Player Matchup

Merlin
Merlin
DartLider
Merlin
Level 60
God Stats
0W - 2L
1,419 SR
Queue Stats
4W - 25L
1,064 Elo+
Party 3
Thanatos
Thanatos
MaranDeMaat
Thanatos
Level 119
God Stats
28W - 43L
1,371 SR
Queue Stats
116W - 139L
1,336 Elo+
Party 3
Jing Wei
Jing Wei
Sarcasm0x
Jing Wei
Level 28
God Stats
3W - 4L
1,608 SR
Queue Stats
70W - 65L
1,463 Elo+
Party 2
Chaac
Chaac
SudrakSverknullo
Chaac
Level 14
God Stats
9W - 19L
1,072 SR
Queue Stats
23W - 37L
1,223 Elo+
Party 3
Ares
Ares
harck5
Ares
Level 120
God Stats
4W - 3L
1,855 SR
Queue Stats
72W - 64L
1,499 Elo+
Party 2
Team Averages
Level 68
1,465 SR
1,317 Elo+

VS

Team Averages
Level 74
1,414 SR
1,379 Elo+
Anubis
Anubis
Appiedi
Anubis
Level 85
God Stats
7W - 11L
1,263 SR
Queue Stats
48W - 59L
1,317 Elo+
Party 1
Fenrir
Fenrir
DarkWolf1097
Fenrir
Level 108
God Stats
9W - 13L
1,493 SR
Queue Stats
65W - 80L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
Magnificsù
Sylvanus
Level 104
God Stats
2W - 6L
1,189 SR
Queue Stats
4W - 11L
1,158 Elo+
Party 1
Neith
Neith
Phx12salvo
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
xXmlgswegXx
Erlang Shen
Level 68
God Stats
31W - 22L
1,622 SR
Queue Stats
106W - 106L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DartLider
Merlin
16
3 / 14 / 4
11,067
395
21,128
23,479
8,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MaranDeMaat
Thanatos
16
3 / 15 / 2
10,588
378
9,070
24,054
8,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Sarcasm0x
Jing Wei
20
6 / 5 / 5
13,389
478
30,432
24,701
12,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 8 / 0
9,220
329
4,733
20,404
16,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
harck5
Ares
18
5 / 8 / 6
12,361
441
22,017
35,108
43,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Appiedi
Anubis
20
13 / 4 / 9
15,326
547
21,132
20,544
10,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
14 / 4 / 9
14,928
533
23,875
22,772
17,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Magnificsù
Sylvanus
18
5 / 5 / 14
13,719
490
13,901
32,287
37,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
18
4 / 5 / 13
12,377
442
13,870
18,577
8,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xXmlgswegXx
Erlang Shen
20
14 / 0 / 11
18,460
659
32,703
32,568
26,980
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
17
Kills
50
50
Deaths
18
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anubis
Appiedi
Anubis
13
4
9
4.38
W
Fenrir
14
4
9
4.63
L
Merlin
DartLider
Merlin
3
14
4
0.36
W
Sylvanus
Magnificsù
Sylvanus
5
5
14
2.4
L
Thanatos
MaranDeMaat
Thanatos
3
15
2
0.27
W
Neith
4
5
13
2.1
L
Jing Wei
Sarcasm0x
Jing Wei
6
5
5
1.7
L
0
8
0
0
L
Ares
harck5
Ares
5
8
6
1
W
Erlang Shen
xXmlgswegXx
Erlang Shen
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,380
Damage
105,481
127,746
Taken
126,748
89,865
Mitigated
101,239
32,313
Healing
61,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Appiedi
Anubis
21,132
1,406
0
10,479
20,544
10,860
3,190
9,525
10,411
98,596
0
W
Fenrir
23,875
6,542
0
8,015
22,772
17,765
5,217
5,170
17,359
0
79,813
L
Merlin
DartLider
Merlin
21,128
1,081
208
1,631
23,479
8,629
118
8,959
14,520
58,405
0
W
Sylvanus
Magnificsù
Sylvanus
13,901
3,858
6,086
11,654
32,287
37,093
922
9,827
22,093
51,886
0
L
Thanatos
MaranDeMaat
Thanatos
9,070
1,762
0
12,290
24,054
8,706
0
6,308
17,746
0
59,891
W
Neith
13,870
7,252
0
3,995
18,577
8,541
3,228
8,130
10,257
0
65,943
L
Jing Wei
Sarcasm0x
Jing Wei
30,432
19,566
0
8,989
24,701
12,986
944
6,708
17,993
0
122,916
L
4,733
1,024
0
5,417
20,404
16,364
23
1,781
18,623
0
36,796
L
Ares
harck5
Ares
22,017
1,059
0
3,778
35,108
43,180
0
11,277
23,831
49,353
0
W
Erlang Shen
xXmlgswegXx
Erlang Shen
32,703
17,799
0
20,936
32,568
26,980
4,387
8,888
23,083
0
182,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,625
Gold Earned
74,810
526
Minions Killed
685
0
Camps Cleared
0
2,228,483
Distance Traveled
2,607,350
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,326
547
168
6
0
452,847
1
W
Fenrir
14,928
533
93
3
0
592,148
0
L
Merlin
11,067
395
93
3
0
430,423
6
W
Sylvanus
13,719
490
71
3
0
450,345
6
L
Thanatos
10,588
378
114
4
0
444,036
0
W
Neith
12,377
442
93
3
0
523,643
4
L
Jing Wei
13,389
478
210
8
0
500,548
1
L
Chaac
9,220
329
62
2
0
373,084
4
L
Ares
12,361
441
47
2
0
480,392
4
W
Erlang Shen
18,460
659
260
9
0
588,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role