Player Matchup

Neith
Neith
AleexSotto13
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rookie300
Sun Wukong
Level 105
God Stats
19W - 16L
1,764 SR
Queue Stats
419W - 351L
1,613 Elo+
Party 1
Hel
Hel
oIR0N H1D3o
Hel
Level 138
God Stats
3W - 1L
1,990 SR
Queue Stats
68W - 53L
1,615 Elo+
Party 1
Team Averages
Level 131
1,751 SR
1,576 Elo+

VS

Team Averages
Level 148
1,524 SR
1,611 Elo+
Susano
Susano
BR MAD DOG BR
Susano
Level 156
God Stats
9W - 5L
1,500 SR
Queue Stats
250W - 261L
1,536 Elo+
Party 2
Geb
Geb
HKjoaozin202
Geb
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 36L
1,650 Elo+
Party 2
The Morrigan
The Morrigan
Subarashi4235
The Morrigan
Level 160
God Stats
6W - 0L
1,573 SR
Queue Stats
325W - 179L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,478
632
9,855
10,895
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Rookie300
Sun Wukong
13
2 / 3 / 3
10,031
669
7,244
12,733
10,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 4
9,035
602
9,805
10,083
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
9,353
624
8,402
12,073
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 7
10,001
667
5,316
11,929
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Subarashi4235
The Morrigan
14
6 / 2 / 3
10,513
701
14,586
8,267
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
9
9
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
2
3
6
1.67
W
1
0
7
4.5
L
Sun Wukong
Rookie300
Sun Wukong
2
3
3
1.17
W
The Morrigan
Subarashi4235
The Morrigan
6
2
3
3.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
28,304
33,711
Taken
32,269
17,692
Mitigated
20,363
12,084
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,855
5,217
0
2,477
10,895
3,597
0
5,803
4,686
0
62,885
W
8,402
1,446
0
2,585
12,073
6,511
384
2,438
9,635
0
29,253
W
5,316
407
0
3,217
11,929
10,405
126
4,554
7,375
15,848
0
L
Sun Wukong
Rookie300
Sun Wukong
7,244
1,150
0
650
12,733
10,066
0
4,654
7,893
0
19,159
W
The Morrigan
Subarashi4235
The Morrigan
14,586
1,798
0
926
8,267
3,447
232
2,876
5,391
53,991
5,731
L
9,805
1,337
4,049
4,908
10,083
4,029
348
5,630
4,165
45,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
29,867
188
Minions Killed
163
0
Camps Cleared
0
775,796
Distance Traveled
832,055
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,478
632
117
8
0
243,692
4
W
Susano
9,353
624
60
4
0
289,983
0
W
Geb
10,001
667
20
1
0
281,012
0
L
Sun Wukong
10,031
669
18
1
0
269,145
2
W
The Morrigan
10,513
701
83
6
0
261,060
4
L
Hel
9,035
602
53
4
0
262,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role