Player Matchup

Ymir
Ymir
God0fSarcasm
Ymir
Level 125
God Stats
7W - 11L
1,122 SR
Queue Stats
101W - 140L
1,491 Elo+
Party 1
Ra
Ra
Meliorism
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,146 Elo+
Solo
Danzaburou
Danzaburou
scooterpooter201
Danzaburou
Level 24
God Stats
10W - 9L
1,664 SR
Queue Stats
99W - 112L
1,391 Elo+
Party 1
Team Averages
Level 55
1,429 SR
1,343 Elo+

VS

Team Averages
Level 56
1,718 SR
1,484 Elo+
Thoth
Thoth
Drpoosalot
Thoth
Level 122
God Stats
48W - 27L
1,641 SR
Queue Stats
372W - 279L
1,511 Elo+
Party 2
Cerberus
Cerberus
Jahummuslol
Cerberus
Level 18
God Stats
6W - 4L
1,653 SR
Queue Stats
110W - 88L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TheThirdNomad
Cernunnos
Level 29
God Stats
25W - 20L
1,860 SR
Queue Stats
217W - 193L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
12,208
678
10,944
19,959
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 3 / 4
11,923
662
7,762
9,607
2,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
scooterpooter201
Danzaburou
14
1 / 8 / 7
11,138
619
8,998
19,250
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
12 / 2 / 2
14,036
780
29,923
6,744
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Jahummuslol
Cerberus
14
0 / 5 / 12
11,214
623
5,204
16,372
13,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
TheThirdNomad
Cernunnos
16
4 / 2 / 9
12,264
681
7,853
10,913
4,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
16
16
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
12
2
2
6.5
L
3
5
6
1.2
W
Cerberus
Jahummuslol
Cerberus
0
5
12
1.2
L
5
3
4
2.33
W
Cernunnos
TheThirdNomad
Cernunnos
4
2
9
4.25
L
Danzaburou
scooterpooter201
Danzaburou
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
42,980
48,816
Taken
34,029
24,075
Mitigated
20,770
12,096
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
29,923
358
0
658
6,744
2,678
1,456
2,423
4,321
83,982
0
L
10,944
1,748
759
2,918
19,959
16,461
516
12,863
6,536
47,231
0
W
Cerberus
Jahummuslol
Cerberus
5,204
152
618
2,164
16,372
13,354
242
11,963
4,409
20,547
0
L
7,762
304
3,943
1,959
9,607
2,590
604
8,157
1,128
54,106
0
W
Cernunnos
TheThirdNomad
Cernunnos
7,853
2,658
0
3,565
10,913
4,738
1,385
4,359
6,554
0
54,478
L
Danzaburou
scooterpooter201
Danzaburou
8,998
3,714
0
2,517
19,250
5,024
2,008
12,723
5,916
0
48,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
37,514
234
Minions Killed
219
0
Camps Cleared
0
928,788
Distance Traveled
1,035,871
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,036
780
71
4
0
342,097
4
L
Ymir
12,208
678
62
3
0
282,710
3
W
Cerberus
11,214
623
50
3
0
356,169
3
L
Ra
11,923
662
97
5
0
345,973
3
W
Cernunnos
12,264
681
98
5
0
337,605
4
L
Danzaburou
11,138
619
75
4
0
300,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role