Player Matchup

Thanatos
Thanatos
D-Dos2
Thanatos
Level 24
God Stats
6W - 11L
1,265 SR
Queue Stats
66W - 75L
1,295 Elo+
Party 2
Bellona
Bellona
Roefs_02
Bellona
Level 20
God Stats
0W - 2L
1,269 SR
Queue Stats
30W - 35L
1,340 Elo+
Party 2
Amaterasu
Amaterasu
Shukaku_62
Amaterasu
Level 20
God Stats
10W - 6L
1,909 SR
Queue Stats
120W - 139L
1,444 Elo+
Solo
Ymir
Ymir
Slamkinghun
Ymir
Level 14
God Stats
13W - 12L
1,411 SR
Queue Stats
69W - 72L
1,306 Elo+
Solo
Artemis
Artemis
sniperzzzz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,377 Elo+

VS

Team Averages
Level 18
1,402 SR
1,328 Elo+
Cerberus
Cerberus
CaptainBalu8997
Cerberus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 78L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
LBeauty5899
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,247 Elo+
Party 1
Osiris
Osiris
NiftyLegend
Osiris
Level 25
God Stats
2W - 2L
1,409 SR
Queue Stats
79W - 79L
1,205 Elo+
Solo
Neith
Neith
hugmanp
Neith
Level 5
God Stats
1W - 1L
1,312 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
popleader
Rama
Level 24
God Stats
48W - 47L
1,288 SR
Queue Stats
92W - 112L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D-Dos2
Thanatos
18
16 / 9 / 2
12,997
500
20,090
24,770
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Roefs_02
Bellona
17
4 / 11 / 2
11,466
441
12,262
23,808
21,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Shukaku_62
Amaterasu
16
5 / 9 / 6
11,032
424
12,920
24,071
14,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 2 / 3
12,036
463
16,921
27,122
34,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
sniperzzzz
Artemis
14
0 / 9 / 6
8,851
340
2,557
11,999
3,579

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
12 / 6 / 10
15,025
578
18,567
24,686
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
LBeauty5899
Kukulkan
16
6 / 11 / 6
11,676
449
15,998
17,980
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
20
14 / 6 / 3
14,876
572
24,275
24,124
20,096
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
hugmanp
Neith
16
1 / 6 / 10
11,233
432
14,426
13,424
5,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
20
6 / 2 / 7
13,814
531
13,452
16,174
6,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
31
Kills
39
40
Deaths
31
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
12
6
10
2.83
L
Thanatos
D-Dos2
Thanatos
16
9
2
1.89
W
Kukulkan
LBeauty5899
Kukulkan
6
11
6
0.82
W
Osiris
14
6
3
2.58
L
Bellona
Roefs_02
Bellona
4
11
2
0.45
L
Amaterasu
Shukaku_62
Amaterasu
5
9
6
0.89
L
6
2
3
3.75
W
Neith
hugmanp
Neith
1
6
10
1
W
Rama
6
2
7
4.75
L
Artemis
sniperzzzz
Artemis
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,750
Damage
86,718
111,770
Taken
96,388
83,972
Mitigated
57,855
19,698
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
18,567
1,803
0
4,616
24,686
18,738
678
4,530
20,156
67,306
0
L
Thanatos
D-Dos2
Thanatos
20,090
6,751
0
15,942
24,770
10,574
0
5,872
18,794
0
64,979
W
Kukulkan
LBeauty5899
Kukulkan
15,998
3,970
0
0
17,980
7,096
1,320
2,865
15,115
51,838
0
W
Osiris
24,275
14,248
0
10,098
24,124
20,096
1,478
3,305
20,819
0
82,329
L
Bellona
Roefs_02
Bellona
12,262
4,639
0
799
23,808
21,357
1,041
3,219
20,525
0
52,358
L
Amaterasu
Shukaku_62
Amaterasu
12,920
5,072
0
1,810
24,071
14,323
1,008
13,376
10,354
0
46,395
L
16,921
3,165
0
1,067
27,122
34,139
108
6,065
21,015
70,272
0
W
Neith
hugmanp
Neith
14,426
6,064
0
3,515
13,424
5,070
2,617
3,190
10,234
0
63,159
W
Rama
13,452
12,244
0
8,703
16,174
6,855
6,957
3,031
13,143
0
91,765
L
Artemis
sniperzzzz
Artemis
2,557
806
0
80
11,999
3,579
0
5,326
6,517
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
66,624
348
Minions Killed
574
0
Camps Cleared
0
2,123,430
Distance Traveled
2,170,048
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,025
578
113
4
0
458,978
1
L
Thanatos
12,997
500
94
4
0
479,461
0
W
Kukulkan
11,676
449
88
3
0
335,995
0
W
Osiris
14,876
572
131
5
0
518,133
0
L
Bellona
11,466
441
69
3
0
431,892
0
L
Amaterasu
11,032
424
70
3
0
419,648
1
L
Ymir
12,036
463
101
4
0
453,369
0
W
Neith
11,233
432
69
3
0
421,054
0
W
Rama
13,814
531
173
7
0
435,888
6
L
Artemis
8,851
340
14
1
0
339,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role