Player Matchup

Heimdallr
Heimdallr
AGN Numbzie
Heimdallr
Level 160
God Stats
6W - 9L
1,600 SR
Queue Stats
395W - 401L
1,534 Elo+
Party 2
Athena
Athena
CannaMana
Athena
Level 62
God Stats
0W - 3L
1,206 SR
Queue Stats
7W - 3L
1,757 Elo+
Solo
Chaac
Chaac
Nyhlek
Chaac
Level 157
God Stats
17W - 13L
1,644 SR
Queue Stats
496W - 478L
1,576 Elo+
Solo
Chernobog
Chernobog
ancapnikolai
Chernobog
Level 142
God Stats
6W - 6L
1,915 SR
Queue Stats
253W - 244L
1,586 Elo+
Party 2
Nox
Nox
butttpluggerson
Nox
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,528 Elo+
Party 2
Team Averages
Level 133
1,573 SR
1,596 Elo+

VS

Team Averages
Level 119
1,581 SR
1,560 Elo+
Sylvanus
Sylvanus
FMM I Blacki
Sylvanus
Level 68
God Stats
11W - 5L
1,559 SR
Queue Stats
15W - 12L
1,545 Elo+
Party 1
Skadi
Skadi
FMM I Lara
Skadi
Level 133
God Stats
2W - 1L
1,715 SR
Queue Stats
40W - 45L
1,547 Elo+
Party 1
Janus
Janus
FMM I Ranger
Janus
Level 147
God Stats
4W - 2L
1,501 SR
Queue Stats
54W - 58L
1,540 Elo+
Party 1
Mercury
Mercury
Jahking
Mercury
Level 127
God Stats
1W - 1L
1,572 SR
Queue Stats
40W - 41L
1,614 Elo+
Party 1
Achilles
Achilles
Spent_sequence
Achilles
Level 120
God Stats
17W - 22L
1,556 SR
Queue Stats
247W - 227L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGN Numbzie
Heimdallr
12
1 / 1 / 0
6,990
538
4,992
7,461
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
CannaMana
Athena
6
0 / 5 / 0
5,003
385
3,406
8,687
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Nyhlek
Chaac
11
0 / 2 / 2
6,300
485
6,808
9,576
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
ancapnikolai
Chernobog
11
0 / 7 / 0
6,208
478
3,577
9,840
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 5 / 0
6,473
498
3,066
6,896
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FMM I Blacki
Sylvanus
10
2 / 0 / 10
6,945
534
3,043
7,382
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
11
6 / 0 / 8
7,265
559
8,847
9,145
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
6 / 0 / 7
8,779
675
6,412
5,851
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Jahking
Mercury
14
6 / 1 / 9
8,554
658
6,365
8,142
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
13
0 / 1 / 1
7,740
595
4,273
8,415
7,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
20
20
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AGN Numbzie
Heimdallr
1
1
0
1
L
Athena
CannaMana
Athena
0
5
0
0
W
Sylvanus
FMM I Blacki
Sylvanus
2
0
10
7
W
Skadi
6
0
8
10
W
6
0
7
9.5
W
Mercury
Jahking
Mercury
6
1
9
10.5
L
Chaac
Nyhlek
Chaac
0
2
2
0.5
W
Achilles
0
1
1
0.5
L
Chernobog
ancapnikolai
Chernobog
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
28,940
42,460
Taken
38,935
18,570
Mitigated
21,211
12,729
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AGN Numbzie
Heimdallr
4,992
2,939
0
2,479
7,461
4,084
0
490
6,929
0
42,558
L
Athena
CannaMana
Athena
3,406
1,284
222
3,058
8,687
3,861
0
2,207
6,438
13,486
0
W
Sylvanus
FMM I Blacki
Sylvanus
3,043
1,448
2,030
3,103
7,382
4,793
136
1,315
6,049
12,926
0
W
Skadi
8,847
5,145
0
2,501
9,145
2,807
1,229
2,768
6,362
0
37,535
W
6,412
786
0
1,140
5,851
1,957
0
1,675
4,034
57,184
0
W
Mercury
Jahking
Mercury
6,365
2,578
0
1,000
8,142
4,341
552
499
7,603
0
54,201
L
Chaac
Nyhlek
Chaac
6,808
275
0
4,702
9,576
5,212
0
1,562
7,942
0
37,935
W
Achilles
4,273
168
0
4,333
8,415
7,313
0
0
8,415
0
45,238
L
Chernobog
ancapnikolai
Chernobog
3,577
1,642
0
1,758
9,840
2,907
0
1,384
8,414
0
42,142
L
3,066
613
0
510
6,896
2,506
0
3,410
3,282
38,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
39,283
360
Minions Killed
383
0
Camps Cleared
0
1,143,704
Distance Traveled
1,357,295
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,990
538
92
7
0
203,029
2
L
Athena
5,003
385
19
1
0
195,954
1
W
Sylvanus
6,945
534
22
2
0
223,440
6
W
Skadi
7,265
559
56
4
0
224,215
1
W
Janus
8,779
675
120
9
0
291,779
2
W
Mercury
8,554
658
89
7
0
320,035
5
L
Chaac
6,300
485
85
7
0
269,374
5
W
Achilles
7,740
595
96
7
0
297,826
0
L
Chernobog
6,208
478
80
6
0
227,429
0
L
Nox
6,473
498
84
6
0
247,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role