Player Matchup

Set
Set
AlkzSenpai
Set
Level 17
God Stats
3W - 4L
1,436 SR
Queue Stats
24W - 30L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
Mono Bola6283
Ao Kuang
Level 13
God Stats
2W - 4L
1,405 SR
Queue Stats
12W - 15L
1,375 Elo+
Solo
Neith
Neith
cqntrl13
Neith
Level 4
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 1
Sobek
Sobek
sarkkiss
Sobek
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 67L
1,409 Elo+
Solo
Bellona
Bellona
сuяi
Bellona
Level 28
God Stats
2W - 2L
1,297 SR
Queue Stats
130W - 138L
1,457 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,460 Elo+

VS

Team Averages
Level 19
1,397 SR
1,471 Elo+
Ah Puch
Ah Puch
CisTTo
Ah Puch
Level 18
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TSU ScarletWolf
Danzaburou
Level 24
God Stats
13W - 29L
1,272 SR
Queue Stats
351W - 420L
1,499 Elo+
Solo
Izanami
Izanami
kurataz
Izanami
Level 29
God Stats
4W - 7L
1,470 SR
Queue Stats
7W - 11L
1,421 Elo+
Solo
Sylvanus
Sylvanus
lCPFCANCELADOl
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Thor
Thor
xBlaacK zZ
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 4
12,947
589
17,867
15,437
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Mono Bola6283
Ao Kuang
18
6 / 3 / 6
11,491
522
6,889
14,986
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
cqntrl13
Neith
18
4 / 6 / 15
11,392
518
17,336
16,123
6,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
sarkkiss
Sobek
16
4 / 2 / 9
11,645
529
8,364
16,854
18,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
сuяi
Bellona
19
8 / 4 / 8
12,174
553
16,466
19,584
16,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CisTTo
Ah Puch
14
2 / 8 / 2
9,222
419
12,127
13,452
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TSU ScarletWolf
Danzaburou
14
2 / 9 / 2
9,066
412
9,316
21,279
10,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
kurataz
Izanami
15
4 / 6 / 5
10,197
464
14,753
17,330
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
2 / 7 / 8
8,842
402
9,977
17,585
16,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 5 / 1
9,882
449
5,119
16,407
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
35
Kills
15
15
Deaths
35
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
0
4
15
L
Ah Puch
CisTTo
Ah Puch
2
8
2
0.38
W
Ao Kuang
Mono Bola6283
Ao Kuang
6
3
6
3
L
Danzaburou
TSU ScarletWolf
Danzaburou
2
9
2
0.33
W
Neith
cqntrl13
Neith
4
6
15
1.92
L
Izanami
kurataz
Izanami
4
6
5
1.08
L
Sylvanus
2
7
8
0.86
W
Sobek
sarkkiss
Sobek
4
2
9
4.25
L
5
5
1
1.1
W
Bellona
сuяi
Bellona
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,922
Damage
51,292
82,984
Taken
86,053
55,587
Mitigated
44,384
24,969
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,867
8,177
0
7,242
15,437
7,868
1,139
4,346
11,091
0
97,743
L
Ah Puch
CisTTo
Ah Puch
12,127
1,006
0
2,540
13,452
3,502
746
1,909
11,543
46,230
0
W
Ao Kuang
Mono Bola6283
Ao Kuang
6,889
2,634
0
6,665
14,986
5,994
0
3,359
11,627
49,640
0
L
Danzaburou
TSU ScarletWolf
Danzaburou
9,316
3,600
258
3,498
21,279
10,866
1,107
1,035
20,244
0
50,784
W
Neith
cqntrl13
Neith
17,336
9,898
0
3,172
16,123
6,402
5,832
3,266
12,857
0
69,397
L
Izanami
kurataz
Izanami
14,753
10,088
0
4,962
17,330
7,398
832
5,294
12,036
0
76,897
L
Sylvanus
9,977
2,513
1,052
2,972
17,585
16,919
549
3,676
13,909
27,300
2,857
W
Sobek
sarkkiss
Sobek
8,364
1,212
0
3,756
16,854
18,916
35
4,721
12,133
33,465
0
L
5,119
961
0
3,001
16,407
5,699
0
3,339
13,068
0
47,522
W
Bellona
сuяi
Bellona
16,466
4,936
303
3,831
19,584
16,407
2,552
5,725
13,859
0
80,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,649
Gold Earned
47,209
581
Minions Killed
415
0
Camps Cleared
0
2,145,550
Distance Traveled
1,778,588
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,947
589
167
8
0
469,004
2
L
Ah Puch
9,222
419
67
3
0
372,720
8
W
Ao Kuang
11,491
522
95
4
0
406,893
0
L
Danzaburou
9,066
412
86
4
0
317,855
0
W
Neith
11,392
518
128
6
0
390,911
0
L
Izanami
10,197
464
135
6
0
338,731
3
L
Sylvanus
8,842
402
52
2
0
367,368
3
W
Sobek
11,645
529
44
2
0
439,259
10
L
Thor
9,882
449
75
3
0
381,914
0
W
Bellona
12,174
553
147
7
0
439,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role