Player Matchup

Fenrir
Fenrir
DanielSolvang1
Fenrir
Level 16
God Stats
23W - 26L
1,473 SR
Queue Stats
97W - 105L
1,383 Elo+
Party 3
Raijin
Raijin
KingOfKingsMeez
Raijin
Level 20
God Stats
3W - 7L
1,265 SR
Queue Stats
39W - 51L
1,258 Elo+
Party 2
Yemoja
Yemoja
PHX_SUNS_DAILYY
Yemoja
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
Primetime_Rell31
Kukulkan
Level 18
God Stats
5W - 5L
1,528 SR
Queue Stats
39W - 41L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
lakkopip1
Danzaburou
Level 19
God Stats
31W - 30L
1,461 SR
Queue Stats
131W - 141L
1,318 Elo+
Party 3
Team Averages
Level 17
1,446 SR
1,327 Elo+

VS

Team Averages
Level 13
1,462 SR
1,287 Elo+
Merlin
Merlin
Swert5678
Merlin
Level 27
God Stats
52W - 56L
1,566 SR
Queue Stats
115W - 129L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Xeon1c
Baron Samedi
Level 8
God Stats
26W - 16L
1,362 SR
Queue Stats
57W - 54L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
YouDontImagine
Cu Chulainn
Level 6
God Stats
1W - 2L
1,350 SR
Queue Stats
21W - 14L
1,263 Elo+
Party 1
Mercury
Mercury
YouDontLie
Mercury
Level 7
God Stats
12W - 5L
1,641 SR
Queue Stats
23W - 18L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
bemery42
Sun Wukong
Level 17
God Stats
4W - 9L
1,392 SR
Queue Stats
26W - 47L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
10,092
404
8,471
15,914
5,904
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 9 / 1
9,164
367
2,732
15,962
5,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 8 / 1
9,583
383
6,832
16,563
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 6 / 1
11,505
460
15,512
14,962
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
lakkopip1
Danzaburou
12
2 / 6 / 6
9,263
371
7,188
12,166
4,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Swert5678
Merlin
20
4 / 1 / 3
13,674
547
8,325
11,075
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Xeon1c
Baron Samedi
20
13 / 1 / 6
13,785
551
18,806
18,253
15,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YouDontImagine
Cu Chulainn
18
3 / 3 / 7
11,754
470
6,475
13,158
14,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
YouDontLie
Mercury
20
12 / 2 / 6
14,200
568
15,603
15,164
7,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
bemery42
Sun Wukong
16
1 / 9 / 10
10,464
419
6,727
21,144
9,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
16
Kills
33
34
Deaths
16
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
1
9
1
0.17
L
1
8
1
0.19
L
6
6
1
1.08
W
Merlin
Swert5678
Merlin
4
1
3
5.5
W
Baron Samedi
Xeon1c
Baron Samedi
13
1
6
16
W
Cu Chulainn
YouDontImagine
Cu Chulainn
3
3
7
2.17
W
Mercury
YouDontLie
Mercury
12
2
6
7.5
W
Sun Wukong
bemery42
Sun Wukong
1
9
10
0.67
L
Danzaburou
lakkopip1
Danzaburou
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
55,936
75,567
Taken
78,794
28,706
Mitigated
52,102
6,207
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,471
2,566
207
2,431
15,914
5,904
0
5,272
10,303
0
34,460
L
2,732
973
0
913
15,962
5,584
481
7,434
8,066
48,211
0
L
6,832
1,007
403
128
16,563
6,709
419
2,911
13,497
39,590
0
L
15,512
1,294
0
0
14,962
6,388
438
5,331
9,207
66,714
0
W
Merlin
Swert5678
Merlin
8,325
231
0
2,665
11,075
4,750
2,507
3,374
7,451
103,749
0
W
Baron Samedi
Xeon1c
Baron Samedi
18,806
1,456
2,341
9,697
18,253
15,483
1,561
5,922
12,021
92,763
0
W
Cu Chulainn
YouDontImagine
Cu Chulainn
6,475
1,698
0
274
13,158
14,800
1,737
4,477
8,177
0
48,788
W
Mercury
YouDontLie
Mercury
15,603
10,376
0
576
15,164
7,656
4,823
3,856
11,040
0
117,842
W
Sun Wukong
bemery42
Sun Wukong
6,727
873
0
3,259
21,144
9,413
2,030
5,775
15,029
0
28,688
L
Danzaburou
lakkopip1
Danzaburou
7,188
3,601
290
1,835
12,166
4,121
1,458
4,493
7,363
0
32,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
63,877
367
Minions Killed
602
0
Camps Cleared
0
1,848,243
Distance Traveled
2,227,921
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,092
404
51
2
0
441,358
0
L
Raijin
9,164
367
72
3
0
319,133
0
L
Yemoja
9,583
383
63
3
0
420,468
0
L
Kukulkan
11,505
460
131
5
0
382,398
0
W
Merlin
13,674
547
190
8
0
423,366
6
W
Baron Samedi
13,785
551
138
6
0
434,187
1
W
Cu Chulainn
11,754
470
82
3
0
416,055
0
W
Mercury
14,200
568
152
6
0
530,824
0
W
Sun Wukong
10,464
419
40
2
0
423,489
0
L
Danzaburou
9,263
371
50
2
0
284,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role