Player Matchup

Amaterasu
Amaterasu
Bjorn63
Amaterasu
Level 8
God Stats
13W - 6L
1,590 SR
Queue Stats
15W - 12L
1,497 Elo+
Party 1
Pele
Pele
Dottoh
Pele
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,560 Elo+
Party 1
Tiamat
Tiamat
LoliSusprise
Tiamat
Level 7
God Stats
8W - 3L
1,634 SR
Queue Stats
9W - 7L
1,508 Elo+
Party 1
Fenrir
Fenrir
OTEKA
Fenrir
Level 8
God Stats
13W - 8L
1,486 SR
Queue Stats
14W - 9L
1,497 Elo+
Party 1
Nox
Nox
lendariogeneral
Nox
Level 6
God Stats
21W - 13L
1,475 SR
Queue Stats
366W - 313L
1,510 Elo+
Solo
Team Averages
Level 8
1,537 SR
1,514 Elo+

VS

Team Averages
Level 5
1,511 SR
1,333 Elo+
Thanatos
Thanatos
Damon669
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,179 Elo+
Party 2
Ares
Ares
Saiudojogo
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,657 Elo+
Party 2
Neith
Neith
SalvajeGOD
Neith
Level 5
God Stats
3W - 6L
1,435 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Apollo
Apollo
SissyThatWalk
Apollo
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,131 Elo+
Party 3
Ah Puch
Ah Puch
Suicinivts
Ah Puch
Level 6
God Stats
1W - 2L
1,622 SR
Queue Stats
16W - 15L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bjorn63
Amaterasu
20
6 / 9 / 27
14,219
1,094
18,812
25,285
13,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Dottoh
Pele
20
13 / 5 / 12
15,218
1,171
19,735
17,598
7,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
5 / 6 / 23
13,951
1,073
18,192
14,562
11,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
OTEKA
Fenrir
19
6 / 4 / 22
13,745
1,057
9,982
16,821
10,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 5 / 20
14,999
1,154
21,184
13,212
5,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Damon669
Thanatos
18
6 / 15 / 5
12,932
995
13,236
22,814
9,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 7 / 12
15,278
1,175
24,016
24,823
39,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
16
1 / 3 / 9
11,036
849
7,344
6,775
2,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 9 / 15
13,961
1,074
16,893
19,491
8,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Suicinivts
Ah Puch
20
4 / 8 / 14
14,044
1,080
19,599
19,413
11,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
84
42
Kills
29
29
Deaths
42
104
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bjorn63
Amaterasu
6
9
27
2.17
L
Thanatos
Damon669
Thanatos
6
15
5
0.57
W
Pele
Dottoh
Pele
13
5
12
3.8
W
Tiamat
5
6
23
2.75
W
Fenrir
OTEKA
Fenrir
6
4
22
4.25
L
13
7
12
2.71
L
Neith
1
3
9
1.83
L
5
9
15
1.39
L
Ah Puch
Suicinivts
Ah Puch
4
8
14
1.38
W
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,905
Damage
81,088
87,478
Taken
93,316
48,034
Mitigated
71,111
13,823
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bjorn63
Amaterasu
18,812
8,249
0
8,769
25,285
13,312
0
12,017
13,268
0
30,943
L
Thanatos
Damon669
Thanatos
13,236
6,180
0
5,393
22,814
9,456
0
8,021
14,793
0
32,253
W
Pele
Dottoh
Pele
19,735
4,162
0
910
17,598
7,360
0
8,966
8,632
0
45,385
W
Tiamat
18,192
1,624
0
3,385
14,562
11,311
0
8,682
5,880
53,697
0
W
Fenrir
OTEKA
Fenrir
9,982
1,851
0
124
16,821
10,111
0
8,519
8,302
0
16,274
L
24,016
1,004
0
0
24,823
39,537
0
9,290
15,533
32,301
0
L
Neith
7,344
2,389
0
454
6,775
2,168
0
2,214
4,561
0
13,807
L
16,893
10,180
0
1,097
19,491
8,590
0
9,858
9,633
0
50,683
L
Ah Puch
Suicinivts
Ah Puch
19,599
1,700
0
822
19,413
11,360
0
9,993
9,420
50,957
0
W
21,184
1,665
0
635
13,212
5,940
0
5,431
7,781
37,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,132
Gold Earned
67,251
223
Minions Killed
201
7
Camps Cleared
7
1,344,235
Distance Traveled
981,693
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,219
1,094
30
2
2
241,445
3
L
Thanatos
12,932
995
36
3
5
216,880
3
W
Pele
15,218
1,171
69
5
3
272,349
0
W
Tiamat
13,951
1,073
61
5
1
257,194
0
W
Fenrir
13,745
1,057
17
1
1
317,386
0
L
Ares
15,278
1,175
5
0
1
256,098
0
L
Neith
11,036
849
12
1
0
110,691
3
L
Apollo
13,961
1,074
74
6
0
197,504
1
L
Ah Puch
14,044
1,080
74
6
1
200,520
0
W
Nox
14,999
1,154
46
4
0
255,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role