Player Matchup

Anubis
Anubis
ChummyCactus142
Anubis
Level 18
God Stats
12W - 12L
1,633 SR
Queue Stats
15W - 16L
1,596 Elo+
Solo
Neith
Neith
DaHomless
Neith
Level 28
God Stats
10W - 9L
1,461 SR
Queue Stats
89W - 86L
1,397 Elo+
Party 1
Fenrir
Fenrir
Jack-elgatito
Fenrir
Level 17
God Stats
11W - 7L
1,474 SR
Queue Stats
110W - 114L
1,422 Elo+
Solo
Ares
Ares
MeX xRiiCH BoYx
Ares
Level 29
God Stats
28W - 23L
1,565 SR
Queue Stats
369W - 389L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
SalineSteam8494
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,457 Elo+

VS

Team Averages
Level 12
1,424 SR
1,437 Elo+
Set
Set
HoodiedBill
Set
Level 7
God Stats
5W - 7L
1,392 SR
Queue Stats
6W - 9L
1,279 Elo+
Party 2
Sun Wukong
Sun Wukong
Og_taymoney
Sun Wukong
Level 26
God Stats
21W - 13L
1,646 SR
Queue Stats
133W - 114L
1,612 Elo+
Solo
Hera
Hera
ScoopsASteve
Hera
Level 17
God Stats
3W - 8L
1,129 SR
Queue Stats
35W - 37L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
iTz_Queso_
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Olorun
Olorun
paueet077
Olorun
Level 7
God Stats
3W - 4L
1,454 SR
Queue Stats
12W - 13L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 3
10,982
578
13,791
17,558
8,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DaHomless
Neith
16
8 / 5 / 4
10,540
555
14,366
12,449
3,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 6
10,760
566
8,231
16,364
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 6 / 4
8,591
452
2,895
13,675
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 7 / 5
9,572
504
7,881
12,827
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,653
455
5,671
14,102
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Og_taymoney
Sun Wukong
16
6 / 1 / 5
10,069
530
7,947
11,564
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 9 / 1
8,802
463
7,278
11,411
3,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
iTz_Queso_
Guan Yu
16
7 / 6 / 11
9,794
515
16,533
18,747
15,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
paueet077
Olorun
16
8 / 6 / 7
10,276
541
8,235
9,636
3,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
27
Kills
26
27
Deaths
27
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
5
3
2.3
W
Neith
DaHomless
Neith
8
5
4
2
L
1
5
5
0.7
W
7
4
6
2.5
W
0
6
4
0.33
L
Sun Wukong
Og_taymoney
Sun Wukong
6
1
5
8.5
W
2
7
5
0.64
L
4
9
1
0.5
L
Guan Yu
iTz_Queso_
Guan Yu
7
6
11
2.08
L
Olorun
paueet077
Olorun
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,164
Damage
45,664
72,873
Taken
65,460
40,063
Mitigated
36,118
17,454
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,791
763
0
8,793
17,558
8,680
2,198
3,327
14,156
72,949
0
W
Neith
DaHomless
Neith
14,366
7,860
0
3,107
12,449
3,845
4,266
1,717
10,707
0
58,416
L
5,671
2,938
0
2,974
14,102
4,577
1,510
5,923
8,104
0
42,593
W
8,231
2,239
123
3,214
16,364
7,280
126
3,479
12,835
0
53,675
W
2,895
182
0
1,136
13,675
10,258
693
3,230
10,445
22,581
0
L
Sun Wukong
Og_taymoney
Sun Wukong
7,947
2,258
0
3,591
11,564
9,492
764
4,501
6,813
0
50,135
W
7,881
586
43
1,038
12,827
10,000
574
3,760
8,813
39,912
0
L
7,278
3,304
0
1,912
11,411
3,021
687
6,696
4,574
41,155
0
L
Guan Yu
iTz_Queso_
Guan Yu
16,533
4,230
536
2,194
18,747
15,460
0
5,938
12,734
0
54,737
L
Olorun
paueet077
Olorun
8,235
4,669
828
1,039
9,636
3,568
0
963
8,668
32,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
47,594
388
Minions Killed
378
0
Camps Cleared
0
1,489,159
Distance Traveled
1,562,436
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,982
578
119
6
0
264,244
3
W
Neith
10,540
555
99
5
0
304,132
0
L
Set
8,653
455
76
4
0
364,852
0
W
Fenrir
10,760
566
77
4
0
325,532
3
W
Ares
8,591
452
34
2
0
275,572
0
L
Sun Wukong
10,069
530
110
6
0
262,344
2
W
Cthulhu
9,572
504
59
3
0
319,679
6
L
Hera
8,802
463
61
3
0
280,031
1
L
Guan Yu
9,794
515
80
4
0
358,759
0
L
Olorun
10,276
541
51
3
0
296,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role