Player Matchup

Danzaburou
Danzaburou
Chesus-Senpai
Danzaburou
Level 109
God Stats
12W - 5L
1,500 SR
Queue Stats
240W - 224L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
Fenahsil
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,466 Elo+
Solo
Arachne
Arachne
Shinto-Senpai
Arachne
Level 29
God Stats
14W - 12L
1,593 SR
Queue Stats
309W - 272L
1,605 Elo+
Party 1
Ymir
Ymir
joPhil97
Ymir
Level 149
God Stats
47W - 27L
1,119 SR
Queue Stats
144W - 115L
1,311 Elo+
Party 1
Chronos
Chronos
xXTakuKoliXx
Chronos
Level 37
God Stats
13W - 20L
1,602 SR
Queue Stats
450W - 431L
1,458 Elo+
Solo
Team Averages
Level 73
1,463 SR
1,467 Elo+

VS

Team Averages
Level 79
1,561 SR
1,604 Elo+
Ares
Ares
Kaaaliim
Ares
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 25L
1,787 Elo+
Party 2
He Bo
He Bo
aidinasg
He Bo
Level 124
God Stats
4W - 2L
1,280 SR
Queue Stats
626W - 492L
1,593 Elo+
Party 2
Hachiman
Hachiman
finemmkaaayy
Hachiman
Level 23
God Stats
2W - 0L
1,845 SR
Queue Stats
60W - 30L
1,661 Elo+
Party 2
Tiamat
Tiamat
hamed_emami99
Tiamat
Level 123
God Stats
8W - 4L
1,682 SR
Queue Stats
452W - 386L
1,482 Elo+
Party 2
Bastet
Bastet
zord119
Bastet
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 129L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chesus-Senpai
Danzaburou
13
8 / 4 / 1
8,671
542
12,658
11,676
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Fenahsil
Amaterasu
12
0 / 4 / 0
6,800
425
5,519
13,640
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
14
1 / 5 / 2
8,114
507
4,679
11,838
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
1 / 5 / 6
7,161
448
6,501
10,728
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
xXTakuKoliXx
Chronos
12
2 / 8 / 0
7,729
483
5,119
13,520
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 5 / 4
7,508
469
3,347
12,570
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
aidinasg
He Bo
16
11 / 3 / 1
10,388
649
14,802
10,624
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
finemmkaaayy
Hachiman
15
7 / 3 / 1
8,887
555
10,629
12,348
4,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 0 / 2
9,305
582
9,118
6,841
8,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
zord119
Bastet
14
6 / 1 / 3
8,478
530
8,497
11,297
3,801
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
26
26
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chesus-Senpai
Danzaburou
8
4
1
2.13
L
Amaterasu
Fenahsil
Amaterasu
0
4
0
0
W
Ares
0
5
4
0.4
L
Arachne
1
5
2
0.4
W
He Bo
aidinasg
He Bo
11
3
1
3.83
W
Hachiman
finemmkaaayy
Hachiman
7
3
1
2.5
W
2
0
2
3
L
Ymir
1
5
6
0.8
L
Chronos
xXTakuKoliXx
Chronos
2
8
0
0.25
W
Bastet
zord119
Bastet
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
46,393
61,402
Taken
53,680
33,226
Mitigated
28,538
13,157
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chesus-Senpai
Danzaburou
12,658
6,773
0
2,952
11,676
5,941
0
2,438
9,190
0
48,641
L
Amaterasu
Fenahsil
Amaterasu
5,519
1,719
0
3,400
13,640
8,296
0
8,530
5,066
0
28,896
W
Ares
3,347
378
0
1,027
12,570
7,985
295
3,887
8,658
12,404
0
L
Arachne
4,679
2,919
0
3,268
11,838
5,109
0
4,027
7,739
0
55,209
W
He Bo
aidinasg
He Bo
14,802
656
0
3,713
10,624
4,114
172
4,359
6,265
59,029
0
W
Hachiman
finemmkaaayy
Hachiman
10,629
4,888
0
6,366
12,348
4,563
1,910
1,779
10,569
0
57,669
W
9,118
1,319
0
4,531
6,841
8,075
9
0
6,505
56,947
0
L
Ymir
6,501
1,562
0
1,535
10,728
8,103
0
2,816
7,890
29,497
0
L
Chronos
xXTakuKoliXx
Chronos
5,119
605
0
2,002
13,520
5,777
1,135
8,933
4,250
36,703
922
W
Bastet
zord119
Bastet
8,497
3,842
0
1,523
11,297
3,801
375
1,523
9,724
0
48,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
44,566
348
Minions Killed
434
0
Camps Cleared
0
1,365,793
Distance Traveled
1,422,605
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,671
542
77
5
0
280,983
2
L
Amaterasu
6,800
425
78
5
0
262,554
2
W
Ares
7,508
469
23
1
0
269,420
4
L
Arachne
8,114
507
97
6
0
293,282
2
W
He Bo
10,388
649
103
6
0
281,081
1
W
Hachiman
8,887
555
110
7
0
264,825
2
W
Tiamat
9,305
582
122
8
0
266,676
4
L
Ymir
7,161
448
37
2
0
262,962
1
L
Chronos
7,729
483
59
4
0
266,012
0
W
Bastet
8,478
530
76
5
0
340,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role