Player Matchup

Tiamat
Tiamat
JackerJ
Tiamat
Level 68
God Stats
0W - 1L
1,619 SR
Queue Stats
21W - 17L
1,594 Elo+
Party 2
Medusa
Medusa
King Ellis101
Medusa
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
344W - 319L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Rena475
Hun Batz
Level 28
God Stats
0W - 1L
1,491 SR
Queue Stats
10W - 10L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
SilentMeow
Cthulhu
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 222L
1,409 Elo+
Party 1
Chaac
Chaac
xXThePallyXx_TiP
Chaac
Level 40
God Stats
4W - 6L
1,648 SR
Queue Stats
17W - 30L
1,379 Elo+
Solo
Team Averages
Level 56
1,552 SR
1,487 Elo+

VS

Team Averages
Level 53
1,633 SR
1,514 Elo+
Tiamat
Tiamat
GoneLewd
Tiamat
Level 66
God Stats
2W - 2L
1,690 SR
Queue Stats
307W - 261L
1,537 Elo+
Party 4
Aphrodite
Aphrodite
Seraph_619
Aphrodite
Level 89
God Stats
2W - 4L
1,646 SR
Queue Stats
443W - 359L
1,526 Elo+
Party 3
Da Ji
Da Ji
Spiffyboy890
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,549 Elo+
Party 4
Chaac
Chaac
THEPROTOTYPE3000
Chaac
Level 63
God Stats
19W - 18L
1,756 SR
Queue Stats
578W - 534L
1,507 Elo+
Party 3
Artemis
Artemis
raphsean1000
Artemis
Level 31
God Stats
22W - 18L
1,572 SR
Queue Stats
347W - 313L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JackerJ
Tiamat
18
10 / 6 / 4
11,677
508
21,453
17,448
15,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 7 / 4
10,041
437
13,906
18,133
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Rena475
Hun Batz
18
2 / 5 / 11
11,345
493
12,625
19,403
8,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SilentMeow
Cthulhu
13
0 / 8 / 8
8,289
360
8,599
20,477
10,001
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

19
1 / 1 / 1
11,527
501
11,379
19,076
24,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GoneLewd
Tiamat
18
5 / 3 / 7
11,483
499
15,567
15,935
10,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Seraph_619
Aphrodite
18
5 / 2 / 15
12,409
540
16,851
22,587
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 9 / 6
12,643
550
15,526
23,882
9,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 0 / 3
12,436
541
15,072
16,339
19,653
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
raphsean1000
Artemis
17
6 / 4 / 6
10,563
459
11,951
18,100
8,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
18
Kills
27
27
Deaths
18
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GoneLewd
Tiamat
5
3
7
2.83
L
Tiamat
JackerJ
Tiamat
10
6
4
2
L
5
7
4
1
L
Hun Batz
Rena475
Hun Batz
2
5
11
1.5
W
Aphrodite
Seraph_619
Aphrodite
5
2
15
6.25
L
Cthulhu
SilentMeow
Cthulhu
0
8
8
0.5
W
9
9
6
1.33
W
2
0
3
3.5
W
Artemis
raphsean1000
Artemis
6
4
6
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,962
Damage
74,967
94,537
Taken
96,843
65,873
Mitigated
69,171
24,127
Healing
53,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GoneLewd
Tiamat
15,567
634
490
7,666
15,935
10,623
132
5,998
9,937
67,891
0
L
Tiamat
JackerJ
Tiamat
21,453
983
434
4,474
17,448
15,981
399
7,369
9,557
59,766
0
L
13,906
5,635
0
2,625
18,133
7,313
0
6,046
11,976
0
62,935
L
Hun Batz
Rena475
Hun Batz
12,625
4,283
0
5,694
19,403
8,315
0
5,137
13,880
0
90,378
W
Aphrodite
Seraph_619
Aphrodite
16,851
3,931
5,771
17,251
22,587
21,055
1,702
10,894
11,693
62,127
0
L
Cthulhu
SilentMeow
Cthulhu
8,599
227
147
1,913
20,477
10,001
0
10,570
9,685
25,667
0
W
15,526
4,565
0
8,157
23,882
9,777
0
4,677
19,205
0
72,346
W
15,072
5,210
0
9,178
16,339
19,653
480
2,044
14,295
0
84,374
W
Artemis
raphsean1000
Artemis
11,951
5,796
0
5,465
18,100
8,063
3,583
6,439
11,661
0
66,418
L
11,379
3,878
0
8,840
19,076
24,263
1,024
2,123
16,324
0
87,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
59,534
520
Minions Killed
555
0
Camps Cleared
0
2,047,808
Distance Traveled
1,983,905
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,483
499
107
5
0
407,498
4
L
Tiamat
11,677
508
84
4
0
419,296
1
L
Medusa
10,041
437
92
4
0
374,167
4
L
Hun Batz
11,345
493
145
6
0
433,125
1
W
Aphrodite
12,409
540
74
3
0
388,226
0
L
Cthulhu
8,289
360
40
2
0
373,212
2
W
Da Ji
12,643
550
99
4
0
372,862
3
W
Chaac
12,436
541
169
7
0
434,373
6
W
Artemis
10,563
459
106
5
0
380,946
4
L
Chaac
11,527
501
159
7
0
448,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role