Player Matchup

Tsukuyomi
Tsukuyomi
CriesInOtaku
Tsukuyomi
Level 17
God Stats
4W - 1L
1,824 SR
Queue Stats
33W - 36L
1,322 Elo+
Solo
Nike
Nike
Hobtoberfest95
Nike
Level 28
God Stats
5W - 0L
1,706 SR
Queue Stats
101W - 105L
1,365 Elo+
Solo
Danzaburou
Danzaburou
INSANE_HITMAN_28
Danzaburou
Level 26
God Stats
4W - 8L
1,238 SR
Queue Stats
24W - 25L
1,336 Elo+
Solo
Cernunnos
Cernunnos
JimKyte71
Cernunnos
Level 25
God Stats
23W - 11L
1,490 SR
Queue Stats
47W - 33L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
UnstoppableZan00
Kukulkan
Level 14
God Stats
11W - 4L
1,867 SR
Queue Stats
51W - 34L
1,473 Elo+
Party 2
Team Averages
Level 22
1,625 SR
1,394 Elo+

VS

Team Averages
Level 14
1,475 SR
1,280 Elo+
Apollo
Apollo
ClearestSpark77
Apollo
Level 8
God Stats
2W - 6L
1,318 SR
Queue Stats
20W - 27L
1,134 Elo+
Party 1
Kuzenbo
Kuzenbo
CorpsePop
Kuzenbo
Level 24
God Stats
3W - 4L
1,365 SR
Queue Stats
50W - 31L
1,514 Elo+
Solo
Zeus
Zeus
DragonAssailant
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,047 Elo+
Party 1
Ymir
Ymir
T22 Murica
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,237 Elo+
Party 1
Neith
Neith
tnards
Neith
Level 25
God Stats
22W - 20L
1,692 SR
Queue Stats
133W - 119L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CriesInOtaku
Tsukuyomi
19
5 / 9 / 17
12,250
1,021
15,700
15,728
7,189
20
12 / 6 / 19
14,074
1,173
20,550
22,202
15,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
INSANE_HITMAN_28
Danzaburou
20
9 / 7 / 25
13,666
1,139
18,614
19,189
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
JimKyte71
Cernunnos
20
12 / 0 / 29
15,006
1,251
20,908
12,723
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 2 / 18
13,784
1,149
18,905
13,108
5,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 16 / 12
13,900
1,158
25,040
26,794
9,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
CorpsePop
Kuzenbo
19
8 / 2 / 9
13,795
1,150
14,605
18,729
25,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 21 / 12
12,523
1,044
19,354
27,879
8,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 1
9,738
812
2,701
11,082
8,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
tnards
Neith
19
3 / 4 / 9
12,814
1,068
13,557
16,314
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
66
47
Kills
23
24
Deaths
47
108
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
16
12
0.88
L
Kuzenbo
CorpsePop
Kuzenbo
8
2
9
6.25
W
Tsukuyomi
CriesInOtaku
Tsukuyomi
5
9
17
1.5
L
3
21
12
0.43
W
12
6
19
3.58
W
Danzaburou
INSANE_HITMAN_28
Danzaburou
9
7
25
3.07
W
Cernunnos
JimKyte71
Cernunnos
12
0
29
26.5
L
1
4
1
0.38
W
9
2
18
9
L
Neith
tnards
Neith
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,677
Damage
75,257
82,950
Taken
100,798
41,872
Mitigated
58,785
10,674
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,040
14,797
0
1,755
26,794
9,451
0
5,394
21,400
0
45,563
L
Kuzenbo
CorpsePop
Kuzenbo
14,605
4,031
926
1,011
18,729
25,135
0
3,016
15,713
32,791
0
W
Tsukuyomi
CriesInOtaku
Tsukuyomi
15,700
4,684
0
852
15,728
7,189
0
7,413
8,315
0
24,437
L
19,354
3,997
0
0
27,879
8,526
0
4,019
23,860
32,711
0
W
20,550
10,012
0
662
22,202
15,435
0
5,907
16,295
0
43,878
W
Danzaburou
INSANE_HITMAN_28
Danzaburou
18,614
8,609
0
5,565
19,189
8,266
0
8,783
10,406
0
53,066
W
Cernunnos
JimKyte71
Cernunnos
20,908
13,890
0
3,595
12,723
5,567
0
6,454
6,269
0
46,612
L
2,701
387
0
0
11,082
8,081
0
2,824
8,258
7,487
0
W
18,905
3,276
0
0
13,108
5,415
0
8,103
5,005
37,064
0
L
Neith
tnards
Neith
13,557
5,619
0
2,790
16,314
7,592
0
3,652
12,662
0
58,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,780
Gold Earned
62,770
241
Minions Killed
220
5
Camps Cleared
3
1,015,833
Distance Traveled
955,411
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,900
1,158
36
3
0
218,394
1
L
Kuzenbo
13,795
1,150
25
2
1
213,562
2
W
Tsukuyomi
12,250
1,021
17
1
0
178,913
1
L
Zeus
12,523
1,044
43
4
0
184,670
1
W
Nike
14,074
1,173
53
4
2
216,267
0
W
Danzaburou
13,666
1,139
60
5
1
171,875
0
W
Cernunnos
15,006
1,251
54
5
1
240,827
0
L
Ymir
9,738
812
8
1
0
145,798
0
W
Kukulkan
13,784
1,149
57
5
1
207,951
0
L
Neith
12,814
1,068
108
9
2
192,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role