Player Matchup

Sylvanus
Sylvanus
Seniia
Sylvanus
Level 136
God Stats
1W - 0L
1,277 SR
Queue Stats
15W - 17L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
ShayElric
Hun Batz
Level 147
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 17L
1,604 Elo+
Party 2
Eset
Eset
ascarpi
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,615 Elo+
Party 2
Team Averages
Level 143
1,428 SR
1,604 Elo+

VS

Team Averages
Level 91
1,713 SR
1,535 Elo+
Cupid
Cupid
Araag
Cupid
Level 123
God Stats
6W - 4L
1,935 SR
Queue Stats
66W - 54L
1,564 Elo+
Party 1
Horus
Horus
CiaronLyons4
Horus
Level 67
God Stats
0W - 3L
1,338 SR
Queue Stats
104W - 74L
1,499 Elo+
Solo
Discordia
Discordia
Ezazhel
Discordia
Level 82
God Stats
1W - 3L
1,865 SR
Queue Stats
36W - 32L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Seniia
Sylvanus
10
0 / 0 / 7
7,727
702
1,925
8,391
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
ShayElric
Hun Batz
11
4 / 1 / 4
8,001
727
7,561
6,326
2,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
ascarpi
Eset
12
6 / 1 / 4
8,448
768
8,512
8,806
4,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Araag
Cupid
9
0 / 4 / 2
6,683
608
3,937
8,611
2,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 2
7,125
648
2,119
7,988
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Ezazhel
Discordia
9
1 / 2 / 0
6,769
615
8,153
5,390
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
1
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Araag
Cupid
0
4
2
0.25
L
0
4
2
0.25
L
Discordia
Ezazhel
Discordia
1
2
0
0.5
W
Sylvanus
Seniia
Sylvanus
0
0
7
3.5
W
Hun Batz
ShayElric
Hun Batz
4
1
4
6
W
Eset
ascarpi
Eset
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
14,209
23,523
Taken
21,989
12,393
Mitigated
10,095
7,917
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Araag
Cupid
3,937
1,646
104
2,642
8,611
2,729
28
4,112
4,499
0
18,070
L
2,119
1,240
746
2,358
7,988
5,773
0
3,782
4,206
0
7,078
L
Discordia
Ezazhel
Discordia
8,153
593
0
505
5,390
1,593
120
2,640
2,750
33,525
0
W
Sylvanus
Seniia
Sylvanus
1,925
695
3,523
3,198
8,391
5,433
584
4,035
3,837
7,802
0
W
Hun Batz
ShayElric
Hun Batz
7,561
2,685
0
51
6,326
2,605
111
1,398
4,774
0
33,276
W
Eset
ascarpi
Eset
8,512
853
340
805
8,806
4,355
588
2,842
5,617
41,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
20,577
119
Minions Killed
117
0
Camps Cleared
0
593,499
Distance Traveled
529,744
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,683
608
45
4
0
186,814
0
L
Horus
7,125
648
14
1
0
162,179
5
L
Discordia
6,769
615
58
5
0
180,751
4
W
Sylvanus
7,727
702
9
1
0
184,481
4
W
Hun Batz
8,001
727
40
4
0
223,776
4
W
Eset
8,448
768
70
6
0
185,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role