Player Matchup

Cabrakan
Cabrakan
BlessedSand8775
Cabrakan
Level 17
God Stats
0W - 1L
1,767 SR
Queue Stats
17W - 9L
1,713 Elo+
Party 1
Hun Batz
Hun Batz
Ohh Logicc
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Party 1
Cupid
Cupid
Smokahashi
Cupid
Level 153
God Stats
6W - 9L
1,510 SR
Queue Stats
85W - 67L
1,619 Elo+
Party 1
Chaac
Chaac
Soufleet
Chaac
Level 128
God Stats
1W - 4L
1,450 SR
Queue Stats
81W - 63L
1,607 Elo+
Party 1
Agni
Agni
WeezerSage
Agni
Level 160
God Stats
0W - 1L
1,574 SR
Queue Stats
38W - 28L
1,632 Elo+
Party 1
Team Averages
Level 95
1,560 SR
1,625 Elo+

VS

Team Averages
Level 60
1,513 SR
1,510 Elo+
Chronos
Chronos
ArcherSama
Chronos
Level 29
God Stats
4W - 0L
1,820 SR
Queue Stats
190W - 62L
1,741 Elo+
Party 2
Fenrir
Fenrir
IVIrMetho
Fenrir
Level 74
God Stats
4W - 3L
1,385 SR
Queue Stats
221W - 273L
1,411 Elo+
Party 3
Merlin
Merlin
LiquidSodaa
Merlin
Level 29
God Stats
1W - 3L
1,365 SR
Queue Stats
142W - 164L
1,368 Elo+
Party 3
Chaac
Chaac
TheBattousai-
Chaac
Level 46
God Stats
15W - 23L
1,439 SR
Queue Stats
200W - 234L
1,390 Elo+
Party 3
Ne Zha
Ne Zha
TheMindOfAtlas-
Ne Zha
Level 121
God Stats
13W - 8L
1,555 SR
Queue Stats
227W - 95L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 5 / 0
5,091
392
2,941
7,310
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Ohh Logicc
Hun Batz
7
0 / 4 / 0
4,981
383
449
7,029
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
9
0 / 5 / 0
5,574
429
2,206
7,719
1,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Soufleet
Chaac
12
1 / 0 / 0
6,783
522
8,684
9,397
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 6 / 0
7,390
568
9,813
7,283
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArcherSama
Chronos
15
8 / 0 / 4
8,550
658
6,896
8,394
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
IVIrMetho
Fenrir
13
8 / 0 / 3
7,843
603
4,317
9,762
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
3 / 3 / 1
6,734
518
2,391
4,971
1,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 3
7,383
568
7,928
14,191
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 11
7,322
563
3,932
6,492
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
4
Kills
20
20
Deaths
4
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
ArcherSama
Chronos
8
0
4
10
L
Cabrakan
0
5
0
0
W
Fenrir
IVIrMetho
Fenrir
8
0
3
9.5
W
Merlin
3
3
1
1.17
L
Hun Batz
Ohh Logicc
Hun Batz
0
4
0
0
L
Cupid
0
5
0
0
L
Chaac
Soufleet
Chaac
1
0
0
1
W
0
1
3
1.5
W
1
0
11
6.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
25,464
38,738
Taken
43,810
16,074
Mitigated
22,082
9,360
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ArcherSama
Chronos
6,896
2,694
0
3,270
8,394
2,771
2,251
3,321
4,749
64,668
0
L
Cabrakan
2,941
250
0
528
7,310
5,001
0
2,847
4,415
19,427
0
W
Fenrir
IVIrMetho
Fenrir
4,317
864
0
4,871
9,762
3,443
44
4,303
5,321
0
40,481
W
Merlin
2,391
365
0
838
4,971
1,477
1,556
2,254
2,575
31,488
0
L
Hun Batz
Ohh Logicc
Hun Batz
449
135
0
1,391
7,029
1,561
0
2,045
4,934
0
12,369
L
Cupid
2,206
1,360
232
1,999
7,719
1,998
0
3,794
3,925
0
28,605
L
Chaac
Soufleet
Chaac
8,684
2,406
0
4,891
9,397
5,002
0
0
8,986
0
41,252
W
7,928
2,810
0
9,516
14,191
11,369
0
1,078
13,020
0
45,914
W
3,932
923
0
2,593
6,492
3,022
0
949
5,391
0
24,060
L
9,813
1,033
0
319
7,283
2,512
0
601
6,657
47,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
37,832
301
Minions Killed
398
0
Camps Cleared
0
1,085,979
Distance Traveled
1,332,912
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,550
658
114
9
0
252,278
1
L
Cabrakan
5,091
392
35
3
0
232,742
1
W
Fenrir
7,843
603
89
7
0
300,320
2
W
Merlin
6,734
518
60
5
0
235,593
0
L
Hun Batz
4,981
383
25
2
0
193,673
0
L
Cupid
5,574
429
62
5
0
194,700
0
L
Chaac
6,783
522
84
6
0
244,242
2
W
Chaac
7,383
568
101
8
0
257,251
2
W
Ne Zha
7,322
563
34
3
0
287,470
7
L
Agni
7,390
568
95
7
0
220,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role