Player Matchup

Ares
Ares
AlphaPacks
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Mancogolf
Tiamat
Level 22
God Stats
8W - 9L
1,550 SR
Queue Stats
74W - 83L
1,223 Elo+
Solo
Bellona
Bellona
Oroch
Bellona
Level 26
God Stats
5W - 3L
1,335 SR
Queue Stats
24W - 31L
1,450 Elo+
Party 2
Da Ji
Da Ji
Xuninzin
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
reimberg
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Team Averages
Level 13
1,477 SR
1,434 Elo+

VS

Team Averages
Level 13
1,471 SR
1,348 Elo+
Susano
Susano
CruellestPrecoce
Susano
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 6L
1,375 Elo+
Solo
Bellona
Bellona
GobbiBTS
Bellona
Level 22
God Stats
20W - 21L
1,489 SR
Queue Stats
113W - 118L
1,298 Elo+
Solo
Kukulkan
Kukulkan
GonaWonkru
Kukulkan
Level 15
God Stats
3W - 8L
1,366 SR
Queue Stats
26W - 32L
1,418 Elo+
Solo
Neith
Neith
NK_Tarouco_LOKO
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
mumu_lendinha
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,506
500
2,586
10,428
10,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Mancogolf
Tiamat
15
8 / 0 / 2
8,684
579
8,177
5,877
2,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Oroch
Bellona
14
7 / 2 / 1
8,915
594
8,446
11,203
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Xuninzin
Da Ji
11
5 / 3 / 4
7,216
481
3,530
8,404
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
reimberg
Nemesis
12
2 / 2 / 4
7,524
502
1,993
9,405
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,858
524
5,275
11,168
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
GobbiBTS
Bellona
12
2 / 4 / 2
7,791
519
7,057
10,151
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
GonaWonkru
Kukulkan
8
0 / 3 / 0
6,035
402
957
4,022
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 0
5,813
388
1,934
6,177
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 1
6,323
422
2,437
6,757
1,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
6
8
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
4
4
0
1
L
Bellona
GobbiBTS
Bellona
2
4
2
0.75
L
Kukulkan
GonaWonkru
Kukulkan
0
3
0
0
W
Tiamat
Mancogolf
Tiamat
8
0
2
9
L
0
7
0
0
W
Bellona
Oroch
Bellona
7
2
1
3.75
W
Da Ji
Xuninzin
Da Ji
5
3
4
2.33
L
0
6
1
0.08
W
Nemesis
reimberg
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
17,660
45,317
Taken
38,275
29,465
Mitigated
16,212
13,303
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,586
700
0
524
10,428
10,309
1,539
962
9,466
26,307
0
L
5,275
367
0
3,289
11,168
3,375
0
2,836
8,332
0
37,023
L
Bellona
GobbiBTS
Bellona
7,057
2,505
0
467
10,151
8,220
390
783
9,368
0
30,686
L
Kukulkan
GonaWonkru
Kukulkan
957
73
131
814
4,022
1,250
365
2,839
1,183
17,758
0
W
Tiamat
Mancogolf
Tiamat
8,177
759
0
3,486
5,877
2,856
168
1,183
4,558
52,200
0
L
1,934
1,664
0
663
6,177
1,520
0
1,686
4,491
0
17,385
W
Bellona
Oroch
Bellona
8,446
2,569
0
4,414
11,203
9,004
595
544
10,659
0
45,195
W
Da Ji
Xuninzin
Da Ji
3,530
1,200
0
241
8,404
3,807
2,195
326
8,078
0
28,904
L
2,437
211
996
1,015
6,757
1,847
138
2,619
4,138
25,393
0
W
Nemesis
reimberg
Nemesis
1,993
1,060
0
4,638
9,405
3,489
404
203
9,162
0
40,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
33,820
329
Minions Killed
250
0
Camps Cleared
0
1,462,105
Distance Traveled
1,211,684
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,506
500
46
3
0
249,102
1
L
Susano
7,858
524
68
5
0
326,470
0
L
Bellona
7,791
519
63
4
0
276,339
2
L
Kukulkan
6,035
402
38
3
0
138,843
0
W
Tiamat
8,684
579
81
5
0
333,924
2
L
Neith
5,813
388
37
2
0
179,724
2
W
Bellona
8,915
594
87
6
0
258,666
0
W
Da Ji
7,216
481
44
3
0
283,767
0
L
Hel
6,323
422
44
3
0
290,308
1
W
Nemesis
7,524
502
71
5
0
336,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role