Player Matchup

Khepri
Khepri
Ahh-Itsa-Zombie
Khepri
Level 16
God Stats
2W - 3L
1,445 SR
Queue Stats
14W - 18L
1,351 Elo+
Party 3
Discordia
Discordia
DJGong
Discordia
Level 23
God Stats
4W - 6L
1,547 SR
Queue Stats
69W - 63L
1,530 Elo+
Solo
Nemesis
Nemesis
Stash2472
Nemesis
Level 29
God Stats
7W - 11L
1,605 SR
Queue Stats
41W - 38L
1,477 Elo+
Party 1
Izanami
Izanami
SumiWrestler
Izanami
Level 3
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 3L
1,680 Elo+
Party 3
Guan Yu
Guan Yu
WishfulBuckle12
Guan Yu
Level 27
God Stats
37W - 31L
1,554 SR
Queue Stats
88W - 98L
1,490 Elo+
Party 1
Team Averages
Level 20
1,572 SR
1,506 Elo+

VS

Team Averages
Level 26
1,608 SR
1,595 Elo+
Cerberus
Cerberus
FaIIxn
Cerberus
Level 14
God Stats
4W - 5L
1,636 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 2
Rama
Rama
Itz quackss
Rama
Level 78
God Stats
4W - 6L
1,282 SR
Queue Stats
75W - 73L
1,479 Elo+
Party 2
Kali
Kali
Morganananana
Kali
Level 26
God Stats
8W - 6L
1,814 SR
Queue Stats
138W - 145L
1,480 Elo+
Solo
Osiris
Osiris
RicUnknown
Osiris
Level 5
God Stats
3W - 0L
1,617 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 2
Aphrodite
Aphrodite
Ukex
Aphrodite
Level 5
God Stats
3W - 0L
1,690 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
6,247
416
3,499
14,186
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
DJGong
Discordia
13
4 / 3 / 8
8,258
551
11,167
8,316
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Stash2472
Nemesis
12
7 / 5 / 4
8,575
572
7,032
10,531
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
SumiWrestler
Izanami
11
2 / 6 / 3
6,692
446
6,329
9,040
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 5 / 1
6,560
437
6,764
13,173
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaIIxn
Cerberus
11
3 / 2 / 8
7,751
517
8,751
10,028
6,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
10 / 2 / 4
9,081
605
13,424
12,620
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 3
8,185
546
5,138
12,398
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
RicUnknown
Osiris
13
8 / 5 / 3
8,367
558
12,781
15,807
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Ukex
Aphrodite
11
1 / 3 / 4
7,081
472
4,160
7,724
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
16
Kills
24
24
Deaths
17
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Discordia
DJGong
Discordia
4
3
8
2.67
W
Cerberus
FaIIxn
Cerberus
3
2
8
3.5
W
10
2
4
6
W
2
5
3
0.7
W
Osiris
RicUnknown
Osiris
8
5
3
1.9
L
Nemesis
Stash2472
Nemesis
7
5
4
1.8
L
Izanami
SumiWrestler
Izanami
2
6
3
0.58
W
Aphrodite
Ukex
Aphrodite
1
3
4
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
44,254
55,246
Taken
58,577
29,610
Mitigated
28,521
8,698
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,499
776
181
1,645
14,186
8,503
0
4,637
9,513
11,835
0
L
Discordia
DJGong
Discordia
11,167
1,302
0
1,419
8,316
2,338
777
2,150
6,088
35,941
0
W
Cerberus
FaIIxn
Cerberus
8,751
1,188
0
2,831
10,028
6,881
665
2,200
7,702
32,499
0
W
13,424
9,505
0
6,618
12,620
4,229
2,587
1,811
10,664
0
59,605
W
5,138
2,543
0
2,293
12,398
4,634
0
1,057
11,225
0
55,664
W
Osiris
RicUnknown
Osiris
12,781
3,716
0
3,490
15,807
9,943
550
4,308
10,969
4,113
32,593
L
Nemesis
Stash2472
Nemesis
7,032
3,134
0
1,234
10,531
4,584
0
2,547
7,926
0
29,755
L
Izanami
SumiWrestler
Izanami
6,329
4,553
0
1,409
9,040
2,567
0
2,099
6,925
0
33,430
W
Aphrodite
Ukex
Aphrodite
4,160
461
2,516
3,704
7,724
2,834
882
4,338
2,805
26,171
0
L
6,764
1,056
614
2,196
13,173
11,618
112
2,627
10,454
0
21,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
40,465
217
Minions Killed
387
0
Camps Cleared
0
1,316,184
Distance Traveled
1,317,509
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,247
416
10
1
0
288,899
3
L
Discordia
8,258
551
64
4
0
271,183
9
W
Cerberus
7,751
517
73
5
0
296,543
1
W
Rama
9,081
605
105
7
0
250,374
1
W
Kali
8,185
546
102
7
0
264,253
3
W
Osiris
8,367
558
56
4
0
246,233
1
L
Nemesis
8,575
572
49
3
0
269,911
1
L
Izanami
6,692
446
66
4
0
187,231
0
W
Aphrodite
7,081
472
51
3
0
260,106
0
L
Guan Yu
6,560
437
28
2
0
298,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role