Player Matchup

Vamana
Vamana
Merculees
Vamana
Level 107
God Stats
27W - 7L
1,850 SR
Queue Stats
268W - 130L
1,766 Elo+
Party 2
Zeus
Zeus
N8Eazyy
Zeus
Level 60
God Stats
198W - 80L
1,837 SR
Queue Stats
255W - 102L
1,785 Elo+
Party 2
Da Ji
Da Ji
N8Prime8
Da Ji
Level 102
God Stats
21W - 5L
1,826 SR
Queue Stats
233W - 106L
1,744 Elo+
Party 2
Skadi
Skadi
Toadadile
Skadi
Level 44
God Stats
17W - 2L
1,818 SR
Queue Stats
159W - 57L
1,748 Elo+
Party 2
Nu Wa
Nu Wa
TwangyComb97749
Nu Wa
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 75L
1,588 Elo+
Solo
Team Averages
Level 72
1,766 SR
1,726 Elo+

VS

Team Averages
Level 43
1,541 SR
1,387 Elo+
Da Ji
Da Ji
Condorius
Da Ji
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DevilHunter89
Ymir
Level 82
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 28L
1,348 Elo+
Party 1
Merlin
Merlin
Elmalibu1
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 1
Horus
Horus
GoHomeRogers35
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,394 Elo+
Party 1
Sobek
Sobek
KENNNOOOBBBIIII
Sobek
Level 25
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 8L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Merculees
Vamana
17
12 / 1 / 20
10,667
1,185
14,211
6,559
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
N8Eazyy
Zeus
16
4 / 1 / 25
10,034
1,115
23,510
5,445
2,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
N8Prime8
Da Ji
17
14 / 1 / 16
10,982
1,220
16,437
7,310
3,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Toadadile
Skadi
16
11 / 1 / 20
10,688
1,188
19,156
8,308
3,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 29
9,378
1,042
15,549
2,842
1,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

407

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Condorius
Da Ji
11
0 / 2 / 0
7,090
788
310
2,977
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 9 / 2
8,853
984
6,828
27,036
14,671
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Elmalibu1
Merlin
13
0 / 10 / 4
7,995
888
8,606
16,451
5,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 11 / 2
9,328
1,036
5,331
22,742
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 9 / 2
7,974
886
4,139
23,936
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
14
41
Kills
4
4
Deaths
41
110
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Condorius
Da Ji
0
2
0
0
L
2
9
2
0.33
L
Merlin
Elmalibu1
Merlin
0
10
4
0.2
L
2
11
2
0.27
L
0
9
2
0.11
W
Vamana
Merculees
Vamana
12
1
20
22
W
Zeus
N8Eazyy
Zeus
4
1
25
16.5
W
Da Ji
N8Prime8
Da Ji
14
1
16
22
W
Skadi
Toadadile
Skadi
11
1
20
21
W
0
0
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,863
Damage
25,214
30,464
Taken
93,142
12,590
Mitigated
60,299
4,654
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Condorius
Da Ji
310
27
0
81
2,977
884
0
1,597
1,380
0
1,786
L
6,828
824
238
2,671
27,036
14,671
0
12,770
14,266
13,852
0
L
Merlin
Elmalibu1
Merlin
8,606
767
0
0
16,451
5,756
0
5,615
10,836
17,641
0
L
5,331
2,557
520
1,332
22,742
15,167
0
9,371
13,371
313
10,052
L
4,139
378
0
1,703
23,936
23,821
0
9,706
14,230
17,930
0
W
Vamana
Merculees
Vamana
14,211
8,979
0
1,422
6,559
3,288
0
4,573
1,986
0
20,302
W
Zeus
N8Eazyy
Zeus
23,510
2,598
0
452
5,445
2,050
0
4,054
1,391
35,970
0
W
Da Ji
N8Prime8
Da Ji
16,437
5,965
276
736
7,310
3,123
0
3,386
3,924
0
28,773
W
Skadi
Toadadile
Skadi
19,156
12,975
0
0
8,308
3,128
0
6,039
2,269
0
32,134
W
15,549
4,857
250
1,518
2,842
1,001
0
1,834
1,008
33,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
41,240
152
Minions Killed
69
6
Camps Cleared
3
820,359
Distance Traveled
564,184
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,090
788
2
0
1
29,499
0
L
Ymir
8,853
984
12
1
0
123,864
0
L
Merlin
7,995
888
24
3
1
139,677
0
L
Horus
9,328
1,036
15
2
1
126,637
0
L
Sobek
7,974
886
16
2
0
144,507
0
W
Vamana
10,667
1,185
9
1
1
194,930
0
W
Zeus
10,034
1,115
39
4
2
140,057
0
W
Da Ji
10,982
1,220
24
3
0
180,294
0
W
Skadi
10,688
1,188
37
4
2
150,285
0
W
Nu Wa
9,378
1,042
43
5
1
154,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role