Player Matchup

Yemoja
Yemoja
IssacKD
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,501 Elo+
Solo
Vulcan
Vulcan
Jormungandr131
Vulcan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 45L
1,635 Elo+
Solo
Rama
Rama
Yinniu
Rama
Level 9
God Stats
2W - 1L
1,849 SR
Queue Stats
33W - 46L
1,426 Elo+
Solo
Cerberus
Cerberus
iPickAids
Cerberus
Level 17
God Stats
9W - 2L
1,969 SR
Queue Stats
41W - 10L
1,858 Elo+
Solo
Cupid
Cupid
paexcoblaze
Cupid
Level 27
God Stats
1W - 6L
1,289 SR
Queue Stats
91W - 94L
1,619 Elo+
Solo
Team Averages
Level 15
1,621 SR
1,608 Elo+

VS

Team Averages
Level 20
1,567 SR
1,557 Elo+
Ah Puch
Ah Puch
JonasBrotha
Ah Puch
Level 24
God Stats
4W - 0L
1,706 SR
Queue Stats
65W - 38L
1,659 Elo+
Party 1
Tiamat
Tiamat
OopGoop
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,523 Elo+
Solo
Yemoja
Yemoja
imsingleXD
Yemoja
Level 18
God Stats
5W - 2L
1,717 SR
Queue Stats
45W - 25L
1,669 Elo+
Party 1
Nemesis
Nemesis
mrragismad
Nemesis
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
105W - 113L
1,421 Elo+
Solo
Neith
Neith
sordwelderr
Neith
Level 28
God Stats
2W - 3L
1,413 SR
Queue Stats
20W - 36L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IssacKD
Yemoja
12
0 / 5 / 4
7,360
1,051
2,345
9,211
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
7,437
1,062
4,844
6,817
2,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Yinniu
Rama
12
0 / 3 / 1
6,422
917
2,561
4,849
1,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
iPickAids
Cerberus
12
0 / 1 / 4
6,472
925
3,828
4,190
2,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 1
7,283
1,040
4,056
5,517
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

291

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JonasBrotha
Ah Puch
13
4 / 0 / 7
7,841
1,120
13,978
3,600
868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
OopGoop
Tiamat
13
1 / 3 / 7
6,992
999
2,118
5,091
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
imsingleXD
Yemoja
13
0 / 1 / 12
7,962
1,137
3,941
4,747
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
mrragismad
Nemesis
13
6 / 0 / 5
8,397
1,200
2,934
5,107
1,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 6
7,033
1,005
5,630
3,426
1,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
5
Kills
12
12
Deaths
5
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
IssacKD
Yemoja
0
5
4
0.4
W
Ah Puch
JonasBrotha
Ah Puch
4
0
7
7.5
L
2
3
3
1.17
W
Tiamat
OopGoop
Tiamat
1
3
7
1.5
L
Rama
Yinniu
Rama
0
3
1
0.17
L
Cerberus
iPickAids
Cerberus
0
1
4
2
W
Yemoja
imsingleXD
Yemoja
0
1
12
6
W
Nemesis
mrragismad
Nemesis
6
0
5
8.5
L
3
0
1
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
28,601
30,584
Taken
21,971
16,301
Mitigated
10,810
3,319
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
IssacKD
Yemoja
2,345
664
524
877
9,211
6,980
0
6,070
3,141
5,743
0
W
Ah Puch
JonasBrotha
Ah Puch
13,978
375
0
0
3,600
868
0
2,212
1,388
30,704
0
L
4,844
727
0
462
6,817
2,666
0
3,956
2,861
33,936
0
W
Tiamat
OopGoop
Tiamat
2,118
524
0
802
5,091
3,360
0
2,281
2,810
12,078
0
L
Rama
Yinniu
Rama
2,561
1,652
0
0
4,849
1,766
0
3,345
1,504
0
12,024
L
Cerberus
iPickAids
Cerberus
3,828
67
0
229
4,190
2,805
0
1,717
2,473
5,762
0
W
Yemoja
imsingleXD
Yemoja
3,941
914
1,481
1,355
4,747
3,784
0
2,697
2,050
7,900
0
W
Nemesis
mrragismad
Nemesis
2,934
1,817
0
571
5,107
1,593
0
2,306
2,801
0
9,629
L
4,056
1,294
653
574
5,517
2,084
0
4,949
568
0
12,701
W
5,630
2,945
0
489
3,426
1,205
0
1,521
1,905
0
23,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
38,225
149
Minions Killed
141
6
Camps Cleared
5
584,985
Distance Traveled
686,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,360
1,051
15
2
1
97,304
0
W
Ah Puch
7,841
1,120
46
7
3
126,673
1
L
Vulcan
7,437
1,062
68
10
2
137,446
0
W
Tiamat
6,992
999
35
5
1
127,954
0
L
Rama
6,422
917
29
4
1
118,980
2
L
Cerberus
6,472
925
2
0
0
90,692
0
W
Yemoja
7,962
1,137
8
1
0
134,298
2
W
Nemesis
8,397
1,200
10
1
1
173,114
1
L
Cupid
7,283
1,040
35
5
2
140,563
1
W
Neith
7,033
1,005
42
6
0
124,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role