Player Matchup

Horus
Horus
Platinum I
GARCSS
Horus
Platinum I
Level 142
God Stats
16W - 5L
1,500 SR
Queue Stats
220W - 126L
2,267 MMR
Party 2
Thoth
Thoth
Masters
JoaoPauBroxaMuxo
Thoth
Masters
Level 103
God Stats
37W - 23L
1,555 SR
Queue Stats
112W - 114L
2,411 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Xhitoman
Tsukuyomi
Masters
Level 160
God Stats
25W - 22L
1,568 SR
Queue Stats
480W - 376L
2,822 MMR
Party 1
Mulan
Mulan
Platinum I
Yourageitroll
Mulan
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
Zurigui
Anhur
Masters
Level 160
God Stats
17W - 8L
1,799 SR
Queue Stats
406W - 259L
2,829 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,584 SR
2,366 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,551 SR
2,055 MMR
Ne Zha
Ne Zha
Masters
BuscandoADory
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
GettaBest
Scylla
Diamond III
Level 142
God Stats
11W - 11L
1,760 SR
Queue Stats
186W - 126L
2,561 MMR
Solo
Yemoja
Yemoja
Diamond III
Kowalskï
Yemoja
Diamond III
Level 159
God Stats
8W - 9L
1,829 SR
Queue Stats
333W - 267L
2,264 MMR
Solo
Loki
Loki
Diamond I
LastCroc
Loki
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
iGottheit
Hou Yi
Diamond I
Level 160
God Stats
9W - 10L
1,165 SR
Queue Stats
657W - 637L
2,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GARCSS
Horus
13
2 / 0 / 10
8,023
501
4,547
9,313
6,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 4
9,544
597
10,671
5,078
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Xhitoman
Tsukuyomi
17
4 / 0 / 7
9,556
597
7,001
9,552
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 3
9,929
621
14,623
14,731
12,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Zurigui
Anhur
18
6 / 2 / 5
10,009
626
10,984
9,475
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebSetDanzaburouTiamatJanus

VS

Bans
ApolloPersephoneSobekAphroditeYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,815
426
5,161
14,104
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
GettaBest
Scylla
11
1 / 6 / 2
7,116
445
5,837
8,232
1,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kowalskï
Yemoja
10
1 / 4 / 2
6,741
421
4,457
12,517
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
1 / 4 / 0
7,404
463
9,326
14,362
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
iGottheit
Hou Yi
12
1 / 5 / 0
7,009
438
2,869
11,916
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
23
Kills
4
4
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Horus
GARCSS
Horus
2
0
10
7
L
Scylla
GettaBest
Scylla
1
6
2
0.33
W
6
0
4
8
L
Yemoja
Kowalskï
Yemoja
1
4
2
0.5
L
Loki
1
4
0
0.25
W
Tsukuyomi
Xhitoman
Tsukuyomi
4
0
7
7.5
W
5
2
3
3.25
W
Anhur
Zurigui
Anhur
6
2
5
4.25
L
Hou Yi
iGottheit
Hou Yi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
27,650
48,149
Taken
61,131
28,100
Mitigated
20,712
21,742
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
1,541
0
4,036
14,104
4,217
0
2,176
11,850
0
50,588
W
Horus
GARCSS
Horus
4,547
985
1,675
4,368
9,313
6,782
371
2,981
6,332
0
13,343
L
Scylla
GettaBest
Scylla
5,837
536
0
766
8,232
1,754
0
1,520
6,532
42,598
0
W
10,671
198
0
1,465
5,078
1,644
0
1,385
3,693
70,161
0
L
Yemoja
Kowalskï
Yemoja
4,457
937
755
3,090
12,517
7,332
0
3,841
8,464
17,037
0
L
Loki
9,326
2,523
0
3,839
14,362
4,899
0
904
13,398
211
41,816
W
Tsukuyomi
Xhitoman
Tsukuyomi
7,001
1,385
0
3,078
9,552
4,250
0
1,907
7,645
0
76,893
W
14,623
4,290
0
7,084
14,731
12,099
685
2,618
12,113
0
77,364
W
Anhur
Zurigui
Anhur
10,984
7,575
0
4,072
9,475
3,325
910
1,562
7,913
0
85,169
L
Hou Yi
iGottheit
Hou Yi
2,869
1,529
0
2,833
11,916
2,510
0
1,636
10,216
0
42,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
35,085
610
Minions Killed
377
0
Camps Cleared
0
1,623,950
Distance Traveled
1,521,304
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,815
426
97
6
0
343,917
3
W
Horus
8,023
501
21
1
0
325,997
8
L
Scylla
7,116
445
99
6
0
283,052
4
W
Thoth
9,544
597
141
9
0
333,977
7
L
Yemoja
6,741
421
21
1
0
296,520
7
L
Loki
7,404
463
82
5
0
348,016
8
W
Tsukuyomi
9,556
597
146
9
0
396,624
4
W
Mulan
9,929
621
146
9
0
300,893
1
W
Anhur
10,009
626
156
10
0
266,459
5
L
Hou Yi
7,009
438
78
5
0
249,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role