Player Matchup

Freya
Freya
JHONGUTI_17
Freya
Level 18
God Stats
78W - 55L
1,519 SR
Queue Stats
103W - 80L
1,421 Elo+
Solo
Kukulkan
Kukulkan
LaughnCoffin533
Kukulkan
Level 18
God Stats
34W - 45L
1,480 SR
Queue Stats
785W - 825L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
MADBULL11756871
Cabrakan
Level 27
God Stats
144W - 125L
1,560 SR
Queue Stats
407W - 422L
1,513 Elo+
Party 1
Thor
Thor
davidcg22
Thor
Level 23
God Stats
2W - 9L
1,049 SR
Queue Stats
152W - 227L
1,424 Elo+
Party 3
Rama
Rama
mrscs
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 22
1,422 SR
1,480 Elo+

VS

Team Averages
Level 22
1,484 SR
1,571 Elo+
Cerberus
Cerberus
DerekGames2302
Cerberus
Level 29
God Stats
90W - 78L
1,415 SR
Queue Stats
295W - 284L
1,459 Elo+
Solo
Guan Yu
Guan Yu
ElCucho011
Guan Yu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 14L
1,533 Elo+
Solo
Scylla
Scylla
NateSooCold
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Pandalithic
Danzaburou
Level 40
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 2
Loki
Loki
ZeeSoCold
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,211
474
2,358
7,334
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
11
4 / 0 / 0
6,494
590
3,279
5,807
2,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
8
0 / 3 / 0
5,264
479
3,592
7,244
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
8
0 / 1 / 1
5,154
469
1,099
7,758
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
mrscs
Rama
8
1 / 3 / 1
5,135
467
2,889
7,250
1,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 4
6,640
604
4,321
7,671
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
ElCucho011
Guan Yu
14
4 / 0 / 0
7,565
688
6,125
6,396
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
9
0 / 2 / 1
5,257
478
2,092
3,222
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Pandalithic
Danzaburou
10
5 / 1 / 2
6,370
579
6,533
3,594
927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
8
0 / 2 / 3
5,244
477
2,878
6,759
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
11
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
4
4
W
Guan Yu
ElCucho011
Guan Yu
4
0
0
4
L
0
4
0
0
L
Kukulkan
4
0
0
4
L
Cabrakan
0
3
0
0
W
Scylla
0
2
1
0.25
W
Danzaburou
Pandalithic
Danzaburou
5
1
2
6
W
Loki
0
2
3
0.75
L
Thor
0
1
1
0.5
L
Rama
mrscs
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
21,949
35,393
Taken
27,642
12,755
Mitigated
10,702
12,867
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,321
808
123
4,397
7,671
3,270
0
2,565
5,106
30,508
0
W
Guan Yu
ElCucho011
Guan Yu
6,125
1,413
0
3,594
6,396
3,577
0
2,358
4,038
0
42,932
L
2,358
1,088
0
1,480
7,334
1,626
0
0
7,334
24,890
0
L
Kukulkan
3,279
242
0
2,127
5,807
2,099
682
1,908
3,899
27,261
0
L
Cabrakan
3,592
1,141
323
2,676
7,244
5,124
0
2,383
4,861
16,070
0
W
Scylla
2,092
112
0
0
3,222
1,075
399
2,355
867
17,748
0
W
Danzaburou
Pandalithic
Danzaburou
6,533
2,989
0
355
3,594
927
837
540
3,054
0
30,204
W
Loki
2,878
749
0
2,600
6,759
1,853
176
1,411
5,348
0
21,439
L
Thor
1,099
154
0
3,548
7,758
1,923
0
385
7,373
0
24,796
L
Rama
mrscs
Rama
2,889
2,460
0
2,713
7,250
1,983
0
1,737
5,513
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
31,076
223
Minions Killed
290
0
Camps Cleared
0
949,874
Distance Traveled
1,066,219
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,640
604
69
6
0
218,844
2
W
Guan Yu
7,565
688
95
9
0
223,983
1
L
Freya
5,211
474
47
4
0
156,540
0
L
Kukulkan
6,494
590
51
5
0
201,774
0
L
Cabrakan
5,264
479
24
2
0
179,963
0
W
Scylla
5,257
478
26
2
0
189,201
0
W
Danzaburou
6,370
579
57
5
0
197,453
2
W
Loki
5,244
477
43
4
0
236,738
2
L
Thor
5,154
469
54
5
0
227,370
1
L
Rama
5,135
467
47
4
0
184,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role