Player Matchup

Apollo
Apollo
Api DKLS
Apollo
Level 65
God Stats
5W - 4L
1,546 SR
Queue Stats
153W - 186L
1,395 Elo+
Party 3
Thanatos
Thanatos
CapiHyperD
Thanatos
Level 63
God Stats
12W - 13L
1,461 SR
Queue Stats
230W - 284L
1,392 Elo+
Party 3
Ganesha
Ganesha
Franky alfa
Ganesha
Level 24
God Stats
6W - 5L
1,493 SR
Queue Stats
18W - 24L
1,466 Elo+
Party 3
Chaac
Chaac
Jv Panda Jv
Chaac
Level 67
God Stats
7W - 6L
1,471 SR
Queue Stats
85W - 112L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
S2TheUchihaS2
Nu Wa
Level 41
God Stats
41W - 45L
1,505 SR
Queue Stats
480W - 473L
1,492 Elo+
Solo
Team Averages
Level 52
1,495 SR
1,434 Elo+

VS

Team Averages
Level 56
1,522 SR
1,440 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Bruu_096
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,202 Elo+
Party 1
Nemesis
Nemesis
Has to Chill
Nemesis
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 239L
1,522 Elo+
Party 2
King Arthur
King Arthur
NALO117
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
clotaldo
Ah Puch
Level 37
God Stats
32W - 26L
1,610 SR
Queue Stats
367W - 386L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Api DKLS
Apollo
17
3 / 4 / 4
10,149
534
11,605
13,389
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
CapiHyperD
Thanatos
19
11 / 1 / 2
12,413
653
11,872
12,221
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Franky alfa
Ganesha
14
0 / 4 / 2
9,443
497
5,169
11,769
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 7 / 3
9,887
520
12,631
21,187
23,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 6
10,208
537
9,812
6,191
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 3 / 4
8,941
471
11,243
19,483
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Bruu_096
Chernobog
14
4 / 4 / 5
8,316
438
6,746
12,779
3,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Has to Chill
Nemesis
14
3 / 5 / 4
8,614
453
5,781
11,399
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
NALO117
King Arthur
16
5 / 6 / 3
9,211
485
12,172
24,561
15,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
clotaldo
Ah Puch
9
0 / 1 / 0
6,874
362
2,550
4,548
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
19
Kills
17
17
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
3
4
2.33
W
Apollo
Api DKLS
Apollo
3
4
4
1.25
L
Chernobog
Bruu_096
Chernobog
4
4
5
1.63
W
Thanatos
CapiHyperD
Thanatos
11
1
2
12
W
Ganesha
Franky alfa
Ganesha
0
4
2
0.25
L
Nemesis
Has to Chill
Nemesis
3
5
4
1
W
3
7
3
0.64
L
King Arthur
NALO117
King Arthur
5
6
3
1.08
W
2
1
6
5
L
Ah Puch
clotaldo
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,089
Damage
38,492
64,757
Taken
72,770
42,866
Mitigated
39,719
32,306
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,243
1,698
600
3,398
19,483
14,946
0
5,774
13,478
42,750
0
W
Apollo
Api DKLS
Apollo
11,605
6,368
621
4,353
13,389
4,690
2,204
2,938
10,451
0
75,238
L
Chernobog
Bruu_096
Chernobog
6,746
3,846
0
880
12,779
3,896
130
2,873
9,684
0
38,725
W
Thanatos
CapiHyperD
Thanatos
11,872
2,251
318
14,948
12,221
5,097
2,878
1,339
10,882
0
78,579
W
Ganesha
Franky alfa
Ganesha
5,169
695
496
3,414
11,769
6,854
127
6,247
5,522
35,367
0
L
Nemesis
Has to Chill
Nemesis
5,781
2,683
0
3,267
11,399
4,699
0
3,090
8,104
0
43,716
W
12,631
3,042
0
7,585
21,187
23,865
994
0
20,711
10,827
39,549
L
King Arthur
NALO117
King Arthur
12,172
1,718
0
6,353
24,561
15,109
173
2,551
21,137
0
47,004
W
9,812
3,134
0
571
6,191
2,360
3,037
3,269
2,922
59,963
0
L
Ah Puch
clotaldo
Ah Puch
2,550
137
0
1,161
4,548
1,069
344
2,446
1,853
33,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,100
Gold Earned
41,956
489
Minions Killed
333
0
Camps Cleared
0
1,667,174
Distance Traveled
1,591,482
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,941
471
57
3
0
340,693
0
W
Apollo
10,149
534
140
7
0
328,570
5
L
Chernobog
8,316
438
65
3
0
347,652
1
W
Thanatos
12,413
653
139
7
0
413,853
3
W
Ganesha
9,443
497
30
2
0
316,210
0
L
Nemesis
8,614
453
83
4
0
415,496
2
W
Chaac
9,887
520
81
4
0
303,186
2
L
King Arthur
9,211
485
69
4
0
340,306
1
W
Nu Wa
10,208
537
99
5
0
305,355
6
L
Ah Puch
6,874
362
59
3
0
147,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role