Player Matchup

Nox
Nox
Dasisteinwitz
Nox
Level 24
God Stats
4W - 10L
1,424 SR
Queue Stats
8W - 14L
1,250 Elo+
Solo
Mulan
Mulan
KistuneTsuki
Mulan
Level 29
God Stats
3W - 1L
1,856 SR
Queue Stats
6W - 2L
1,574 Elo+
Party 2
Yemoja
Yemoja
REPICO
Yemoja
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 41L
1,088 Elo+
Solo
Pele
Pele
Tytö
Pele
Level 8
God Stats
2W - 1L
1,610 SR
Queue Stats
6W - 2L
1,574 Elo+
Party 2
Hachiman
Hachiman
darkwolf33650
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,578 SR
1,397 Elo+

VS

Team Averages
Level 17
1,546 SR
1,273 Elo+
Medusa
Medusa
Dzonyto123
Medusa
Level 4
God Stats
0W - 2L
1,747 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo
Guan Yu
Guan Yu
Roboo18
Guan Yu
Level 17
God Stats
11W - 15L
1,447 SR
Queue Stats
18W - 32L
1,258 Elo+
Party 1
Horus
Horus
Rounard_LDS
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,243 Elo+
Party 3
The Morrigan
The Morrigan
Strukii
The Morrigan
Level 17
God Stats
3W - 6L
1,503 SR
Queue Stats
19W - 28L
1,273 Elo+
Party 1
Yemoja
Yemoja
goku_GODS20
Yemoja
Level 25
God Stats
8W - 9L
1,535 SR
Queue Stats
83W - 99L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 16
12,899
478
9,357
12,214
4,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 2 / 14
17,886
662
29,896
18,748
13,696
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
REPICO
Yemoja
16
0 / 5 / 9
11,437
424
5,601
16,521
14,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Tytö
Pele
20
24 / 1 / 6
16,832
623
27,911
19,263
8,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
darkwolf33650
Hachiman
17
5 / 8 / 11
12,339
457
9,596
20,188
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dzonyto123
Medusa
16
4 / 10 / 4
11,350
420
13,937
18,679
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Roboo18
Guan Yu
16
4 / 12 / 4
11,296
418
9,164
25,040
26,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 11 / 1
10,628
394
3,823
19,743
8,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Strukii
The Morrigan
17
7 / 8 / 3
12,253
454
17,049
13,920
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
17
1 / 11 / 10
11,748
435
9,670
25,297
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
52
Kills
20
21
Deaths
52
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
Medusa
Dzonyto123
Medusa
4
10
4
0.6
W
19
2
14
13
W
Yemoja
REPICO
Yemoja
0
5
9
0.9
L
Guan Yu
Roboo18
Guan Yu
4
12
4
0.5
L
4
11
1
0.41
L
The Morrigan
Strukii
The Morrigan
7
8
3
1.06
W
Pele
Tytö
Pele
24
1
6
27
W
Hachiman
darkwolf33650
Hachiman
5
8
11
1.31
L
Yemoja
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,361
Damage
53,643
86,934
Taken
102,679
48,295
Mitigated
68,868
30,164
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,357
1,323
0
1,009
12,214
4,960
2,463
4,515
7,327
53,894
0
L
Medusa
Dzonyto123
Medusa
13,937
8,982
0
541
18,679
5,933
348
1,346
17,034
0
45,072
W
29,896
8,462
0
10,202
18,748
13,696
3,988
3,906
14,169
0
139,956
W
Yemoja
REPICO
Yemoja
5,601
2,189
1,020
3,130
16,521
14,015
952
4,578
11,854
51,449
0
L
Guan Yu
Roboo18
Guan Yu
9,164
1,263
168
2,334
25,040
26,670
0
3,146
21,074
0
37,654
L
3,823
2,749
1,189
1,409
19,743
8,763
310
2,053
17,118
0
42,266
L
The Morrigan
Strukii
The Morrigan
17,049
537
0
0
13,920
5,563
322
183
13,310
59,241
9,729
W
Pele
Tytö
Pele
27,911
8,740
0
10,249
19,263
8,561
1,052
1,478
17,755
0
157,719
W
Hachiman
darkwolf33650
Hachiman
9,596
6,004
972
3,582
20,188
7,063
720
4,780
15,247
0
60,207
L
Yemoja
9,670
2,799
2,267
1,191
25,297
21,939
1,800
8,230
16,804
56,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,393
Gold Earned
57,275
656
Minions Killed
393
0
Camps Cleared
0
2,345,953
Distance Traveled
2,200,681
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,899
478
108
4
0
466,699
2
L
Medusa
11,350
420
68
3
0
440,239
1
W
Mulan
17,886
662
225
8
0
477,025
4
W
Yemoja
11,437
424
63
2
0
415,987
0
L
Guan Yu
11,296
418
51
2
0
449,984
1
L
Horus
10,628
394
84
3
0
464,017
0
L
The Morrigan
12,253
454
112
4
0
431,553
3
W
Pele
16,832
623
184
7
0
557,141
1
W
Hachiman
12,339
457
76
3
0
429,101
1
L
Yemoja
11,748
435
78
3
0
414,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role