty
Artio
8
2 / 0 / 6
5,784
578
4,025
7,954
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
hidooken
Sun Wukong
10
0 / 0 / 1
5,176
518
1,839
5,268
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 0 / 5
6,437
644
5,981
2,140
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 0
5,700
570
2,768
4,458
2,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,375
538
3,266
6,530
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Rynnoo
He Bo
8
0 / 6 / 0
4,770
477
1,358
7,441
1,962
Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
WitchyMercy
Aphrodite
7
0 / 5 / 1
4,501
450
2,156
5,802
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
0 / 1 / 0
5,133
513
2,873
6,713
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
0
0
W
Thanatos
Mematounmanco
Thanatos
3
0
3
4.5
L
1
2
0
0.5
L
He Bo
Rynnoo
He Bo
0
6
0
0
L
Aphrodite
WitchyMercy
Aphrodite
0
5
1
0.1
W
Izanami
civmohr
Izanami
5
1
3
6.5
L
0
1
0
0
W
Artio
frofatty
Artio
2
0
6
5
W
Sun Wukong
hidooken
Sun Wukong
0
0
1
0.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,728
Damage
12,421
26,655
Taken
30,944
9,384
Mitigated
9,443
18,136
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,768
31
0
1,067
4,458
2,895
0
1,475
2,682
29,353
0
W
Thanatos
Mematounmanco
Thanatos
2,833
478
0
7,321
5,973
1,725
482
625
5,323
0
32,654
L
3,266
1,684
0
2,237
6,530
1,466
114
1,834
4,692
0
27,581
L
He Bo
Rynnoo
He Bo
1,358
196
0
1,548
7,441
1,962
0
3,207
4,019
19,768
0
L
Aphrodite
WitchyMercy
Aphrodite
2,156
343
971
2,518
5,802
1,203
0
1,414
4,384
13,427
0
W
Izanami
civmohr
Izanami
5,050
3,611
0
2,410
5,320
1,304
740
673
4,647
0
34,153
L
2,873
564
0
2,674
6,713
1,917
0
1,741
4,886
0
27,689
W
Artio
frofatty
Artio
4,025
517
566
4,639
7,954
3,085
330
2,351
5,578
15,549
0
W
Sun Wukong
hidooken
Sun Wukong
1,839
199
0
2,510
5,268
2,667
53
1,797
3,246
0
21,643
W
5,981
628
0
690
2,140
603
0
561
1,579
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
25,479
241
Minions Killed
255
0
Camps Cleared
0
1,026,758
Distance Traveled
884,636
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,700
570
66
7
0
160,171
0
W
Thanatos
6,183
618
62
6
0
236,598
1
L
Hou Yi
5,375
538
58
6
0
171,942
1
L
He Bo
4,770
477
47
5
0
168,620
0
L
Aphrodite
4,501
450
18
2
0
146,443
1
W
Izanami
6,149
615
65
7
0
165,410
4
L
Ne Zha
5,133
513
66
7
0
237,460
1
W
Artio
5,784
578
18
2
0
231,460
4
W
Sun Wukong
5,176
518
45
5
0
175,080
0
W
Janus
6,437
644
51
5
0
218,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role