Player Matchup

Skadi
Skadi
ErbaLL_
Skadi
Level 33
God Stats
20W - 19L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Tiamat
Tiamat
d-Javito-b
Tiamat
Level 43
God Stats
2W - 12L
1,154 SR
Queue Stats
193W - 244L
1,330 Elo+
Party 1
Apollo
Apollo
d_franker_d
Apollo
Level 32
God Stats
4W - 9L
1,339 SR
Queue Stats
77W - 133L
1,245 Elo+
Party 1
Fenrir
Fenrir
guga1302mann
Fenrir
Level 48
God Stats
5W - 5L
1,413 SR
Queue Stats
16W - 28L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
rubenthruuranus
Ao Kuang
Level 37
God Stats
15W - 27L
1,359 SR
Queue Stats
72W - 109L
1,289 Elo+
Party 1
Team Averages
Level 39
1,353 SR
1,338 Elo+

VS

Team Averages
Level 55
1,346 SR
1,384 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Do3bo4fr3sh
Apollo
Level 64
God Stats
6W - 8L
1,578 SR
Queue Stats
30W - 44L
1,373 Elo+
Party 2
Hera
Hera
MikeSenseiSan
Hera
Level 43
God Stats
9W - 13L
1,235 SR
Queue Stats
96W - 117L
1,374 Elo+
Party 2
Thanatos
Thanatos
SstrangeSerj
Thanatos
Level 37
God Stats
25W - 26L
1,243 SR
Queue Stats
374W - 413L
1,321 Elo+
Solo
Ullr
Ullr
VitaminCTablet
Ullr
Level 65
God Stats
1W - 2L
1,173 SR
Queue Stats
323W - 334L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ErbaLL_
Skadi
12
1 / 9 / 5
7,480
394
11,256
14,717
3,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
d-Javito-b
Tiamat
15
1 / 5 / 2
8,818
464
8,534
10,410
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
15
9 / 9 / 0
9,458
498
9,436
17,395
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
1 / 11 / 4
7,696
405
3,945
15,113
5,063
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
13
5 / 6 / 3
8,917
469
8,224
16,769
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 9 / 17
8,628
454
6,110
15,443
13,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
18
19 / 0 / 4
12,283
646
19,558
13,262
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 9
9,008
474
4,632
8,746
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SstrangeSerj
Thanatos
15
8 / 5 / 4
9,537
502
6,873
14,003
5,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 1 / 9
11,919
627
13,413
13,299
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
17
Kills
39
40
Deaths
17
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
9
17
0.94
W
Apollo
19
0
4
21
L
Skadi
ErbaLL_
Skadi
1
9
5
0.39
W
2
2
9
3.25
W
Thanatos
SstrangeSerj
Thanatos
8
5
4
2
W
10
1
9
14.5
L
Tiamat
d-Javito-b
Tiamat
1
5
2
0.4
L
Apollo
9
9
0
1
L
Fenrir
1
11
4
0.27
L
Ao Kuang
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,395
Damage
50,586
74,404
Taken
64,753
26,098
Mitigated
34,865
16,473
Healing
30,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,110
2,000
2,325
3,314
15,443
13,979
579
763
14,596
18,764
2,898
W
Apollo
19,558
13,628
392
9,400
13,262
5,263
3,200
2,041
11,119
0
70,078
L
Skadi
ErbaLL_
Skadi
11,256
5,568
0
3,284
14,717
3,737
0
2,435
12,282
0
35,244
W
4,632
2,286
0
1,455
8,746
2,829
0
3,682
4,912
37,445
0
W
Thanatos
SstrangeSerj
Thanatos
6,873
2,785
0
8,408
14,003
5,204
551
4,067
9,846
0
39,372
W
13,413
9,515
0
5,070
13,299
7,590
3,183
5,563
7,522
0
74,032
L
Tiamat
d-Javito-b
Tiamat
8,534
578
0
2,356
10,410
6,256
452
1,259
9,056
55,338
0
L
Apollo
9,436
4,320
366
4,836
17,395
5,756
0
3,235
14,085
0
55,007
L
Fenrir
3,945
1,202
0
512
15,113
5,063
724
1,222
13,716
0
31,384
L
Ao Kuang
8,224
2,717
0
5,119
16,769
5,286
11
2,199
14,520
48,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
51,375
378
Minions Killed
427
0
Camps Cleared
0
1,521,392
Distance Traveled
1,549,384
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,628
454
35
2
0
313,441
0
W
Apollo
12,283
646
136
7
0
306,425
0
L
Skadi
7,480
394
45
2
0
318,826
0
W
Hera
9,008
474
75
4
0
293,271
0
W
Thanatos
9,537
502
62
3
0
300,574
0
W
Ullr
11,919
627
119
6
0
335,673
6
L
Tiamat
8,818
464
101
5
0
325,190
4
L
Apollo
9,458
498
106
6
0
294,675
0
L
Fenrir
7,696
405
52
3
0
289,195
1
L
Ao Kuang
8,917
469
74
4
0
293,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role