Player Matchup

Medusa
Medusa
Lerfarnat
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,580 Elo+
Solo
Chiron
Chiron
SP1TF1RE11
Chiron
Level 16
God Stats
21W - 12L
1,579 SR
Queue Stats
125W - 110L
1,353 Elo+
Solo
Jormungandr
Jormungandr
Zocker-Xph-99
Jormungandr
Level 15
God Stats
1W - 2L
1,610 SR
Queue Stats
2W - 8L
1,080 Elo+
Party 1
Baba Yaga
Baba Yaga
Zonja2_0
Baba Yaga
Level 16
God Stats
3W - 3L
1,298 SR
Queue Stats
6W - 15L
1,080 Elo+
Party 1
Bakasura
Bakasura
hberg49090
Bakasura
Level 19
God Stats
7W - 12L
1,654 SR
Queue Stats
10W - 20L
1,149 Elo+
Party 1
Team Averages
Level 18
1,528 SR
1,248 Elo+

VS

Team Averages
Level 13
1,531 SR
1,447 Elo+
Kuzenbo
Kuzenbo
Bluertooth
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
ElAngielus
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
Level 32
God Stats
7W - 4L
1,493 SR
Queue Stats
157W - 178L
1,304 Elo+
Party 2
Yemoja
Yemoja
Pankaj769
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
sedilesi
Thor
Level 28
God Stats
7W - 8L
1,663 SR
Queue Stats
87W - 88L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lerfarnat
Medusa
20
13 / 8 / 6
15,727
562
21,609
20,442
9,623
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
SP1TF1RE11
Chiron
20
16 / 2 / 4
16,513
590
22,205
19,079
11,271
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Zocker-Xph-99
Jormungandr
18
7 / 2 / 6
13,527
483
6,765
15,441
17,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Zonja2_0
Baba Yaga
14
3 / 12 / 4
11,326
405
5,602
17,496
15,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
hberg49090
Bakasura
20
7 / 5 / 2
14,196
507
9,292
22,714
13,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bluertooth
Kuzenbo
11
0 / 13 / 0
8,411
300
856
17,545
16,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ElAngielus
Thanatos
14
1 / 13 / 3
10,292
368
4,423
14,620
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
20
11 / 6 / 2
15,646
559
21,827
20,711
8,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Pankaj769
Yemoja
16
2 / 9 / 3
11,005
393
5,953
19,004
7,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
20
8 / 6 / 1
13,680
489
11,463
19,670
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
46
Kills
22
29
Deaths
47
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bluertooth
Kuzenbo
0
13
0
0
L
Thanatos
ElAngielus
Thanatos
1
13
3
0.19
L
Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
11
6
2
2
W
Medusa
Lerfarnat
Medusa
13
8
6
2
L
Yemoja
Pankaj769
Yemoja
2
9
3
0.39
W
Chiron
SP1TF1RE11
Chiron
16
2
4
9
W
Jormungandr
Zocker-Xph-99
Jormungandr
7
2
6
5
W
Baba Yaga
Zonja2_0
Baba Yaga
3
12
4
0.42
W
Bakasura
hberg49090
Bakasura
7
5
2
1.6
L
Thor
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,473
Damage
44,522
95,172
Taken
91,550
67,628
Mitigated
45,196
16,716
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bluertooth
Kuzenbo
856
437
0
616
17,545
16,460
32
1,884
15,543
30,457
0
L
Thanatos
ElAngielus
Thanatos
4,423
1,374
0
4,530
14,620
5,323
0
2,338
11,902
0
27,851
L
Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
21,827
13,469
361
5,528
20,711
8,709
6,929
1,740
18,971
0
118,078
W
Medusa
Lerfarnat
Medusa
21,609
8,064
0
1,793
20,442
9,623
1,426
847
19,595
0
69,921
L
Yemoja
Pankaj769
Yemoja
5,953
1,710
1,054
2,723
19,004
7,196
368
2,573
16,381
37,968
0
W
Chiron
SP1TF1RE11
Chiron
22,205
8,178
280
8,376
19,079
11,271
9,040
4,736
14,343
0
107,013
W
Jormungandr
Zocker-Xph-99
Jormungandr
6,765
1,686
0
739
15,441
17,913
2,108
2,129
13,312
61,646
0
W
Baba Yaga
Zonja2_0
Baba Yaga
5,602
1,330
0
2,139
17,496
15,638
919
1,114
16,382
51,634
0
W
Bakasura
hberg49090
Bakasura
9,292
7,629
0
3,389
22,714
13,183
1,349
2,238
20,476
0
104,286
L
Thor
11,463
3,884
255
4,188
19,670
7,508
553
3,464
15,672
0
90,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,289
Gold Earned
59,034
641
Minions Killed
467
0
Camps Cleared
0
2,247,160
Distance Traveled
1,974,662
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,411
300
28
1
0
417,865
0
L
Thanatos
10,292
368
33
1
0
275,112
1
L
Ah Muzen Cab
15,646
559
204
7
0
445,420
0
W
Medusa
15,727
562
117
4
0
413,932
8
L
Yemoja
11,005
393
70
3
0
334,573
1
W
Chiron
16,513
590
209
7
0
479,514
0
W
Jormungandr
13,527
483
80
3
0
431,727
1
W
Baba Yaga
11,326
405
76
3
0
395,600
6
W
Bakasura
14,196
507
159
6
0
526,387
1
L
Thor
13,680
489
132
5
0
501,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role