Player Matchup

Vamana
Vamana
Faya1995
Vamana
Level 25
God Stats
3W - 5L
1,178 SR
Queue Stats
185W - 198L
1,445 Elo+
Solo
Serqet
Serqet
Harrich
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,648 Elo+
Party 2
Aphrodite
Aphrodite
Rhemerys
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Party 2
Cerberus
Cerberus
nome_laminado
Cerberus
Level 12
God Stats
6W - 8L
1,402 SR
Queue Stats
14W - 20L
1,383 Elo+
Solo
Kukulkan
Kukulkan
xLukiinhas
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,514 Elo+

VS

Team Averages
Level 10
1,522 SR
1,476 Elo+
Amaterasu
Amaterasu
Bjorn63
Amaterasu
Level 8
God Stats
13W - 6L
1,562 SR
Queue Stats
15W - 12L
1,469 Elo+
Party 1
Nox
Nox
Coldfeet23
Nox
Level 17
God Stats
3W - 4L
1,490 SR
Queue Stats
66W - 79L
1,449 Elo+
Solo
Izanami
Izanami
Dottoh
Izanami
Level 9
God Stats
3W - 0L
1,492 SR
Queue Stats
9W - 5L
1,525 Elo+
Party 1
Tiamat
Tiamat
LoliSusprise
Tiamat
Level 7
God Stats
8W - 3L
1,608 SR
Queue Stats
9W - 7L
1,471 Elo+
Party 1
Fenrir
Fenrir
OTEKA
Fenrir
Level 8
God Stats
13W - 8L
1,459 SR
Queue Stats
14W - 9L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Faya1995
Vamana
20
3 / 10 / 20
13,928
995
17,561
33,112
37,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Harrich
Serqet
20
20 / 7 / 9
17,844
1,275
38,219
26,897
15,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Rhemerys
Aphrodite
20
6 / 8 / 24
15,343
1,096
22,594
27,778
28,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
nome_laminado
Cerberus
20
4 / 7 / 19
13,705
979
19,056
28,883
36,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
xLukiinhas
Kukulkan
16
0 / 4 / 4
10,597
757
1,832
4,921
1,689
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bjorn63
Amaterasu
20
7 / 8 / 16
14,373
1,027
16,685
28,665
11,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 5 / 19
14,482
1,034
20,382
17,715
9,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Dottoh
Izanami
20
11 / 6 / 13
15,623
1,116
39,554
19,948
6,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
6 / 7 / 18
14,293
1,021
23,517
18,870
12,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
OTEKA
Fenrir
20
6 / 7 / 16
14,001
1,000
12,834
20,292
10,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
118
33
Kills
36
36
Deaths
33
76
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bjorn63
Amaterasu
7
8
16
1.88
W
6
5
19
3.1
W
Izanami
Dottoh
Izanami
11
6
13
2.92
L
Vamana
Faya1995
Vamana
3
10
20
1.3
L
Serqet
Harrich
Serqet
20
7
9
3.5
W
Tiamat
6
7
18
2.14
W
Fenrir
OTEKA
Fenrir
6
7
16
2
L
Aphrodite
Rhemerys
Aphrodite
6
8
24
2.25
L
Cerberus
nome_laminado
Cerberus
4
7
19
1.93
L
Kukulkan
xLukiinhas
Kukulkan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,262
Damage
112,972
121,591
Taken
105,490
119,388
Mitigated
50,235
26,724
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bjorn63
Amaterasu
16,685
8,571
0
9,027
28,665
11,510
0
12,903
15,762
0
39,828
W
20,382
3,892
0
2,508
17,715
9,739
0
5,312
11,154
29,336
0
W
Izanami
Dottoh
Izanami
39,554
31,781
0
6,563
19,948
6,062
0
5,656
13,723
0
79,332
L
Vamana
Faya1995
Vamana
17,561
5,615
0
3,301
33,112
37,222
0
11,431
21,681
0
49,158
L
Serqet
Harrich
Serqet
38,219
11,942
0
0
26,897
15,385
0
7,619
19,278
0
49,074
W
Tiamat
23,517
2,196
0
4,132
18,870
12,766
0
9,198
9,316
46,047
0
W
Fenrir
OTEKA
Fenrir
12,834
2,527
0
307
20,292
10,158
0
10,413
8,781
0
21,651
L
Aphrodite
Rhemerys
Aphrodite
22,594
5,771
9,081
11,323
27,778
28,411
0
15,052
12,726
41,624
0
L
Cerberus
nome_laminado
Cerberus
19,056
1,028
0
3,019
28,883
36,681
0
7,637
21,246
31,892
0
L
Kukulkan
xLukiinhas
Kukulkan
1,832
243
0
0
4,921
1,689
0
2,160
2,761
6,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,417
Gold Earned
72,772
211
Minions Killed
228
3
Camps Cleared
12
1,120,272
Distance Traveled
1,278,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,373
1,027
34
2
9
237,043
2
W
Nox
14,482
1,034
28
2
1
252,534
0
W
Izanami
15,623
1,116
107
8
1
235,165
0
L
Vamana
13,928
995
82
6
0
235,599
0
L
Serqet
17,844
1,275
24
2
0
301,486
0
W
Tiamat
14,293
1,021
45
3
0
264,622
0
W
Fenrir
14,001
1,000
14
1
1
289,219
2
L
Aphrodite
15,343
1,096
59
4
0
232,713
0
L
Cerberus
13,705
979
35
3
3
267,289
0
L
Kukulkan
10,597
757
11
1
0
83,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role