Player Matchup

Ymir
Ymir
Chop Smoke
Ymir
Level 85
God Stats
1W - 0L
1,341 SR
Queue Stats
6W - 15L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
JaySantiago00
Nu Wa
Level 40
God Stats
23W - 25L
1,472 SR
Queue Stats
186W - 235L
1,382 Elo+
Solo
Anubis
Anubis
Lilgr33nm3ch
Anubis
Level 26
God Stats
12W - 6L
1,316 SR
Queue Stats
30W - 22L
1,209 Elo+
Party 2
Nemesis
Nemesis
Yrlavihc
Nemesis
Level 28
God Stats
1W - 7L
1,302 SR
Queue Stats
6W - 15L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
coolandawsum
Danzaburou
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 211L
1,483 Elo+
Party 2
Team Averages
Level 50
1,386 SR
1,324 Elo+

VS

Team Averages
Level 43
1,537 SR
1,300 Elo+
Mercury
Mercury
BlazeAspect3762
Mercury
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
215W - 311L
1,264 Elo+
Party 3
Hou Yi
Hou Yi
Chef171133
Hou Yi
Level 24
God Stats
3W - 2L
1,835 SR
Queue Stats
52W - 78L
1,199 Elo+
Party 3
Bacchus
Bacchus
Clophas
Bacchus
Level 37
God Stats
6W - 5L
1,498 SR
Queue Stats
34W - 33L
1,481 Elo+
Solo
Xbalanque
Xbalanque
Imptynside
Xbalanque
Level 26
God Stats
1W - 3L
1,460 SR
Queue Stats
55W - 86L
1,229 Elo+
Party 3
Odin
Odin
Luckierthanu140
Odin
Level 67
God Stats
8W - 8L
1,390 SR
Queue Stats
205W - 298L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,509
465
3,470
10,099
4,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 8
7,477
534
8,339
5,729
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
9 / 1 / 6
8,991
642
8,157
5,943
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Yrlavihc
Nemesis
14
8 / 1 / 3
8,435
603
8,524
9,966
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
coolandawsum
Danzaburou
12
4 / 2 / 2
7,349
525
5,659
8,250
2,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
6,629
474
3,335
10,932
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Chef171133
Hou Yi
10
4 / 5 / 2
6,709
479
6,872
10,568
2,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Clophas
Bacchus
10
0 / 4 / 6
6,386
456
4,677
10,980
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Imptynside
Xbalanque
10
3 / 5 / 2
6,443
460
7,076
9,959
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
5,828
416
2,490
6,891
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
25
Kills
9
10
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Hou Yi
Chef171133
Hou Yi
4
5
2
1
W
2
3
4
1.33
L
Bacchus
Clophas
Bacchus
0
4
6
0.75
L
Xbalanque
Imptynside
Xbalanque
3
5
2
0.8
W
2
3
8
2
W
Anubis
9
1
6
12
L
0
4
2
0.25
W
Nemesis
Yrlavihc
Nemesis
8
1
3
9.5
W
Danzaburou
coolandawsum
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
24,450
39,987
Taken
49,330
15,349
Mitigated
18,329
10,963
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,335
1,407
0
460
10,932
3,148
0
3,009
7,651
0
36,792
L
Hou Yi
Chef171133
Hou Yi
6,872
3,589
159
3,304
10,568
2,668
198
4,233
6,165
0
30,822
W
3,470
1,230
0
1,110
10,099
4,375
501
907
9,167
19,685
0
L
Bacchus
Clophas
Bacchus
4,677
476
0
1,278
10,980
5,758
0
4,140
6,595
26,924
0
L
Xbalanque
Imptynside
Xbalanque
7,076
3,710
171
1,663
9,959
2,531
45
4,042
5,559
0
30,185
W
8,339
1,309
0
649
5,729
1,668
1,491
166
5,538
32,000
0
W
Anubis
8,157
433
0
3,170
5,943
2,272
570
886
4,932
41,138
0
L
2,490
515
0
200
6,891
4,224
0
3,069
3,394
0
19,228
W
Nemesis
Yrlavihc
Nemesis
8,524
5,564
0
1,442
9,966
4,351
2,609
120
9,821
0
45,363
W
Danzaburou
coolandawsum
Danzaburou
5,659
3,225
0
4,592
8,250
2,683
657
2,598
5,652
0
39,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
31,995
326
Minions Killed
264
0
Camps Cleared
0
1,249,901
Distance Traveled
1,156,036
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,629
474
68
5
0
254,963
0
L
Hou Yi
6,709
479
53
4
0
186,504
0
W
Ymir
6,509
465
38
3
0
241,022
3
L
Bacchus
6,386
456
48
3
0
242,922
0
L
Xbalanque
6,443
460
51
4
0
235,549
1
W
Nu Wa
7,477
534
60
4
0
250,410
0
W
Anubis
8,991
642
88
6
0
253,264
2
L
Odin
5,828
416
44
3
0
236,098
0
W
Nemesis
8,435
603
69
5
0
281,925
0
W
Danzaburou
7,349
525
71
5
0
223,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role