Player Matchup

Cthulhu
Cthulhu
BruceGames1996
Cthulhu
Level 9
God Stats
3W - 5L
1,403 SR
Queue Stats
6W - 9L
1,598 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ComplexSpeggle
Tsukuyomi
Level 27
God Stats
4W - 4L
1,544 SR
Queue Stats
161W - 156L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Decafchutoy
Danzaburou
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
5W - 5L
1,745 Elo+
Party 3
Ra
Ra
Stunkus
Ra
Level 24
God Stats
12W - 12L
1,726 SR
Queue Stats
137W - 128L
1,599 Elo+
Party 2
Fafnir
Fafnir
ToastMaster911
Fafnir
Level 38
God Stats
15W - 11L
1,656 SR
Queue Stats
490W - 455L
1,547 Elo+
Party 2
Team Averages
Level 20
1,608 SR
1,593 Elo+

VS

Team Averages
Level 27
1,716 SR
1,605 Elo+
Kali
Kali
CillerClow
Kali
Level 28
God Stats
26W - 24L
1,550 SR
Queue Stats
96W - 86L
1,558 Elo+
Party 1
Bakasura
Bakasura
Jagoof
Bakasura
Level 28
God Stats
18W - 24L
1,508 SR
Queue Stats
280W - 291L
1,564 Elo+
Party 1
Chang'e
Chang'e
Overdoze2194
Chang'e
Level 29
God Stats
15W - 6L
2,063 SR
Queue Stats
33W - 33L
1,632 Elo+
Party 4
Ymir
Ymir
lil-italian-reb
Ymir
Level 21
God Stats
3W - 1L
1,957 SR
Queue Stats
8W - 5L
1,700 Elo+
Party 4
Medusa
Medusa
yamo_14
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,476
1,048
10,438
15,578
16,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
ComplexSpeggle
Tsukuyomi
15
3 / 7 / 5
9,940
994
10,603
13,196
5,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Decafchutoy
Danzaburou
15
3 / 8 / 5
10,592
1,059
13,704
15,561
7,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 0 / 4
10,002
1,000
10,595
5,479
2,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 7 / 7
11,267
1,127
7,087
20,704
25,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

161

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
11,717
1,172
13,748
12,829
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Jagoof
Bakasura
17
9 / 4 / 10
11,641
1,164
16,266
14,238
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Overdoze2194
Chang'e
18
7 / 2 / 12
11,573
1,157
14,740
9,474
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 15
10,901
1,090
8,339
10,023
9,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
yamo_14
Medusa
17
3 / 4 / 14
10,671
1,067
11,551
12,079
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
14
Kills
27
27
Deaths
14
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
7
4
12
3.25
L
Tsukuyomi
ComplexSpeggle
Tsukuyomi
3
7
5
0.79
L
Danzaburou
Decafchutoy
Danzaburou
3
8
5
0.69
W
Bakasura
Jagoof
Bakasura
9
4
10
3.5
W
Chang'e
Overdoze2194
Chang'e
7
2
12
6.5
L
3
0
4
5
L
2
7
7
0.79
W
1
0
15
8.5
W
Medusa
yamo_14
Medusa
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,427
Damage
64,644
70,518
Taken
58,643
56,681
Mitigated
31,015
10,569
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,438
536
354
2,149
15,578
16,656
0
5,266
9,702
32,288
0
W
13,748
8,477
0
3,763
12,829
6,352
0
6,008
6,725
0
29,842
L
Tsukuyomi
ComplexSpeggle
Tsukuyomi
10,603
3,547
0
152
13,196
5,349
0
5,142
7,667
0
17,288
L
Danzaburou
Decafchutoy
Danzaburou
13,704
6,073
429
2,005
15,561
7,089
0
7,202
7,829
0
45,352
W
Bakasura
Jagoof
Bakasura
16,266
12,278
0
2,087
14,238
6,284
0
5,168
8,924
0
16,544
W
Chang'e
Overdoze2194
Chang'e
14,740
1,272
3,979
4,217
9,474
3,684
0
5,836
3,517
33,328
0
L
10,595
808
1,570
986
5,479
2,045
0
906
4,518
27,482
0
L
7,087
1,837
0
2,924
20,704
25,542
0
4,563
14,585
20,129
0
W
8,339
940
0
905
10,023
9,454
0
5,325
4,652
17,377
0
W
Medusa
yamo_14
Medusa
11,551
5,070
0
1,142
12,079
5,241
0
5,249
6,705
0
42,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,277
Gold Earned
56,503
183
Minions Killed
178
7
Camps Cleared
6
986,924
Distance Traveled
1,047,677
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,476
1,048
48
5
1
201,218
0
W
Kali
11,717
1,172
25
3
2
232,040
0
L
Tsukuyomi
9,940
994
14
1
4
194,413
0
L
Danzaburou
10,592
1,059
73
7
1
168,778
4
W
Bakasura
11,641
1,164
16
2
3
224,099
0
W
Chang'e
11,573
1,157
48
5
1
218,189
1
L
Ra
10,002
1,000
26
3
1
221,864
1
L
Fafnir
11,267
1,127
22
2
0
200,651
0
W
Ymir
10,901
1,090
31
3
0
186,640
0
W
Medusa
10,671
1,067
58
6
0
186,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role