Player Matchup

Fenrir
Fenrir
Angel152002
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 112L
1,625 Elo+
Solo
Vulcan
Vulcan
Aurum Aka Gold
Vulcan
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 74L
1,665 Elo+
Solo
Skadi
Skadi
Carlomagno27
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,702 Elo+
Solo
Ao Kuang
Ao Kuang
Gilgamesh721
Ao Kuang
Level 25
God Stats
20W - 9L
1,748 SR
Queue Stats
94W - 72L
1,729 Elo+
Solo
Tsukuyomi
Tsukuyomi
girlgamer953555
Tsukuyomi
Level 27
God Stats
24W - 28L
1,576 SR
Queue Stats
129W - 130L
1,649 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,674 Elo+

VS

Team Averages
Level 19
1,787 SR
1,740 Elo+
Fenrir
Fenrir
CLARA2315
Fenrir
Level 28
God Stats
3W - 5L
1,655 SR
Queue Stats
92W - 88L
1,653 Elo+
Solo
Hachiman
Hachiman
SPARTA_NATION300
Hachiman
Level 4
God Stats
4W - 1L
1,845 SR
Queue Stats
6W - 8L
1,864 Elo+
Solo
Hercules
Hercules
dshoemake1
Hercules
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
138W - 101L
1,686 Elo+
Solo
Heimdallr
Heimdallr
s12gallego
Heimdallr
Level 18
God Stats
3W - 2L
1,903 SR
Queue Stats
14W - 6L
1,752 Elo+
Solo
Tiamat
Tiamat
welcomemeback
Tiamat
Level 18
God Stats
46W - 18L
1,762 SR
Queue Stats
289W - 184L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 1 / 8
11,996
631
10,564
17,115
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 4
11,027
580
8,859
7,774
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 3 / 5
12,471
656
13,564
11,885
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Gilgamesh721
Ao Kuang
17
3 / 0 / 3
11,022
580
10,024
21,438
11,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
girlgamer953555
Tsukuyomi
16
6 / 5 / 8
10,576
557
9,982
13,415
12,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CLARA2315
Fenrir
11
3 / 3 / 5
8,674
457
5,709
10,576
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 9 / 3
6,922
364
3,828
11,970
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
dshoemake1
Hercules
16
0 / 7 / 2
9,092
479
6,890
18,997
11,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
s12gallego
Heimdallr
13
0 / 11 / 4
7,766
409
5,135
16,119
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 4 / 1
10,787
568
12,625
9,442
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
33
Kills
12
12
Deaths
34
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
1
8
12
W
5
3
4
2.33
L
Fenrir
CLARA2315
Fenrir
3
3
5
1.83
W
11
3
5
4.5
W
Ao Kuang
Gilgamesh721
Ao Kuang
3
0
3
4.5
L
1
9
3
0.28
L
Hercules
dshoemake1
Hercules
0
7
2
0.14
W
Tsukuyomi
girlgamer953555
Tsukuyomi
6
5
8
2
L
Heimdallr
s12gallego
Heimdallr
0
11
4
0.18
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
34,187
71,627
Taken
67,104
39,173
Mitigated
29,443
27,062
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,564
2,614
0
8,261
17,115
7,577
1,022
5,147
11,714
0
81,463
W
8,859
3,274
0
1,447
7,774
3,044
255
3,369
4,233
77,438
0
L
Fenrir
CLARA2315
Fenrir
5,709
2,699
0
2,063
10,576
3,031
0
1,906
8,656
0
24,242
W
13,564
5,889
0
1,698
11,885
4,372
2,980
2,550
9,239
0
96,222
W
Ao Kuang
Gilgamesh721
Ao Kuang
10,024
1,525
0
14,045
21,438
11,887
0
1,559
19,879
83,469
0
L
3,828
2,033
0
0
11,970
3,108
0
3,117
8,747
0
22,021
L
Hercules
dshoemake1
Hercules
6,890
2,500
0
4,306
18,997
11,652
0
9,693
9,254
0
67,409
W
Tsukuyomi
girlgamer953555
Tsukuyomi
9,982
3,246
0
1,611
13,415
12,293
966
2,465
10,815
0
60,514
L
Heimdallr
s12gallego
Heimdallr
5,135
2,611
0
3,068
16,119
4,361
0
2,055
13,976
0
42,218
L
12,625
1,213
353
2,567
9,442
7,291
0
1,814
7,588
63,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
43,241
688
Minions Killed
403
0
Camps Cleared
0
1,879,721
Distance Traveled
1,465,033
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,996
631
126
7
0
451,102
2
W
Vulcan
11,027
580
157
8
0
330,845
1
L
Fenrir
8,674
457
43
2
0
211,325
2
W
Skadi
12,471
656
168
9
0
325,752
1
W
Ao Kuang
11,022
580
154
8
0
360,210
7
L
Hachiman
6,922
364
31
2
0
307,894
0
L
Hercules
9,092
479
133
7
0
312,434
1
W
Tsukuyomi
10,576
557
83
4
0
411,812
0
L
Heimdallr
7,766
409
79
4
0
298,469
1
L
Tiamat
10,787
568
117
6
0
334,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role