Player Matchup

Guan Yu
Guan Yu
Troning
Guan Yu
Level 67
God Stats
18W - 15L
1,676 SR
Queue Stats
375W - 441L
1,445 Elo+
Solo
Fenrir
Fenrir
facu__ATR
Fenrir
Level 106
God Stats
4W - 7L
1,533 SR
Queue Stats
229W - 258L
1,483 Elo+
Party 1
Tiamat
Tiamat
riccogrey8
Tiamat
Level 49
God Stats
111W - 107L
1,430 SR
Queue Stats
375W - 430L
1,412 Elo+
Solo
Ra
Ra
rubi215
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
xporteñox
Yemoja
Level 68
God Stats
7W - 7L
1,509 SR
Queue Stats
207W - 256L
1,389 Elo+
Party 1
Team Averages
Level 71
1,530 SR
1,446 Elo+

VS

Team Averages
Level 91
1,493 SR
1,404 Elo+
Kukulkan
Kukulkan
Kanekiuchiha1138
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RazorsEdge090
Cernunnos
Level 129
God Stats
9W - 3L
1,497 SR
Queue Stats
322W - 333L
1,359 Elo+
Solo
Horus
Horus
Rylvndz
Horus
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
399W - 467L
1,417 Elo+
Solo
Hel
Hel
ViVeCcAn
Hel
Level 107
God Stats
34W - 40L
1,466 SR
Queue Stats
325W - 362L
1,430 Elo+
Solo
Sylvanus
Sylvanus
WonderBread283
Sylvanus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Troning
Guan Yu
15
0 / 4 / 2
8,587
537
5,725
12,350
7,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
facu__ATR
Fenrir
16
13 / 1 / 0
10,063
629
10,010
10,735
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
riccogrey8
Tiamat
11
0 / 4 / 2
6,599
412
5,389
11,336
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 4
8,813
551
6,475
5,081
1,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xporteñox
Yemoja
11
0 / 0 / 4
6,918
432
5,399
8,298
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
8,917
557
9,518
8,908
3,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
RazorsEdge090
Cernunnos
12
3 / 4 / 1
7,184
449
10,969
12,930
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Rylvndz
Horus
11
2 / 3 / 1
6,749
422
3,512
10,215
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 1
7,069
442
2,868
10,456
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
10
0 / 1 / 2
6,072
380
3,689
7,323
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
9
9
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Cernunnos
RazorsEdge090
Cernunnos
3
4
1
0.88
L
Horus
Rylvndz
Horus
2
3
1
0.83
W
Guan Yu
Troning
Guan Yu
0
4
2
0.25
L
0
4
1
0.13
L
Sylvanus
0
1
2
1
W
Fenrir
facu__ATR
Fenrir
13
1
0
13
W
Tiamat
riccogrey8
Tiamat
0
4
2
0.25
W
1
0
4
3
W
Yemoja
xporteñox
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
30,556
47,800
Taken
49,832
23,461
Mitigated
18,938
17,873
Healing
23,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,518
1,766
11
3,101
8,908
3,760
0
801
8,107
62,061
0
L
Cernunnos
RazorsEdge090
Cernunnos
10,969
5,551
0
4,455
12,930
4,402
427
6,340
6,590
0
54,362
L
Horus
Rylvndz
Horus
3,512
1,922
533
3,249
10,215
3,734
0
2,501
7,714
0
32,196
W
Guan Yu
Troning
Guan Yu
5,725
1,178
160
2,166
12,350
7,286
770
8,989
3,277
0
51,782
L
2,868
355
2,306
5,375
10,456
3,476
0
3,438
7,018
42,162
0
L
Sylvanus
3,689
1,371
1,036
3,325
7,323
3,566
0
4,183
3,140
14,762
2,684
W
Fenrir
facu__ATR
Fenrir
10,010
1,770
257
4,272
10,735
4,862
0
1,987
8,728
0
59,558
W
Tiamat
riccogrey8
Tiamat
5,389
1,388
467
5,134
11,336
4,162
1,223
745
10,591
34,734
0
W
6,475
242
567
3,160
5,081
1,738
193
1,648
3,221
62,607
0
W
Yemoja
xporteñox
Yemoja
5,399
940
785
905
8,298
5,413
225
2,135
6,163
28,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
35,991
438
Minions Killed
445
0
Camps Cleared
0
1,458,484
Distance Traveled
1,376,146
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,917
557
134
8
0
244,313
0
L
Cernunnos
7,184
449
135
8
0
250,298
2
L
Horus
6,749
422
57
4
0
295,272
3
W
Guan Yu
8,587
537
113
7
0
260,295
0
L
Hel
7,069
442
83
5
0
317,866
3
L
Sylvanus
6,072
380
36
2
0
268,397
4
W
Fenrir
10,063
629
89
6
0
342,748
1
W
Tiamat
6,599
412
62
4
0
252,515
0
W
Ra
8,813
551
118
7
0
314,747
4
W
Yemoja
6,918
432
56
4
0
288,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role