Player Matchup

Hel
Hel
Mööŋŋ
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
kevinpoollx
Zeus
Level 138
God Stats
2W - 0L
1,958 SR
Queue Stats
77W - 95L
1,592 Elo+
Party 1
Awilix
Awilix
lealtad
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
muybuenasgente
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
sebastiandeleo
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 142
1,592 SR
1,518 Elo+

VS

Team Averages
Level 123
1,576 SR
1,583 Elo+
Scylla
Scylla
AzelKazel
Scylla
Level 88
God Stats
15W - 18L
1,652 SR
Queue Stats
55W - 60L
1,591 Elo+
Solo
Athena
Athena
HeavyClimax
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Syrupy Biscuits
Neith
Level 156
God Stats
6W - 9L
1,839 SR
Queue Stats
30W - 38L
1,659 Elo+
Party 2
Horus
Horus
Waller102
Horus
Level 156
God Stats
4W - 5L
1,389 SR
Queue Stats
25W - 28L
1,667 Elo+
Party 2
Nox
Nox
giants777
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,488
686
2,766
4,516
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
4 / 1 / 1
5,203
650
5,399
4,300
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
lealtad
Awilix
10
1 / 0 / 0
5,467
683
1,514
3,869
1,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
7
0 / 1 / 6
4,856
607
2,813
4,187
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 1
4,871
609
3,032
4,053
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzelKazel
Scylla
7
0 / 2 / 1
4,146
518
1,774
3,174
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
2 / 2 / 0
4,853
607
2,982
5,838
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
4,085
511
2,140
4,320
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Waller102
Horus
6
0 / 2 / 1
4,114
514
877
5,720
2,128
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 2 / 0
4,025
503
1,350
2,896
980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
AzelKazel
Scylla
0
2
1
0.25
L
Athena
2
2
0
1
W
4
1
1
4.5
L
0
2
0
0
L
Horus
Waller102
Horus
0
2
1
0.25
L
0
2
0
0
W
4
1
1
4.5
W
Awilix
lealtad
Awilix
1
0
0
1
W
Hercules
0
1
6
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,524
Damage
9,123
20,925
Taken
21,948
6,565
Mitigated
7,167
9,711
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AzelKazel
Scylla
1,774
158
0
890
3,174
949
0
2,194
786
18,044
0
L
Athena
2,982
1,034
0
2,116
5,838
2,040
0
2,539
3,075
19,034
0
W
2,766
570
1,004
2,583
4,516
1,441
675
2,923
1,341
19,964
0
L
2,140
519
0
1,568
4,320
1,070
0
715
3,553
0
19,105
L
Horus
Waller102
Horus
877
406
425
2,049
5,720
2,128
0
1,187
4,347
0
5,582
L
1,350
320
0
716
2,896
980
0
846
2,022
13,288
0
W
5,399
758
0
1,593
4,300
1,010
27
794
3,474
23,286
0
W
Awilix
lealtad
Awilix
1,514
345
0
1,213
3,869
1,317
4
1,609
2,260
0
26,138
W
Hercules
2,813
854
0
1,197
4,187
1,826
194
496
3,691
0
11,920
W
3,032
1,130
0
2,121
4,053
971
972
0
4,053
0
23,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
21,223
224
Minions Killed
164
0
Camps Cleared
0
815,262
Distance Traveled
691,865
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,146
518
33
4
0
128,841
3
L
Athena
4,853
607
52
7
0
172,669
2
W
Hel
5,488
686
43
5
0
155,892
0
L
Neith
4,085
511
42
5
0
148,064
2
L
Horus
4,114
514
9
1
0
151,801
0
L
Nox
4,025
503
28
4
0
90,490
2
W
Zeus
5,203
650
48
6
0
172,539
4
W
Awilix
5,467
683
60
8
0
174,033
2
W
Hercules
4,856
607
21
3
0
177,752
3
W
Artemis
4,871
609
52
7
0
135,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role