Player Matchup

Yemoja
Yemoja
Angieoink
Yemoja
Level 27
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 3
Da Ji
Da Ji
Lewisisphat
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 3
Vamana
Vamana
StumblingSarge
Vamana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
iamdroflet
Discordia
Level 48
God Stats
1W - 1L
1,207 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 3
Ullr
Ullr
lifeonkars
Ullr
Level 39
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 3
Team Averages
Level 42
1,363 SR
1,306 Elo+

VS

Team Averages
Level 35
1,498 SR
1,345 Elo+
Susano
Susano
Koocuras
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,392 Elo+
Solo
Achilles
Achilles
MrHuiSGory
Achilles
Level 28
God Stats
2W - 6L
1,363 SR
Queue Stats
320W - 352L
1,317 Elo+
Party 1
Sol
Sol
ValikValli
Sol
Level 44
God Stats
5W - 1L
1,980 SR
Queue Stats
218W - 197L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
anoJ44
Danzaburou
Level 26
God Stats
6W - 11L
1,370 SR
Queue Stats
55W - 75L
1,344 Elo+
Party 2
Chang'e
Chang'e
shttzrez
Chang'e
Level 37
God Stats
2W - 12L
1,275 SR
Queue Stats
49W - 74L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angieoink
Yemoja
12
0 / 2 / 3
7,569
445
2,954
7,845
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
14 / 4 / 7
10,232
602
14,776
13,262
5,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 1 / 5
10,756
633
11,660
14,556
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
iamdroflet
Discordia
15
3 / 4 / 5
8,956
527
3,268
7,301
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 4 / 7
7,931
467
6,920
9,890
3,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Koocuras
Susano
14
4 / 7 / 3
9,005
530
6,750
13,377
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MrHuiSGory
Achilles
13
2 / 7 / 2
7,774
457
6,128
12,010
8,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 4 / 0
9,411
554
13,492
12,025
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
anoJ44
Danzaburou
12
1 / 4 / 4
7,549
444
6,649
9,283
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
shttzrez
Chang'e
11
1 / 6 / 4
6,847
403
5,209
10,815
2,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
28
Kills
15
15
Deaths
28
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Angieoink
Yemoja
0
2
3
0.75
L
Susano
Koocuras
Susano
4
7
3
0.79
W
14
4
7
4.38
L
Achilles
MrHuiSGory
Achilles
2
7
2
0.43
W
9
1
5
11.5
L
7
4
0
1.75
L
Danzaburou
anoJ44
Danzaburou
1
4
4
0.75
W
Discordia
iamdroflet
Discordia
3
4
5
1.38
W
2
4
7
1.38
L
Chang'e
shttzrez
Chang'e
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,578
Damage
38,228
52,854
Taken
57,510
26,355
Mitigated
22,638
20,313
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Angieoink
Yemoja
2,954
385
3,200
2,548
7,845
4,154
0
3,402
4,443
15,831
0
L
Susano
Koocuras
Susano
6,750
1,352
0
3,977
13,377
4,467
0
1,133
12,039
0
52,713
W
14,776
4,164
0
2,727
13,262
5,142
0
4,322
8,940
0
49,666
L
Achilles
MrHuiSGory
Achilles
6,128
2,628
0
2,538
12,010
8,117
750
533
11,040
0
33,840
W
11,660
6,602
0
8,469
14,556
11,281
1,529
3,348
11,208
0
57,640
L
13,492
2,870
0
5,408
12,025
4,250
2,081
1,257
10,570
66,476
0
L
Danzaburou
anoJ44
Danzaburou
6,649
2,490
0
1,098
9,283
3,113
296
1,726
7,509
0
42,433
W
Discordia
iamdroflet
Discordia
3,268
323
0
1,454
7,301
2,504
858
4,216
3,085
38,570
0
W
6,920
3,018
0
1,915
9,890
3,274
1,102
3,413
6,477
0
40,798
L
Chang'e
shttzrez
Chang'e
5,209
789
1,248
3,715
10,815
2,691
767
1,143
9,630
23,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
40,586
353
Minions Killed
371
0
Camps Cleared
0
1,537,450
Distance Traveled
1,524,726
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,569
445
18
1
0
298,437
4
L
Susano
9,005
530
106
6
0
330,432
1
W
Da Ji
10,232
602
66
4
0
312,501
1
L
Achilles
7,774
457
52
3
0
331,579
2
W
Vamana
10,756
633
109
6
0
332,750
3
L
Sol
9,411
554
104
6
0
296,084
1
L
Danzaburou
7,549
444
58
3
0
277,633
2
W
Discordia
8,956
527
84
5
0
296,642
0
W
Ullr
7,931
467
76
4
0
297,120
1
L
Chang'e
6,847
403
51
3
0
288,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role