Player Matchup

Neith
Neith
BasicBrand
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 20L
1,229 Elo+
Party 2
Jormungandr
Jormungandr
DarkBlade02
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
HappyCalf429566
Mercury
Level 108
God Stats
15W - 16L
1,540 SR
Queue Stats
387W - 363L
1,538 Elo+
Party 3
Artio
Artio
ILuvSloppyJoes
Artio
Level 86
God Stats
24W - 15L
1,679 SR
Queue Stats
274W - 256L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
RetardedCreeper
Kukulkan
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 27L
1,229 Elo+
Party 2
Team Averages
Level 61
1,544 SR
1,410 Elo+

VS

Team Averages
Level 103
1,684 SR
1,669 Elo+
Chaac
Chaac
CurtOTyr
Chaac
Level 159
God Stats
9W - 4L
1,535 SR
Queue Stats
405W - 239L
1,749 Elo+
Party 1
Kali
Kali
Kobamaine
Kali
Level 123
God Stats
1W - 0L
1,713 SR
Queue Stats
108W - 76L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
PepeHandos
Danzaburou
Level 33
God Stats
61W - 24L
2,003 SR
Queue Stats
284W - 115L
1,845 Elo+
Party 1
Ratatoskr
Ratatoskr
ProfessoRat
Ratatoskr
Level 149
God Stats
603W - 412L
1,679 SR
Queue Stats
603W - 412L
1,668 Elo+
Party 1
Tiamat
Tiamat
YakPack
Tiamat
Level 49
God Stats
5W - 3L
1,492 SR
Queue Stats
115W - 98L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 1 / 0
2,971
594
1,708
1,699
221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
DarkBlade02
Jormungandr
4
0 / 2 / 0
3,053
611
1,087
2,308
827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 3 / 0
3,410
682
1,878
4,204
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
3,283
657
2,025
4,171
2,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
3
0 / 2 / 1
2,807
561
683
1,228
266
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CurtOTyr
Chaac
7
1 / 0 / 1
3,973
795
3,214
4,185
1,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
6
5 / 0 / 0
4,554
911
2,896
4,209
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
PepeHandos
Danzaburou
6
0 / 0 / 2
3,617
723
670
1,497
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
ProfessoRat
Ratatoskr
6
3 / 0 / 0
3,664
733
1,629
2,347
696
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
YakPack
Tiamat
7
0 / 1 / 1
3,776
755
1,134
1,441
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
9
9
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
W
Chaac
CurtOTyr
Chaac
1
0
1
1.5
L
Jormungandr
DarkBlade02
Jormungandr
0
2
0
0
L
1
3
0
0.33
L
0
1
0
0
W
Kali
5
0
0
5
W
Danzaburou
PepeHandos
Danzaburou
0
0
2
1
W
Ratatoskr
ProfessoRat
Ratatoskr
3
0
0
3
L
Kukulkan
0
2
1
0.25
W
Tiamat
YakPack
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,381
Damage
9,543
13,610
Taken
13,679
4,627
Mitigated
4,998
2,550
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,708
1,023
0
230
1,699
221
0
0
1,699
0
7,429
W
Chaac
CurtOTyr
Chaac
3,214
634
0
2,319
4,185
1,478
0
1,750
2,160
0
18,017
L
Jormungandr
DarkBlade02
Jormungandr
1,087
205
0
156
2,308
827
0
217
2,047
6,916
0
L
1,878
1,405
0
40
4,204
978
0
434
3,722
0
12,444
L
2,025
275
0
2,124
4,171
2,335
0
0
4,171
9,856
0
W
Kali
2,896
2,002
0
3,098
4,209
1,540
0
760
3,449
0
18,342
W
Danzaburou
PepeHandos
Danzaburou
670
384
0
671
1,497
385
0
431
1,066
0
11,633
W
Ratatoskr
ProfessoRat
Ratatoskr
1,629
484
159
1,178
2,347
696
0
312
2,035
0
8,696
L
Kukulkan
683
160
0
0
1,228
266
0
309
837
3,874
0
W
Tiamat
YakPack
Tiamat
1,134
228
0
376
1,441
899
0
267
1,174
12,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,524
Gold Earned
19,584
74
Minions Killed
138
0
Camps Cleared
0
433,121
Distance Traveled
479,133
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,971
594
15
3
0
84,012
0
W
Chaac
3,973
795
34
7
0
99,469
0
L
Jormungandr
3,053
611
14
3
0
99,314
2
L
Mercury
3,410
682
24
5
0
110,517
0
L
Artio
3,283
657
17
3
0
98,543
1
W
Kali
4,554
911
37
7
0
110,107
1
W
Danzaburou
3,617
723
28
6
0
82,245
0
W
Ratatoskr
3,664
733
12
2
0
83,088
0
L
Kukulkan
2,807
561
4
1
0
40,735
0
W
Tiamat
3,776
755
27
5
0
104,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role