Player Matchup

Xing Tian
Xing Tian
Gold III
FridayNights
Xing Tian
Gold III
Level 126
God Stats
19W - 17L
1,709 SR
Queue Stats
456W - 507L
1,580 MMR
Party 1
Anubis
Anubis
Bronze III
Roundtreezy
Anubis
Bronze III
Level 66
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 3L
1,546 MMR
Solo
Neith
Neith
Silver III
fatbeaster
Neith
Silver III
Level 140
God Stats
1W - 7L
1,149 SR
Queue Stats
224W - 218L
1,490 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,523 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,627 SR
1,528 MMR
Rama
Rama
Bronze III
CxmpGN
Rama
Bronze III
Level 131
God Stats
8W - 3L
1,435 SR
Queue Stats
51W - 44L
1,501 MMR
Solo
Chang'e
Chang'e
Gold III
ILLUMINAUGHTYx69
Chang'e
Gold III
Level 123
God Stats
5W - 3L
1,785 SR
Queue Stats
102W - 125L
1,513 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
germangalvis27
Kumbhakarna
Platinum V
Level 88
God Stats
60W - 48L
1,659 SR
Queue Stats
106W - 120L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FridayNights
Xing Tian
13
0 / 4 / 4
11,002
611
10,501
21,915
22,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
1 / 3 / 2
10,373
576
14,994
13,463
7,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
14
3 / 3 / 1
10,715
595
23,368
13,418
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuCu ChulainnChaacDanzaburouCerberus

VS

Bans
CabrakanCupidArtemisHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CxmpGN
Rama
17
7 / 1 / 3
12,619
701
20,079
18,132
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 7
11,042
613
11,271
14,659
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
germangalvis27
Kumbhakarna
15
1 / 2 / 9
11,902
661
7,281
34,336
30,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
CxmpGN
Rama
7
1
3
8.5
L
Xing Tian
FridayNights
Xing Tian
0
4
4
0.5
W
2
1
7
5.5
L
Anubis
1
3
2
0.67
L
Neith
3
3
1
1.17
W
Kumbhakarna
germangalvis27
Kumbhakarna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
38,631
48,796
Taken
67,127
34,435
Mitigated
41,106
16,787
Healing
35,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
CxmpGN
Rama
20,079
12,633
0
10,134
18,132
6,196
1,486
9,210
8,922
0
104,002
L
Xing Tian
FridayNights
Xing Tian
10,501
742
1,156
3,015
21,915
22,495
0
6,544
15,371
27,069
0
W
11,271
1,232
5,811
6,033
14,659
4,807
1,289
6,275
8,384
48,594
0
L
Anubis
14,994
627
348
4,565
13,463
7,063
563
7,242
6,221
59,180
0
L
Neith
23,368
10,762
1,619
6,084
13,418
4,877
227
4,799
8,619
0
67,240
W
Kumbhakarna
germangalvis27
Kumbhakarna
7,281
831
0
13,528
34,336
30,103
128
10,130
23,561
15,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
35,563
201
Minions Killed
211
0
Camps Cleared
0
886,834
Distance Traveled
911,402
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,619
701
133
7
0
285,527
3
L
Xing Tian
11,002
611
25
1
0
316,557
3
W
Chang'e
11,042
613
72
4
0
316,406
1
L
Anubis
10,373
576
92
5
0
279,949
4
L
Neith
10,715
595
84
5
0
290,328
2
W
Kumbhakarna
11,902
661
6
0
0
309,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role