Player Matchup

Mercury
Mercury
HighOnF3ar
Mercury
Level 124
God Stats
13W - 13L
1,532 SR
Queue Stats
433W - 445L
1,529 Elo+
Party 1
Izanami
Izanami
HighOnMis3ry
Izanami
Level 27
God Stats
52W - 61L
1,544 SR
Queue Stats
176W - 184L
1,489 Elo+
Party 1
Artemis
Artemis
Muntasserki
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Thanatos
Thanatos
SP_Godspeed
Thanatos
Level 7
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hades
Hades
ii ninja burger
Hades
Level 15
God Stats
2W - 1L
1,434 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 1
Team Averages
Level 37
1,451 SR
1,553 Elo+

VS

Team Averages
Level 12
1,469 SR
1,493 Elo+
Nike
Nike
HamsterSwallower
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,408 Elo+
Party 2
Set
Set
LordJoopey
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PoshMaverick
Tsukuyomi
Level 29
God Stats
8W - 8L
1,841 SR
Queue Stats
189W - 170L
1,519 Elo+
Solo
Khepri
Khepri
Pseudopodium
Khepri
Level 7
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 2
Zeus
Zeus
czeke3
Zeus
Level 10
God Stats
1W - 2L
1,352 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HighOnF3ar
Mercury
20
15 / 1 / 11
13,046
621
23,349
16,341
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
HighOnMis3ry
Izanami
18
15 / 6 / 12
12,488
595
24,187
19,167
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Muntasserki
Artemis
15
2 / 7 / 8
11,369
541
6,862
15,474
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SP_Godspeed
Thanatos
10
0 / 4 / 6
7,993
381
2,460
9,404
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
5 / 5 / 9
9,834
468
7,355
14,938
7,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
9,737
464
10,365
20,441
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 8 / 3
10,821
515
9,229
15,636
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
PoshMaverick
Tsukuyomi
17
9 / 4 / 2
10,927
520
14,099
19,730
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
0 / 9 / 3
7,730
368
3,322
13,798
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
czeke3
Zeus
12
1 / 14 / 3
8,341
397
9,920
16,359
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
37
Kills
23
23
Deaths
37
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
2
7
5.25
W
Mercury
HighOnF3ar
Mercury
15
1
11
20.5
W
Izanami
HighOnMis3ry
Izanami
15
6
12
3.5
L
6
8
3
0.94
W
Artemis
Muntasserki
Artemis
2
7
8
0.86
L
Tsukuyomi
PoshMaverick
Tsukuyomi
9
4
2
2.5
L
Khepri
0
9
3
0.17
W
Thanatos
SP_Godspeed
Thanatos
0
4
6
0.75
L
Zeus
czeke3
Zeus
1
14
3
0.18
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,213
Damage
46,935
75,324
Taken
85,964
32,628
Mitigated
46,398
17,364
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,365
2,770
0
5,777
20,441
13,857
212
2,833
17,608
2,851
27,514
W
Mercury
HighOnF3ar
Mercury
23,349
13,797
0
2,873
16,341
6,847
4,911
2,620
13,537
0
102,095
W
Izanami
HighOnMis3ry
Izanami
24,187
18,908
996
7,885
19,167
7,913
6,759
4,440
14,504
0
82,253
L
9,229
5,031
0
1,771
15,636
8,453
38
2,034
13,602
0
31,146
W
Artemis
Muntasserki
Artemis
6,862
3,184
0
0
15,474
7,527
819
2,630
12,441
0
44,895
L
Tsukuyomi
PoshMaverick
Tsukuyomi
14,099
3,891
0
5,387
19,730
8,493
0
1,256
18,474
0
85,769
L
Khepri
3,322
306
0
456
13,798
11,012
0
1,071
12,727
18,165
0
W
Thanatos
SP_Godspeed
Thanatos
2,460
665
0
2,212
9,404
2,877
80
426
8,755
0
13,918
L
Zeus
czeke3
Zeus
9,920
988
0
2,002
16,359
4,583
674
161
16,198
31,844
0
W
7,355
1,072
637
2,761
14,938
7,464
1,035
2,874
11,698
25,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
47,556
393
Minions Killed
284
0
Camps Cleared
0
1,882,433
Distance Traveled
1,842,791
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,737
464
42
2
0
392,405
0
W
Mercury
13,046
621
137
7
0
470,576
1
W
Izanami
12,488
595
142
7
0
339,790
4
L
Set
10,821
515
47
2
0
378,970
0
W
Artemis
11,369
541
59
3
0
340,550
1
L
Tsukuyomi
10,927
520
118
6
0
370,038
8
L
Khepri
7,730
368
27
1
0
399,032
0
W
Thanatos
7,993
381
25
1
0
383,063
1
L
Zeus
8,341
397
50
2
0
302,346
0
W
Hades
9,834
468
30
1
0
348,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role