Player Matchup

Scylla
Scylla
DzieckoJah
Scylla
Level 43
God Stats
97W - 74L
1,474 SR
Queue Stats
448W - 476L
1,394 Elo+
Party 1
Fenrir
Fenrir
Kargul420
Fenrir
Level 29
God Stats
12W - 24L
1,325 SR
Queue Stats
153W - 221L
1,379 Elo+
Party 1
Vamana
Vamana
Maksiej8
Vamana
Level 13
God Stats
9W - 8L
1,545 SR
Queue Stats
21W - 23L
1,517 Elo+
Party 1
Izanami
Izanami
Snowrider1
Izanami
Level 16
God Stats
14W - 12L
1,434 SR
Queue Stats
33W - 28L
1,459 Elo+
Party 3
Sobek
Sobek
thundercatld
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 52L
1,413 Elo+
Party 3
Team Averages
Level 26
1,456 SR
1,432 Elo+

VS

Team Averages
Level 25
1,671 SR
1,516 Elo+
Cabrakan
Cabrakan
BarsikLRU
Cabrakan
Level 28
God Stats
12W - 6L
1,791 SR
Queue Stats
128W - 131L
1,496 Elo+
Party 2
Poseidon
Poseidon
LucasTuPac
Poseidon
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Phoeni1x
Danzaburou
Level 27
God Stats
47W - 38L
1,560 SR
Queue Stats
113W - 118L
1,423 Elo+
Party 2
Artemis
Artemis
XxSworKing99xX
Artemis
Level 16
God Stats
4W - 2L
1,688 SR
Queue Stats
23W - 26L
1,348 Elo+
Solo
Ymir
Ymir
antonio0104
Ymir
Level 13
God Stats
1W - 1L
1,818 SR
Queue Stats
5W - 6L
1,813 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DzieckoJah
Scylla
15
5 / 2 / 7
8,587
505
8,180
8,986
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kargul420
Fenrir
13
1 / 5 / 12
8,515
501
3,294
12,269
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
Maksiej8
Vamana
15
3 / 5 / 0
8,806
518
6,619
13,817
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Snowrider1
Izanami
15
10 / 2 / 7
9,968
586
12,223
8,315
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 3 / 12
10,206
600
7,236
11,736
10,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BarsikLRU
Cabrakan
13
2 / 5 / 4
8,726
513
6,679
13,628
10,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
LucasTuPac
Poseidon
14
6 / 5 / 3
9,019
531
11,678
10,613
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Phoeni1x
Danzaburou
13
5 / 2 / 0
8,723
513
6,019
8,237
3,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 8 / 4
8,666
510
5,920
8,906
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 7
6,780
399
5,329
11,116
7,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
26
Kills
17
17
Deaths
26
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BarsikLRU
Cabrakan
2
5
4
0.8
W
Scylla
DzieckoJah
Scylla
5
2
7
4.25
W
Fenrir
Kargul420
Fenrir
1
5
12
1.4
L
Poseidon
LucasTuPac
Poseidon
6
5
3
1.5
W
Vamana
Maksiej8
Vamana
3
5
0
0.6
L
Danzaburou
Phoeni1x
Danzaburou
5
2
0
2.5
W
Izanami
Snowrider1
Izanami
10
2
7
6.75
L
4
8
4
0.75
L
0
6
7
0.58
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
35,625
55,123
Taken
52,500
30,083
Mitigated
27,993
10,419
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BarsikLRU
Cabrakan
6,679
993
0
1,972
13,628
10,362
0
3,952
9,485
50,304
3,491
W
Scylla
DzieckoJah
Scylla
8,180
798
0
1,800
8,986
3,119
0
4,777
3,837
40,317
0
W
Fenrir
Kargul420
Fenrir
3,294
616
0
1,928
12,269
5,421
0
4,548
7,509
0
41,172
L
Poseidon
LucasTuPac
Poseidon
11,678
1,089
0
3,683
10,613
3,412
1,571
3,634
6,691
51,023
0
W
Vamana
Maksiej8
Vamana
6,619
3,796
243
4,140
13,817
8,486
405
2,090
11,683
0
54,374
L
Danzaburou
Phoeni1x
Danzaburou
6,019
2,345
0
2,381
8,237
3,029
544
1,678
6,495
0
36,951
W
Izanami
Snowrider1
Izanami
12,223
7,901
0
1,282
8,315
2,841
2,533
4,353
3,772
0
62,788
L
5,920
2,955
0
120
8,906
3,728
1,907
1,890
6,936
0
35,333
L
5,329
600
0
919
11,116
7,462
280
3,559
7,477
17,622
0
W
7,236
1,615
0
1,026
11,736
10,216
439
6,846
4,784
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
41,914
367
Minions Killed
365
0
Camps Cleared
0
1,542,757
Distance Traveled
1,477,715
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,726
513
92
5
0
283,649
4
W
Scylla
8,587
505
62
4
0
304,031
1
W
Fenrir
8,515
501
72
4
0
327,487
0
L
Poseidon
9,019
531
103
6
0
263,447
6
W
Vamana
8,806
518
103
6
0
287,185
0
L
Danzaburou
8,723
513
65
4
0
323,461
0
W
Izanami
9,968
586
116
7
0
303,141
0
L
Artemis
8,666
510
80
5
0
280,767
0
L
Ymir
6,780
399
25
1
0
326,391
4
W
Sobek
10,206
600
14
1
0
320,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role